Cirk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 0, D:1) 19 bolts (19, 15, D:1) a +0 club (27, 30, D:1) a +0 short sword (27, 38, D:1) 2 javelins (28, 34, D:1) a +0 dagger (50, 1, D:1) a +0 club 3 stones (50, 3, D:1) a stone (50, 5, D:1) a stone (50, 7, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip 3 stones (0, 3, D:2) a stone (1, -17, D:2) a +0 whip of flaming (1, 19, D:2) a +0 whip (5, 23, D:2) 28 stones (9, -18, D:2) a +0 club (9, 6, D:2) a +0 whip (9, 10, D:2) a +0 dagger (20, 2, D:2) a +0 club (23, -23, D:2) a +0 hand axe (26, -23, D:2) 12 stones (26, 15, D:2) a +0 dagger of flaming 4 stones (36, -23, D:2) a +0 dagger (37, 20, D:2) a +0 dagger (38, -9, D:2) a cursed -3 dagger (39, -5, D:2) a +0 robe (45, 12, D:2) a +0 whip (46, -9, D:2) a +0 leather armour (47, -9, D:2) a +0 club a +0 dagger (48, -12, D:2) a +0 club (50, -16, D:2) a +0 dagger (55, 1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) a +0 leather armour a +0 dagger (2, 5, D:3) a stone (3, 7, D:3) a +3 dagger (5, 7, D:3) a +0 dagger a +0 robe (10, 7, D:3) 17 arrows (13, -7, D:3) 15 bolts (18, 10, D:3) a +0 hand axe (28, -8, D:3) a +0 dagger (36, -14, D:3) a +0 robe (36, 9, D:3) a +0 club (38, -9, D:3) a +0 dagger (41, -6, D:3) a +0 club (48, -11, D:3) a +0 spear (51, 5, D:3) 3 gold pieces (52, 2, D:3) 9 gold pieces (55, -1, D:3) 9 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 30, D:4) a +0 leather armour (4, 20, D:4) a +0 robe (5, -4, D:4) a +0 dagger a +0 robe (6, -4, D:4) a +0 dagger a +0 robe (10, -7, D:4) a +0 short sword (25, -26, D:4) a +0 whip (29, 24, D:4) a +2 scimitar of slicing (40, -9, D:4) a +0 giant club (49, -26, D:4) a +0 dagger (53, 25, D:4) a +1 hand axe of electrocution (54, 29, D:4) 21 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (10, 18, D:5) 11 bolts (24, 35, D:5) a +0 leather armour a +0 hand axe (30, 20, D:5) 18 stones (32, 14, D:5) a +0 robe a +0 dagger (32, 21, D:5) 5 arrows a cursed -2 shortbow (33, 18, D:5) an arrow (35, 21, D:5) 24 stones (36, 15, D:5) a +0 dagger (36, 18, D:5) an arrow (37, 18, D:5) an arrow (39, 13, D:5) a +0 trident (39, 14, D:5) a +0 hand axe (41, 23, D:5) 14 bolts (53, 0, D:5) a +0 leather armour a +0 trident (58, 35, D:5) a +3 leather armour of fire resistance Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 chain mail a +0 hand axe (7, 6, D:6) a +0 mace (7, 14, D:6) a +0 battleaxe a cursed +0 robe a +0 robe a +0 hand axe (8, 12, D:6) a +0 robe a cursed +0 battleaxe (8, 14, D:6) a +0 robe a +0 great sword (13, 1, D:6) a +0 hand axe a +0 ring mail (13, 3, D:6) 9 stones (13, 22, D:6) 5 stones (26, -18, D:6) 20 bolts (27, 31, D:6) a +0 club (28, 32, D:6) a +0 dagger a cursed +0 robe (29, 32, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (1, 0, D:7) a +0 hand axe a +0 ring mail a +0 hand axe (1, 15, D:7) a +0 rapier (1, 23, D:7) 21 stones (3, 0, D:7) a cursed -2 dagger a +0 robe (12, 27, D:7) a cursed +0 hand axe a +0 robe (16, 3, D:7) a +0 trident (19, 44, D:7) 9 bolts (20, 19, D:7) 25 stones (42, 14, D:7) a +0 trident (44, 1, D:7) an arrow (46, 1, D:7) a +0 shortbow 21 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 great mace (1, -7, D:8) a tomahawk of returning (1, -4, D:8) a tomahawk of returning (1, -3, D:8) a cursed +0 dagger (1, -2, D:8) a +0 giant club a +0 club 2 tomahawks of returning (5, -13, D:8) a +0 robe (10, -12, D:8) a +0 whip (13, 0, D:8) a cursed -1 giant spiked club (18, -29, D:8) a +0 club a +0 leather armour (20, -28, D:8) a cursed +0 scale mail (33, -2, D:8) a +0 spear (38, -19, D:8) a +0 shortbow 13 arrows (38, -18, D:8) an arrow (39, -18, D:8) 3 arrows (40, -18, D:8) 21 stones (41, -25, D:8) a cursed -2 ring of protection an uncursed ring of magical power (42, -14, D:8) 24 bolts (43, -8, D:8) a +0 short sword (43, -6, D:8) a +0 club a +0 short sword (44, 16, D:8) a +0 mace Level 9 of the Dungeon [Shop] Boluet's Antique Weapon Shoppe a +0 whip (57 gold) a +2 scimitar of flaming (441 gold) a +0 blowgun (57 gold) a +0 spear (69 gold) a +0 long sword (80 gold) a +0 falchion (69 gold) a +0 spear (69 gold) the cursed +1 mace of Gozag's Regard {freeze, rC+ MP+9} (492 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. a +0 great mace (149 gold) a +0 hunting sling (34 gold) a +0 club (23 gold) a +0 short sword (69 gold) a +0 club (23 gold) (0, 0, D:9) a cursed +1 mace a +0 robe (1, 0, D:9) a +0 long sword a +0 robe a cursed +1 great sword of freezing a +0 robe (3, -3, D:9) a cursed +0 dire flail a +0 robe (7, 15, D:9) a +0 mace (11, -3, D:9) a +0 leather armour (11, 18, D:9) a +0 dagger (11, 19, D:9) a +0 robe a +0 dagger a +0 short sword (11, 20, D:9) a +2 mace of protection (12, 20, D:9) a +2 leather armour of positive energy a +0 robe a +0 whip a +0 dagger a +0 dagger a +0 robe (13, 20, D:9) a +2 dagger of speed a +0 robe (14, -13, D:9) a +0 giant club a +0 giant spiked club (14, 20, D:9) a +0 long sword a cursed +0 chain mail (20, 14, D:9) 26 arrows (21, 17, D:9) a +0 fustibalus (26, 4, D:9) a +0 ring mail a +0 short sword (31, -8, D:9) a +0 giant club a +0 giant spiked club (36, -2, D:9) a cursed -1 dagger (37, -6, D:9) a wand of paralysis (12/24) (37, 1, D:9) a +2 dagger of speed a +0 robe (38, -1, D:9) a +0 whip a +0 leather armour (41, 12, D:9) a +0 whip (41, 13, D:9) a +0 dire flail a cursed +0 plate armour a +0 leather armour a +0 club (43, -22, D:9) a wand of lightning (8/15) Level 10 of the Dungeon (0, 0, D:10) a +0 broad axe (1, 32, D:10) 20 stones (6, 7, D:10) 17 arrows a +0 shortbow (6, 26, D:10) a +0 giant spiked club (7, 7, D:10) an arrow (7, 28, D:10) 7 arrows a +0 shortbow (8, 27, D:10) an arrow (12, 7, D:10) an arrow (12, 25, D:10) an arrow (17, 25, D:10) a +0 giant club (19, 9, D:10) a wand of confusion (23/48) (21, 3, D:10) a +0 giant club (21, 14, D:10) a +0 robe (21, 45, D:10) a +0 dagger (22, 36, D:10) a +0 chain mail (25, -4, D:10) a +0 mace (25, -3, D:10) a +1 halberd a +0 animal skin (29, 33, D:10) a +0 robe (31, -2, D:10) a box of beasts (34, -9, D:10) the +8 hand axe of Mare {chop, +Fly} It inflicts extra damage upon your enemies. It lets you fly. (40, 9, D:10) a +0 dagger (44, -9, D:10) 16 arrows (46, 10, D:10) a +0 shortbow 22 arrows (48, 12, D:10) an arrow (48, 32, D:10) a +0 falchion of venom a +0 chain mail (49, 32, D:10) a +0 dire flail a +0 chain mail (49, 33, D:10) a +0 club a +0 ring mail (49, 34, D:10) a +0 club a cursed +0 leather armour a +0 halberd a +0 plate armour (49, 35, D:10) a +0 short sword (50, -8, D:10) a phial of floods (50, 14, D:10) an arrow (50, 35, D:10) a cursed +0 giant club (50, 44, D:10) a +0 hand axe (51, 15, D:10) an arrow (51, 43, D:10) the +6 hand axe of a volcano {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. (51, 45, D:10) a +0 hand axe (52, 26, D:10) a cursed +0 dagger a +0 robe (52, 44, D:10) a +0 hand axe (53, 17, D:10) 2 arrows (54, 14, D:10) 12 stones (56, 28, D:10) 11 arrows Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of positive energy (3, -46, D:11) a +0 giant club a +0 giant spiked club (7, -11, D:11) a +0 dagger (12, -40, D:11) a +0 whip a +0 ring mail (13, -12, D:11) a wand of lightning (6/15) (14, -41, D:11) a +0 scimitar a +0 chain mail (18, -43, D:11) a +0 dagger a +0 leather armour (20, -46, D:11) a +0 falchion (20, -44, D:11) a +0 club a +0 robe (21, -45, D:11) a +0 hand axe a +0 leather armour (26, -19, D:11) a +0 dagger (35, 5, D:11) a scroll of random uselessness (36, 2, D:11) a potion of degeneration (41, -45, D:11) a +0 war axe (42, -31, D:11) a +0 dagger (42, -30, D:11) 16 poisoned needles (44, -17, D:11) a +0 hat of spirit shield (45, 7, D:11) 7 bolts (51, -48, D:11) a +0 trident (52, -9, D:11) 14 stones (57, -50, D:11) a +0 war axe (57, 1, D:11) 12 sling bullets (61, -35, D:11) a +0 dagger a +0 robe (62, -35, D:11) 2 tomahawks (62, -33, D:11) a +0 club 3 tomahawks a +0 leather armour (62, -32, D:11) a +0 hand axe a +0 scimitar a +0 chain mail (62, -29, D:11) a cursed -2 flail Level 12 of the Dungeon (0, 0, D:12) a +0 plate armour (8, 4, D:12) a +0 trident a +0 shortbow 14 arrows (8, 10, D:12) a +0 whip a +0 falchion a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 short sword a +0 scale mail (8, 25, D:12) a +0 scale mail (9, 11, D:12) a cursed -3 hand axe a +0 short sword (10, 12, D:12) a cursed -2 club (10, 14, D:12) a +0 dagger a cursed +0 leather armour (11, 13, D:12) a +0 mace of holy wrath a cursed -2 hand axe a tomahawk a +0 chain mail (11, 14, D:12) a +0 dagger a +0 short sword a cursed -3 club (12, 14, D:12) a large rock a +0 dagger a +0 robe 3 tomahawks (12, 27, D:12) a cursed +0 plate armour (13, 6, D:12) a +0 club (13, 15, D:12) a +0 dagger a +0 robe (13, 33, D:12) a +0 spear (14, 6, D:12) a +0 club a cursed -2 hand axe a +0 short sword a +2 vampiric whip a +0 leather armour a cursed +0 war axe a +0 scimitar a +0 chain mail (14, 16, D:12) a +0 mace a cursed -2 ring mail a +0 whip a +0 ring mail a +0 dagger a +0 robe a +1 flail of distortion a +0 leather armour (15, 7, D:12) a +0 club a +0 leather armour (15, 16, D:12) a +0 hand axe a cursed +0 leather armour (16, 20, D:12) a large rock (16, 33, D:12) a +0 arbalest 17 bolts (17, 33, D:12) a +0 arbalest 20 bolts (17, 40, D:12) 19 stones (18, 5, D:12) a +0 dagger a +0 robe (18, 7, D:12) a +0 quarterstaff (18, 8, D:12) a +0 scimitar a +0 plate armour (18, 32, D:12) a +0 arbalest 14 bolts (19, -1, D:12) a +0 whip (19, 30, D:12) a +0 giant club a +0 giant spiked club (19, 32, D:12) a +0 arbalest 26 bolts (19, 33, D:12) a bolt (19, 34, D:12) a +0 arbalest 23 bolts (21, 33, D:12) a bolt (22, 10, D:12) 17 stones (22, 33, D:12) a bolt (26, 4, D:12) a +0 scale mail (26, 35, D:12) a +0 dagger a +0 robe (27, 35, D:12) a +0 flail a +0 leather armour a +0 trident a +0 plate armour (29, 35, D:12) a +0 club (38, 3, D:12) a +0 long sword (42, 33, D:12) 12 poisoned needles (43, 15, D:12) a +0 whip (43, 16, D:12) a +0 club (43, 17, D:12) a +0 mace a +0 dagger a +0 robe (44, 17, D:12) a +0 giant club (47, 12, D:12) a +2 war axe of freezing (50, 13, D:12) a +0 dagger a +0 robe (51, 15, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a cursed -1 leather armour (11, 4, D:13) a +3 great sword (unseen) (22, 8, D:13) an arrow (22, 9, D:13) a +0 shortbow (unseen) (29, 11, D:13) a +0 falchion (37, 6, D:13) an arrow (39, 5, D:13) an arrow (44, -12, D:13) a stone (46, -2, D:13) a komodo dragon skeleton (49, -9, D:13) a +0 shortbow (unseen) (49, -8, D:13) a +0 shortbow (unseen) (49, -7, D:13) a wand of heal wounds (3/9) 6 stones a human corpse (50, -13, D:13) a +0 longbow 17 arrows (50, -12, D:13) an arrow (50, -10, D:13) an arrow (50, -8, D:13) a +0 shortbow 19 arrows a centaur corpse (51, -12, D:13) a cursed -2 great mace a +0 giant club (51, -8, D:13) a +0 giant spiked club a +0 giant club (51, -5, D:13) 23 sling bullets (52, -7, D:13) a +0 spear (unseen) (53, -13, D:13) an arrow (53, -6, D:13) a +0 giant spiked club (unseen) (54, -4, D:13) a cursed -1 giant spiked club (unseen) (55, -6, D:13) a +0 giant spiked club (unseen) (55, -5, D:13) a +0 giant club (unseen) the Ecumenical Temple