Cirk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (11, -39, D:1) a +0 leather armour (17, -27, D:1) 23 stones (25, -15, D:1) a +0 club (27, -26, D:1) 20 stones (31, -31, D:1) a +0 dagger (35, -15, D:1) a +0 leather armour (40, -15, D:1) 21 arrows (41, -15, D:1) a +0 club (42, -28, D:1) 24 stones (43, -29, D:1) 19 sling bullets (52, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 22 stones (21, 11, D:2) a cursed -1 club (33, 19, D:2) a +0 club (34, 7, D:2) a +0 club (43, 27, D:2) 12 stones (45, 10, D:2) a +0 ring mail (46, 5, D:2) a +0 mace (47, 31, D:2) a +0 short sword (54, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, -3, D:3) 6 poisoned needles (4, 13, D:3) a +0 club (5, -6, D:3) 13 poisoned needles (10, 9, D:3) 7 javelins (10, 21, D:3) 13 stones (15, -5, D:3) a +0 dagger (15, 5, D:3) a +0 chain mail (16, 7, D:3) a +0 hand axe (17, 30, D:3) a +0 giant club (23, 27, D:3) a +0 ring mail a +0 whip (23, 28, D:3) a +0 leather armour (25, 23, D:3) a +0 giant spiked club (26, 12, D:3) 5 poisoned needles (26, 23, D:3) 12 poisoned needles (28, -4, D:3) 2 stones (31, -4, D:3) a +0 dagger a cursed +0 club a +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 hunting sling 17 stones (32, -4, D:3) a stone (32, 28, D:3) a potion of degeneration (34, -6, D:3) a +0 dagger (39, 2, D:3) 20 stones Level 4 of the Dungeon [Shop] Ciul's Food Shoppe a beef jerky (19 gold) a meat ration (65 gold) 2 fruits (39 gold) a bread ration (65 gold) a beef jerky (19 gold) a beef jerky (19 gold) a beef jerky (19 gold) a meat ration (65 gold) a beef jerky (19 gold) a beef jerky (19 gold) (0, 0, D:4) a +0 short sword a +0 robe a +0 dagger a +0 chain mail a +0 war axe (1, 1, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe (16, -9, D:4) a cursed -1 robe a +0 dagger (16, -8, D:4) a +0 robe a +0 dagger a +0 whip (17, -25, D:4) a +0 dagger (18, -24, D:4) a +0 leather armour a +2 short sword of flaming (21, -24, D:4) a +0 club a +0 chain mail (21, -21, D:4) a +0 dagger a +0 robe (27, -23, D:4) a +0 pair of gloves (27, -7, D:4) a +0 robe (31, -12, D:4) a +0 giant club (31, -9, D:4) a +0 flail (33, -28, D:4) a +0 buckler (41, -25, D:4) the +5 ring mail of Action {rC- Int+4 Stlth+} It affects your intelligence (+4). It makes you vulnerable to cold. It makes you more stealthy. Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (14, -2, D:5) a +0 whip a +0 ring mail a +0 robe a +0 dagger (14, -1, D:5) a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 hand axe (22, 4, D:5) a +0 leather armour (23, 18, D:5) a +0 dagger a +0 robe (26, 18, D:5) an arrow (27, 10, D:5) an arrow (28, -11, D:5) a +0 giant spiked club (29, 19, D:5) 2 arrows (33, 9, D:5) a +0 club (33, 18, D:5) an arrow (34, 6, D:5) a +0 club (34, 18, D:5) an arrow (35, 7, D:5) a stone a +0 club (35, 8, D:5) 2 stones (36, 8, D:5) a +0 robe a +0 dagger (37, 19, D:5) the +0 leather armour of the Elven Halls {*Slow rF+++ Int+5} It affects your intelligence (+5). It renders you almost immune to fire. It may slow you when you take damage. (38, -23, D:5) a +0 trident (38, 23, D:5) a jackal corpse (43, 5, D:5) 28 sling bullets (44, -3, D:5) a +0 hand axe (45, -5, D:5) a +0 flail an orc corpse (skeletalised by now) (45, -3, D:5) a +0 dagger a +0 robe (51, -20, D:5) a jackal corpse (51, -19, D:5) a +0 flail (51, -18, D:5) a +0 club an orc corpse (51, -17, D:5) a +0 club (unseen) (52, -19, D:5) a tomahawk (52, -18, D:5) a tomahawk a +0 hand axe a +0 chain mail an orc corpse (53, -18, D:5) a tomahawk (55, -26, D:5) a jackal skeleton (57, -22, D:5) a tomahawk (62, -27, D:5) a +0 quarterstaff (63, -35, D:5) 6 javelins (68, 3, D:5) 16 stones