Cirk Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -26, D:1) a +0 robe (11, 6, D:1) a +0 dagger (25, -12, D:1) a +0 ring mail (25, -11, D:1) a +0 dagger (40, -7, D:1) a cursed -3 club (42, -8, D:1) 20 arrows (46, -11, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 0, D:2) a +0 dagger (4, 0, D:2) a +0 dagger (6, -8, D:2) a +0 whip 5 stones (7, -5, D:2) a stone (10, -13, D:2) 10 poisoned needles (12, -2, D:2) 2 stones a cursed -3 whip (14, -30, D:2) 21 stones (14, 13, D:2) a +0 dagger 4 stones (22, -31, D:2) a +0 club (22, -14, D:2) 19 stones (29, 11, D:2) a +0 club (35, -23, D:2) a +0 scale mail (37, -3, D:2) a +0 hunting sling (47, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -19, D:3) 22 stones (29, 1, D:3) a +0 spear (31, 0, D:3) a +0 spear (53, -22, D:3) a +0 robe (53, 8, D:3) 25 arrows Level 4 of the Dungeon [Shop] Miles's Book Shop Hygh's Compendium of Transmigration and Calling (910 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Recall Summoning/Translocation 3 c - Petrify Transmutation/Earth 4 a book of Misfortune (260 gold) a book of Conjurations (390 gold) a book of Necromancy (390 gold) a book of Geomancy (455 gold) a book of Callings (390 gold) a book of Maledictions (325 gold) a Young Poisoner's Handbook (520 gold) a book of Air (455 gold) a book of Misfortune (260 gold) a book of Necromancy (390 gold) (0, 0, D:4) a +0 war axe (5, 25, D:4) a +0 leather armour (7, 28, D:4) a +0 robe (10, 6, D:4) 6 large rocks (12, 9, D:4) a +2 vampiric war axe (18, 33, D:4) 19 stones (24, 19, D:4) a +0 short sword (24, 21, D:4) a +0 whip (25, 15, D:4) 11 stones (26, 8, D:4) a +0 robe (28, 25, D:4) 20 bolts (32, 5, D:4) a +0 dagger a +0 animal skin (34, 8, D:4) a cursed -2 hand axe (41, 8, D:4) 5 javelins (44, 17, D:4) a +0 whip a +0 scale mail a +0 club a +0 leather armour (47, 14, D:4) a +0 war axe a +0 ring mail (47, 32, D:4) a +0 giant spiked club (48, 5, D:4) a +0 giant club (49, 15, D:4) a +0 dagger a cursed +0 ring mail (49, 19, D:4) a +0 whip (50, 5, D:4) a +0 giant club (56, 36, D:4) a cursed +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +2 antimagic dagger a +0 robe (57, 36, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (0, 5, D:5) 15 stones (2, 1, D:5) a +0 morningstar a +0 scale mail a +0 mace a +0 scale mail (3, -42, D:5) a +0 robe (9, -13, D:5) a +0 shortbow 20 arrows (9, -11, D:5) 2 arrows (10, -30, D:5) a +0 club (11, -14, D:5) 3 arrows (13, -2, D:5) 20 bolts (18, -8, D:5) a +0 dagger (21, -14, D:5) a +0 giant club (23, -12, D:5) a book of Conjurations (30, -43, D:5) 22 stones (36, -46, D:5) 22 arrows (40, -31, D:5) 24 stones (48, -41, D:5) 8 stones (54, -35, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon [Shop] Itor's Antique Armour Shop a +0 cloak (112 gold) a +3 scale mail of poison resistance (575 gold) a +0 robe (17 gold) a +1 ring mail of cold resistance (400 gold) the cursed -2 pair of gloves "Ownes" {-Tele +Inv rC+ Str+8} (592 gold) It affects your strength (+8). It protects you from cold. It lets you turn invisible. It prevents most forms of teleportation. It has a curse placed upon it. a +1 leather armour of positive energy (275 gold) a +0 ring mail (100 gold) a cursed +0 plate armour (550 gold) a +0 cloak (112 gold) a cursed +0 pair of boots (37 gold) a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) Level 7 of the Dungeon (0, 0, D:7) a +1 dagger a +0 robe (2, 4, D:7) a +0 plate armour (4, -1, D:7) a +0 animal skin (9, 35, D:7) a +0 long sword (21, 32, D:7) a tomahawk (22, 35, D:7) a +0 falchion (23, 39, D:7) 2 tomahawks a +0 leather armour (24, -1, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, 1, D:8) a +0 trident (unseen) (3, 3, D:8) a +0 hand axe (unseen) (3, 6, D:8) a +0 flail (3, 8, D:8) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 plate armour (4, 9, D:8) a +0 flail a +0 scale mail (15, -16, D:8) 4 tomahawks (18, -6, D:8) a +0 hand axe (23, -3, D:8) a +0 club (24, -7, D:8) a +0 mace (24, 23, D:8) a +0 giant club a +0 giant club (25, -8, D:8) a +0 hand axe (25, -5, D:8) a +0 dagger a +0 robe (25, -4, D:8) a cursed -3 flail a +0 leather armour (26, 7, D:8) a +0 spear (27, -1, D:8) a +0 spear a +0 robe (27, 7, D:8) a +0 dagger a +0 robe (28, 3, D:8) a +0 hand axe a +0 leather armour (28, 6, D:8) a +0 dagger a +0 chain mail (28, 7, D:8) a cursed -1 dagger a +0 leather armour (39, 27, D:8) a +0 flail (39, 32, D:8) a +0 hand axe (40, 32, D:8) a +0 halberd a +0 flail (41, -11, D:8) a +0 leather armour (41, 32, D:8) a +0 leather armour a +0 club a +0 hand axe a +0 ring mail a +0 falchion a +0 leather armour a +0 club (43, 20, D:8) a +0 dagger a +0 robe a +0 trident (43, 31, D:8) a +0 flail (44, -6, D:8) 16 sling bullets (45, 20, D:8) a +0 flail (46, 25, D:8) a +0 leather armour a +0 hand axe (46, 31, D:8) a +0 ring mail a +0 mace (47, 26, D:8) a +0 club (47, 31, D:8) a +0 plate armour a tomahawk a +0 dire flail (49, 21, D:8) 4 tomahawks a +0 flail (49, 31, D:8) a +0 leather armour a +0 hand axe (50, 27, D:8) a +0 hand axe (50, 31, D:8) a tomahawk a +0 giant club (51, 22, D:8) a +0 mace (51, 26, D:8) a +0 ring mail 12 stones a +0 falchion (51, 31, D:8) 3 tomahawks (52, 23, D:8) a +0 scale mail a +0 hand axe (53, 23, D:8) a +0 leather armour a +0 hand axe (53, 24, D:8) a tomahawk (53, 27, D:8) a cursed -1 leather armour a +0 hand axe (53, 38, D:8) a +0 leather armour (54, 24, D:8) a tomahawk (54, 27, D:8) a +0 leather armour a +0 flail (55, 26, D:8) 4 tomahawks a +0 scale mail a +0 short sword a stone (56, 26, D:8) a tomahawk a +0 trident a +0 club a +0 chain mail (58, 26, D:8) a stone (59, 26, D:8) a +0 chain mail a +0 dire flail a +0 short sword a +0 scale mail (60, 26, D:8) a tomahawk (63, 33, D:8) a +2 falchion of freezing a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 2 arrows (1, 1, D:9) 4 arrows (1, 7, D:9) a +0 dagger a +0 leather armour (1, 8, D:9) a +0 giant spiked club a +0 giant club (1, 20, D:9) a tomahawk (1, 21, D:9) a +0 dagger a +0 robe an orc corpse (2, 6, D:9) a +0 shortbow (unseen) (3, 14, D:9) a +0 helmet (3, 25, D:9) a +0 hand axe (unseen) (4, 8, D:9) an arrow (5, 26, D:9) a +0 club (unseen) (6, 27, D:9) 2 tomahawks (unseen) (12, 28, D:9) a +0 war axe (unseen)