Cirk Level 1 of the Dungeon (0, 0, D:1) a +0 spear (3, -15, D:1) 27 arrows (3, -11, D:1) a +0 dagger (20, -19, D:1) a +0 club (22, -42, D:1) a +0 club (22, -40, D:1) a +0 ring mail (26, -14, D:1) a +0 club a +0 club (26, -2, D:1) a +0 dagger (28, -22, D:1) 6 tomahawks (32, 6, D:1) 13 sling bullets (38, 1, D:1) a +0 short sword (43, -26, D:1) a +0 robe (47, -11, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) 2 stones (1, -1, D:2) a stone (2, -5, D:2) a +0 club a +0 hunting sling 15 stones (2, -3, D:2) a stone (3, 4, D:2) 27 arrows (4, -1, D:2) a +0 leather armour (6, 22, D:2) 20 stones (7, 15, D:2) a +0 dagger (11, 16, D:2) an uncursed ring of ice (15, 6, D:2) a +0 war axe (21, -4, D:2) a cursed -1 dagger (31, 18, D:2) a +0 dagger (36, 12, D:2) 3 stones (37, 14, D:2) a +0 dagger (44, -4, D:2) a +0 helmet (47, 2, D:2) a +0 longbow Level 3 of the Dungeon (0, 0, D:3) 3 stones (3, 3, D:3) a +0 short sword (4, 5, D:3) a +0 short sword (6, -21, D:3) a +0 club (10, 5, D:3) a +0 dagger a +0 robe a +0 trident a tomahawk a +0 leather armour (11, 4, D:3) a +0 war axe a +0 whip (12, -6, D:3) a +0 leather armour (12, 12, D:3) a +0 trident (14, -20, D:3) a +0 leather armour a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a cursed -3 dagger (22, 4, D:3) a +0 dagger (24, 12, D:3) a +0 dagger (29, 14, D:3) a +0 robe (32, -22, D:3) a tomahawk a +0 flail a +0 leather armour (33, 2, D:3) a +0 falchion of holy wrath (34, -8, D:3) a +0 dagger (36, 3, D:3) 8 stones (40, 4, D:3) a +0 dagger (49, -3, D:3) a +0 pair of gloves (54, 2, D:3) 23 stones (61, 23, D:3) a cursed +0 hand axe (61, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +2 flail of crushing (4, -13, D:4) a +1 dagger of venom (4, -10, D:4) an uncursed amulet of the gourmand (6, -12, D:4) a +0 club (9, -13, D:4) a +0 long sword (34, 21, D:4) 14 stones (37, 10, D:4) a +0 flail (39, 14, D:4) 20 stones (56, 0, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Gekli's Antique Weapon Boutique a +0 trident (91 gold) the +7 war axe "Ruxkoupn" {chop, *Contam *Corrode rC+++ rN++ MP+9} (2119 gold) It inflicts extra damage upon your enemies. It renders you almost immune to cold. It greatly protects you from negative energy. It affects your magic capacity (+9). It causes magical contamination when unequipped. It may corrode you when you take damage. a +0 flail of protection (161 gold) a +0 flail (91 gold) a +0 flail (91 gold) a +0 spear (78 gold) a +0 short sword (78 gold) a cursed -2 hand axe (2 gold) (0, 0, D:5) a +0 robe a +0 flail (11, 1, D:5) a +0 trident (13, -4, D:5) a cursed -2 falchion (13, 6, D:5) a +0 spear (19, -25, D:5) a +0 ring mail (19, 6, D:5) a cursed +3 short sword of freezing a +0 robe a +0 battleaxe a +0 robe (21, 18, D:5) a +0 leather armour (22, -24, D:5) a +0 giant spiked club (28, -12, D:5) a scroll of immolation (32, -6, D:5) a +0 ring mail (34, 4, D:5) a +0 hand axe (42, -17, D:5) 18 stones (42, 2, D:5) a cursed +0 scale mail (50, 30, D:5) a cursed -2 short sword Level 6 of the Dungeon (0, 0, D:6) 14 sling bullets (5, 35, D:6) an uncursed ring of loudness the +1 quarterstaff "Yphez" {crush, rN+ MR+ Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It protects you from negative energy. It affects your resistance to hostile enchantments. (13, 18, D:6) a +0 chain mail (17, 35, D:6) 28 stones (17, 37, D:6) a +0 ring mail (22, 51, D:6) a +0 leather armour (26, 21, D:6) a +0 whip (31, 52, D:6) a cursed -3 giant club (34, 55, D:6) a +0 mace (49, 53, D:6) 12 bolts (52, 46, D:6) a +2 vampiric rapier (62, 33, D:6) 10 stones (65, 37, D:6) the +6 plate armour of Creativity {rPois MR+ Int+3 Dex-5} (still there?) It affects your intelligence (+3). It affects your dexterity (-5). It protects you from poison. It affects your resistance to hostile enchantments. the +6 plate armour of Creativity {rPois MR+ Int+3 Dex-5} (still there?) It affects your intelligence (+3). It affects your dexterity (-5). It protects you from poison. It affects your resistance to hostile enchantments. 2 scrolls of fog (still there?) Level 7 of the Dungeon [Shop] Peerist Dipp's Antique Weapon Boutique a +1 glaive of freezing (411 gold) a +4 hunting sling of freezing (543 gold) a +0 halberd (88 gold) a +0 war axe (77 gold) a +3 dagger (418 gold) a +0 spear (66 gold) a +0 quarterstaff (88 gold) a +0 trident (77 gold) a +0 dire flail (88 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2021 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a +0 battleaxe (143 gold) the +6 quarterstaff of the Present {crush, rN+ Int+2} (1130 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from negative energy. a +0 quarterstaff (88 gold) a +0 war axe (77 gold) (0, 0, D:7) a cursed +0 chain mail (2, 8, D:7) a cursed +0 whip (9, 6, D:7) a +0 quarterstaff (12, 0, D:7) 15 arrows (14, 8, D:7) a leopard gecko corpse (skeletalised by now) the Ecumenical Temple