Cirk Level 1 of the Dungeon (0, 0, D:1) 12 stones (3, -13, D:1) a +0 club (10, -12, D:1) a stone (10, -9, D:1) a +0 short sword 2 stones (24, -27, D:1) a +0 dagger (25, -26, D:1) a +0 dagger (26, -27, D:1) a +0 club (29, -8, D:1) 14 stones (30, -6, D:1) a +0 club (35, -3, D:1) a +0 hand axe (37, -34, D:1) a +0 dagger (50, -24, D:1) a +0 club a +0 leather armour (54, -21, D:1) a +0 club (59, -35, D:1) a stone (59, -31, D:1) a +0 short sword (60, -40, D:1) a +0 club a stone (60, -37, D:1) a stone (60, -36, D:1) a stone (60, -35, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 7 sling bullets (3, 31, D:2) 18 stones (5, 22, D:2) a +0 robe a +0 dagger (6, 2, D:2) a +0 robe (11, 21, D:2) a +0 dagger (14, 20, D:2) a +0 club (16, 4, D:2) a +0 club (21, 29, D:2) a +0 robe (28, 10, D:2) a +0 short sword (34, -3, D:2) a +0 dagger (34, 4, D:2) a +0 club (35, -3, D:2) a +0 club (35, 3, D:2) a cursed +0 whip a +0 animal skin a +0 helmet a +0 club (36, -8, D:2) a +0 hand axe (36, 3, D:2) a +0 dagger (still there?) a +0 club (still there?) (39, -1, D:2) a +0 club (41, 28, D:2) 21 stones (44, -1, D:2) a +0 leather armour (46, 12, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, -14, D:3) a +0 club (8, 21, D:3) a +0 dagger (11, 21, D:3) a +0 dagger (12, 20, D:3) a +0 club a +0 club a +0 club (12, 21, D:3) a +0 club (13, 20, D:3) a +0 dagger (14, 19, D:3) a +0 club (23, 28, D:3) a +0 club (29, 24, D:3) a +0 whip (35, -12, D:3) 25 stones (47, -1, D:3) a +0 club (60, 1, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 3, D:4) 13 sling bullets 4 large rocks (14, -19, D:4) a +0 robe (21, 1, D:4) a +0 quarterstaff (23, 4, D:4) a +0 long sword a +0 chain mail (30, 15, D:4) a cursed amulet of inaccuracy (39, -19, D:4) a +0 leather armour a +0 rapier (39, -16, D:4) 20 sling bullets (47, -21, D:4) a +0 scale mail Level 5 of the Dungeon (0, 11, D:5) a +0 dagger (6, 6, D:5) a +0 robe (7, 33, D:5) 14 arrows (10, 4, D:5) a +0 mace (11, 4, D:5) a +0 leather armour a +0 whip (14, -3, D:5) a +0 scimitar (14, 29, D:5) a stone (14, 32, D:5) a stone (15, 29, D:5) 2 stones (17, 4, D:5) a +2 leather armour of positive energy a +0 dagger (20, 29, D:5) a +0 scale mail a +0 flail a stone a cursed -2 club (20, 30, D:5) 2 stones a cursed +0 dagger (22, 30, D:5) a stone a +0 dagger (23, 17, D:5) 25 arrows (23, 28, D:5) a +0 short sword (23, 29, D:5) a +0 club (25, 27, D:5) 18 arrows (29, 27, D:5) a +0 short sword (37, -4, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 blowgun Level 7 of the Dungeon (0, 0, D:7) the +1 war axe "Sawyhava" {vamp, +Rage rPois Str-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-5). It protects you from poison. It lets you go berserk. (3, 26, D:7) a +0 robe (8, -10, D:7) an arrow (9, -10, D:7) 2 arrows (10, 25, D:7) 14 poisoned needles (11, -10, D:7) 4 arrows (12, 3, D:7) a howler monkey corpse (12, 6, D:7) a +2 dagger of flaming a +0 chain mail a +0 dagger a +0 robe (12, 8, D:7) a +0 club an orc corpse (13, 6, D:7) an orc corpse (17, -11, D:7) a +0 robe (18, -2, D:7) 12 bolts (20, 5, D:7) 17 stones (24, 4, D:7) a +0 leather armour (26, 9, D:7) a +0 spear (26, 10, D:7) a +0 spear (27, 4, D:7) a +0 robe (34, 35, D:7) 12 sling bullets (40, -2, D:7) a +1 mace of protection a +0 flail (41, -2, D:7) a +0 flail a +0 war axe a +0 ring mail