Cirk Level 1 of the Dungeon (6, -12, D:1) a +0 dagger (29, -30, D:1) a +0 club (35, 15, D:1) a +0 club (39, 0, D:1) 4 stones (40, -1, D:1) a +0 dagger a stone (47, 2, D:1) a stone (48, 1, D:1) a stone (49, 0, D:1) a stone (52, -12, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) 32 stones (4, 0, D:2) a +0 club (11, 1, D:2) 9 stones (16, 23, D:2) a +0 short sword (18, 1, D:2) a +0 robe (18, 4, D:2) a stone (19, 2, D:2) a +0 short sword (19, 6, D:2) a +2 short sword of speed 3 stones (19, 8, D:2) a stone (21, -9, D:2) 18 bolts (21, -3, D:2) a +0 scale mail (24, 20, D:2) a +0 short sword (27, 4, D:2) a +0 club (28, -10, D:2) 21 poisoned needles (31, -2, D:2) a +0 trident (32, -3, D:2) a +0 dagger (34, 8, D:2) a +0 short sword (48, 24, D:2) 23 stones (49, 11, D:2) a +0 whip (49, 22, D:2) a +0 spear (52, 14, D:2) a +0 whip (54, 10, D:2) a cursed +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 24 arrows (1, -44, D:3) a +0 dagger (13, -5, D:3) a +0 mace a +3 leather armour of fire resistance (14, -7, D:3) a cursed +0 ring mail (14, -5, D:3) a +0 dagger (15, -5, D:3) a cursed -2 short sword (19, -45, D:3) a +0 club (21, -2, D:3) 2 stones (24, -3, D:3) a +0 whip 3 stones (27, -44, D:3) a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 robe (27, -32, D:3) a +0 whip a +0 dagger a +0 scale mail a +0 dagger a +0 robe a cursed -3 club (47, -11, D:3) a poisoned needle (48, -45, D:3) a +0 flail (48, -11, D:3) 2 poisoned needles (48, -8, D:3) a poisoned needle (48, -4, D:3) a +0 dagger of venom a +0 blowgun 2 poisoned needles (54, -24, D:3) a +0 dagger a +0 robe (55, -23, D:3) a +0 leather armour (58, -37, D:3) 13 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (13, 17, D:4) a +0 trident (23, 0, D:4) a +0 leather armour a +0 chain mail a +0 club (23, 1, D:4) a +0 dagger a +0 robe (25, 2, D:4) a +0 leather armour a +0 dagger (26, 2, D:4) a +0 dagger a +0 robe (28, -3, D:4) a +0 hunting sling (28, 0, D:4) a +0 dagger a +0 robe (31, -8, D:4) 23 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 ring mail (0, 1, D:5) a +0 mace a +0 chain mail (3, 1, D:5) the +1 spear of Cothraqu {freeze, +Rage +Fly rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you fly. It lets you go berserk. (4, -42, D:5) a +0 mace (5, -41, D:5) a +0 morningstar a +3 quarterstaff of chaos (11, -6, D:5) a +0 pair of boots (14, -7, D:5) 22 stones (16, -54, D:5) a +0 shortbow 9 arrows (18, -54, D:5) 2 arrows (19, -54, D:5) an arrow (21, -55, D:5) an arrow (23, -54, D:5) 2 arrows (32, -25, D:5) a +0 leather armour (35, -2, D:5) 17 sling bullets (41, -28, D:5) 2 tomahawks (42, -44, D:5) a cursed +0 ring mail (43, -25, D:5) a +0 flail a +0 ring mail a +0 flail a cursed -2 war axe a +0 leather armour (44, -27, D:5) a +0 hand axe a +0 leather armour (44, -25, D:5) a +0 ring mail a +0 dagger a +0 robe a +0 whip (46, -14, D:5) an iguana corpse (49, -11, D:5) a +0 dagger (64, -53, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (6, -3, D:6) a +0 flail a +0 chain mail (10, -5, D:6) a +0 robe a +0 dagger (21, -1, D:6) an adder skeleton (25, 0, D:6) a +0 club the Ecumenical Temple