Cirk Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 3, D:1) an uncursed amulet of faith (9, -11, D:1) a +0 mace (18, 4, D:1) a +0 club (21, -15, D:1) a +0 hunting sling (21, -2, D:1) a +0 hand axe (23, 4, D:1) a +0 leather armour (43, 7, D:1) 7 javelins (45, 16, D:1) a +0 scale mail (50, -8, D:1) a +0 club (50, 11, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) 19 stones (5, 9, D:2) a cursed -1 whip (14, 4, D:2) a +0 ring mail (16, -22, D:2) 12 stones a +0 club a +0 hunting sling (18, -12, D:2) a +0 club (19, 14, D:2) a throwing net (23, -22, D:2) 3 stones (33, 29, D:2) 4 stones (38, 6, D:2) 26 stones (39, 12, D:2) a +0 club (39, 23, D:2) a +0 large shield Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 1, D:3) a +0 leather armour a +0 short sword (0, 2, D:3) a +0 short sword (2, 32, D:3) a cursed -1 dagger (8, 38, D:3) a +0 whip (8, 39, D:3) 23 sling bullets (10, 7, D:3) a +0 club (12, 24, D:3) a +0 dagger (12, 34, D:3) a +0 mace (13, 11, D:3) a cursed +0 club (13, 17, D:3) a +0 club (13, 35, D:3) a +0 dagger (14, 3, D:3) a +0 trident a +0 leather armour (17, 3, D:3) a +0 falchion (20, 4, D:3) a +0 dagger (21, 37, D:3) a +0 dagger (22, 0, D:3) a +0 club (22, 17, D:3) 8 stones (23, 19, D:3) a cursed -2 dagger (29, 27, D:3) a +0 dagger (30, 10, D:3) a +0 club (30, 30, D:3) 24 stones (30, 31, D:3) 2 potions of degeneration (35, 14, D:3) a +0 trident (40, 14, D:3) a stone (40, 21, D:3) a +0 club 4 stones (41, 19, D:3) 16 sling bullets (44, -5, D:3) a +0 blowgun 12 poisoned needles (45, -2, D:3) a poisoned needle (45, 1, D:3) a poisoned needle (46, 2, D:3) a poisoned needle a book of Minor Magic Level 4 of the Dungeon (0, 0, D:4) a cursed -2 hand axe (9, -27, D:4) 19 sling bullets (18, -3, D:4) a +0 leather armour (19, 0, D:4) 18 stones (20, 0, D:4) a +0 leather armour (24, 2, D:4) a +0 dagger (28, -31, D:4) a +0 war axe Level 5 of the Dungeon (8, -3, D:5) a +0 trident (8, 4, D:5) a cursed -3 hunting sling (9, 1, D:5) a +0 hand axe (10, 1, D:5) a +0 mace (17, 2, D:5) a +0 hand axe a +0 leather armour (18, 2, D:5) a +1 flail of holy wrath a +0 ring mail a +0 dagger a +0 scale mail of cold resistance (28, 18, D:5) an arrow (30, 20, D:5) 2 arrows (31, 21, D:5) a +0 shortbow 19 arrows (41, 19, D:5) a +0 short sword (50, 11, D:5) 22 stones (50, 33, D:5) a +0 flail (50, 43, D:5) a +0 spear (50, 45, D:5) a +0 mace (51, 23, D:5) 21 stones (52, 6, D:5) a +0 club (52, 18, D:5) a +0 robe (60, 31, D:5) 25 arrows Level 6 of the Dungeon (0, 0, D:6) 28 sling bullets (1, 3, D:6) the +9 spear of Fate {venom, rF++ rC- Dex+2 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+2). It greatly protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (2, 28, D:6) a +0 buckler (6, 19, D:6) a +0 falchion a +0 chain mail a +0 dagger a +0 robe (8, 3, D:6) a +0 ring mail (9, 19, D:6) a +0 dagger a +0 leather armour (10, 19, D:6) 3 tomahawks (11, 19, D:6) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (11, 25, D:6) a +0 club (11, 26, D:6) a +0 halberd a cursed -3 whip (12, 19, D:6) a +2 short sword of holy wrath a +0 hand axe (13, 19, D:6) a +0 club (14, 19, D:6) a +0 hand axe a tomahawk (20, -1, D:6) 19 bolts (21, -23, D:6) a +0 mace (33, -6, D:6) a cursed +0 giant club (40, -24, D:6) a +0 club a +0 falchion (43, -23, D:6) a +0 trident (48, -23, D:6) a +0 hunting sling (55, 5, D:6) a +0 dagger a +0 robe a +0 war axe a +0 leather armour (55, 18, D:6) 28 stones (56, 4, D:6) a +0 war axe a +0 ring mail (57, 15, D:6) an uncursed amulet of regeneration a cursed +0 shield (58, 4, D:6) a cursed -1 hand axe a +0 leather armour (64, -4, D:6) a +0 shortbow (64, -2, D:6) 3 arrows (64, 1, D:6) 3 arrows (64, 24, D:6) a +0 mace a +0 dagger 4 tomahawks a +3 trident (64, 27, D:6) a tomahawk (65, 20, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Ligriept's General Store a potion of degeneration (12 gold) 5 steel javelins (144 gold) 14 stones (16 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) a wand of lightning (7/15) (132 gold) 9 stones (10 gold) a +0 large shield (54 gold) 13 poisoned needles (62 gold) a potion of cure mutation (300 gold) a +2 rapier (192 gold) (0, 0, D:7) a +1 whip of flaming a +0 robe (1, -24, D:7) a +0 plate armour (2, 3, D:7) a +0 animal skin (4, -4, D:7) a +0 spear (5, 7, D:7) a +1 leather armour of fire resistance (6, 24, D:7) a +1 robe a +0 club (6, 25, D:7) a +0 glaive a +1 plate armour of fire resistance (6, 26, D:7) a +0 dagger a +0 robe a +0 flail (8, 14, D:7) 14 arrows (13, 25, D:7) 7 tomahawks (20, 25, D:7) a +0 pair of boots (22, 14, D:7) 19 stones (28, -21, D:7) 12 arrows (31, -7, D:7) a +0 falchion a tomahawk a +0 leather armour (34, 2, D:7) a +0 hand axe a +0 leather armour a +0 mace (35, -9, D:7) a tomahawk (35, -8, D:7) a +0 dagger a +0 robe (35, -7, D:7) a +0 hand axe a +0 leather armour (35, -4, D:7) a +0 dagger a +0 robe a +3 flail of draining (35, 2, D:7) a +0 hand axe (36, -11, D:7) 17 arrows a +0 shortbow (36, 6, D:7) a +0 long sword (40, -8, D:7) a +0 short sword (41, -28, D:7) the +3 ring mail of the Kraken {rC+ MR+ Dex+3} It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. (43, -17, D:7) the -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. (43, 24, D:7) a +0 dagger (46, -6, D:7) a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) 6 tomahawks of returning (8, -6, D:8) a +0 club (9, -7, D:8) a bread ration (11, 15, D:8) a +0 troll leather armour a +1 scimitar of flaming (12, -1, D:8) a +0 falchion (13, -2, D:8) a +0 giant spiked club a +0 giant club (17, 26, D:8) a +1 shortbow of freezing 19 arrows (18, 3, D:8) a +0 ring mail (23, 27, D:8) a +0 giant club a +0 giant spiked club (28, 6, D:8) 10 poisoned needles (29, 19, D:8) a +0 plate armour (30, 19, D:8) 2 throwing nets (31, 2, D:8) a +0 giant club (31, 6, D:8) a +0 leather armour a +0 flail (34, 3, D:8) a +1 flail of protection (34, 4, D:8) a +0 hand axe (35, 23, D:8) an arrow (36, 23, D:8) an arrow (38, 23, D:8) a +0 giant club a +0 shortbow 16 arrows (42, 21, D:8) 20 sling bullets (43, 31, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 18 arrows a +0 shortbow (2, 1, D:9) an arrow (5, 19, D:9) a +0 animal skin a -2 spear (5, 20, D:9) a cursed +0 giant spiked club (6, 21, D:9) a +0 hand crossbow (15, 23, D:9) a cursed +0 robe (16, 31, D:9) a +0 short sword a scroll of noise (20, -3, D:9) a +0 quarterstaff (34, 20, D:9) 6 arrows (35, 22, D:9) a +0 robe (39, 14, D:9) a scroll of recharging (40, 14, D:9) a potion of lignification (42, 24, D:9) 13 stones (43, 19, D:9) a royal jelly (51, 18, D:9) a meat ration the Ecumenical Temple