Cirk Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 24, D:1) a +0 mace of protection (10, 38, D:1) a +0 club (17, 20, D:1) a +0 club (25, 4, D:1) a +0 club (25, 37, D:1) a +0 dagger (26, 5, D:1) a +0 club (28, 3, D:1) a stone (29, 3, D:1) a stone (37, 48, D:1) a +0 short sword (43, -7, D:1) a +3 scale mail (45, 3, D:1) a +0 ring mail (49, 26, D:1) a +2 short sword of draining (49, 27, D:1) a stone (63, 24, D:1) a +0 club Level 2 of the Dungeon (3, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (5, 10, D:2) 10 poisoned needles (13, 24, D:2) a +0 dagger (15, 13, D:2) a +0 leather armour (23, -7, D:2) a +0 robe (26, -5, D:2) a +0 ring mail (31, -14, D:2) a +0 dagger (31, -13, D:2) 16 sling bullets (32, -9, D:2) a +3 short sword (36, 8, D:2) a +0 dagger (38, 2, D:2) a cursed +0 club (53, 13, D:2) a +0 mace (54, 2, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 robe (11, 0, D:3) a +0 hand crossbow (30, -3, D:3) a meat ration (31, -6, D:3) a +0 falchion