Dungeon Crawl Stone Soup version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 17666686171936174915 98 Civette the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 16, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:48 (900 turns). Civette the Conjurer (Deep Elf Conjurer) Turns: 900, Time: 00:06:48 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 43% Magic: 1/11 EV: 11 Int: 25 God: Gold: 46 SH: 0 Dex: 13 Spells: 9/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Missiles j - 4 boomerangs Armour a - a +0 robe (worn) k - an orb of guile Scrolls c - a scroll of acquirement {unknown} d - a scroll of brand weapon {unknown} e - a scroll of blinking {unknown} f - a scroll of revelation {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of identify {unknown} m - a scroll of teleportation n - 2 scrolls of vulnerability {unknown} Potions b - a potion of magic g - 2 potions of attraction {unknown} l - a potion of heal wounds {unknown} o - a potion of mutation {unknown} Skills: + Level 2.6 Dodging + Level 3.0 Stealth + Level 3.8 Spellcasting + Level 5.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the orc priest. The orc priest is lightly wounded. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (lightly wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" x2 The orc priest looks encouraged for a moment. You bow before the missionary of Beogh. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe (severely wounded, 100% to hit) The magic dart hits the orc priest! You kill the orc priest! The orc wizard points at you and mumbles some strange words. The puff of flame misses you. Your Stealth skill increases to level 3! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the orc wizard. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. You die... #.#≈≈≈..≈≈≈# #.#≈≈≈..≈≈≈# #.#≈≈....≈≈# #.'...ß....+ #.'....ß...+ ###≈≈†...≈≈# #≈≈≈..≈≈≈# #≈≈≈..≈≈≈# ####@)#### #o.# .$## )### .. #. .. .# You could see an orc wizard. Vanquished Creatures An orc priest (D:2) 3 adders (D:2) 2 dart slugs (D:1) 3 orcs (D:2) A ball python (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 3 jackals (D:1) 5 kobolds 2 quokkas (D:1) 4 bats 3 frilled lizards 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Civette the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 269 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 354 | D:1 | Reached skill level 5 in Conjurations 721 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 892 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 900 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_rooms, serial_bayou_crossing, st_stairs_2, minmay_tree_intersection, supply_closet_lemuel, patterned_corridor D:2: layout_basic, kennysheep_generic_room_4 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Stealth | 3 | 3.0 Dodging | | 2.6 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 4 || 4 Cast: Magic Dart | 57 | 5 || 62 Use: Scroll | 1 | || 1 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 1 | 2 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 907 | 907 | 0 | 0 | 723 | 2 | 453.5 | Dungeon | 907 | 907 | 0 | 0 | 723 | 2 | 453.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 726 daAuts D:2: 180 daAuts