Clive Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, -18, D:1) a +0 pair of gloves (17, -15, D:1) a +0 club (17, 2, D:1) a ball python skeleton (21, -2, D:1) a bat skeleton (23, 13, D:1) a +0 leather armour (26, -1, D:1) 2 poisoned darts (28, 12, D:1) a +0 club a goblin skeleton (33, -12, D:1) 5 stones (52, -10, D:1) a ball python skeleton (53, -5, D:1) a +0 leather armour (54, -12, D:1) a bat skeleton (59, -10, D:1) a +0 dagger a goblin skeleton (59, -9, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) 6 javelins a hobgoblin skeleton (4, 26, D:2) a rat corpse (skeletalised by now) (6, -7, D:2) a +0 club 5 stones a kobold skeleton (7, 23, D:2) a ball python corpse (skeletalised by now) (12, 13, D:2) a +0 dagger (16, 15, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (17, 30, D:2) a +2 spear of venom (20, 7, D:2) a bat skeleton (20, 24, D:2) a +0 ring mail (20, 27, D:2) a +0 spear (24, 15, D:2) a +0 club a goblin corpse (skeletalised by now) (25, 14, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (25, 16, D:2) a +0 club a +0 club (26, 28, D:2) 6 stones (36, 28, D:2) the +0 helmet of Arcadian Curiosity {rElec rF+ rN+ MP+8} rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). (39, -13, D:2) a bat corpse (skeletalised by now) (39, 18, D:2) a +0 ring mail (40, 19, D:2) a ball python skeleton (41, 0, D:2) a +1 dagger of venom (41, 16, D:2) a +0 dagger (43, -6, D:2) a +0 club a kobold skeleton (47, 24, D:2) a +0 club a goblin skeleton (48, 28, D:2) 3 stones (52, 6, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (5, 35, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, 26, D:3) a +0 robe (9, 16, D:3) a staff of air (14, 37, D:3) a +2 dagger of venom a kobold skeleton (18, 27, D:3) a +0 leather armour a +0 club a +0 dagger an orc skeleton (18, 47, D:3) a rat skeleton (19, 27, D:3) a +0 trident an orc skeleton (21, 27, D:3) a +0 scale mail a +0 club the goblin skeleton of Ijyb (22, 8, D:3) a +0 dagger a goblin skeleton (26, 33, D:3) 5 curare-tipped darts (32, 13, D:3) a +0 war axe an orc corpse (skeletalised by now) (34, 10, D:3) a beast talisman (34, 11, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (40, 33, D:3) 6 stones (42, 15, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (43, 24, D:3) a frilled lizard skeleton (46, 24, D:3) a rat skeleton (59, 19, D:3) the +4 scale mail of Suekh {Harm} Harm: It increases damage dealt and taken. Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (3, -26, D:4) a +0 helmet a +0 animal skin a +0 spear (4, -28, D:4) a +0 dagger a goblin skeleton a hobgoblin skeleton (4, -27, D:4) a +0 dagger (5, -27, D:4) a +0 dagger a +0 dagger a +0 club a goblin skeleton a goblin skeleton a hobgoblin skeleton (6, -29, D:4) a +0 club a goblin skeleton (7, -27, D:4) a +0 scale mail (8, -15, D:4) a +0 arbalest (23, -29, D:4) a stone a +0 dagger a kobold skeleton (28, -10, D:4) a +2 dagger of venom a goblin skeleton (29, -21, D:4) a +0 rapier (29, -2, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 21, D:5) a +0 helmet (5, 27, D:5) a +0 dagger (9, -3, D:5) a +0 robe (28, 23, D:5) a +0 ring mail (29, 12, D:5) an adder corpse (30, -5, D:5) a +0 chain mail (30, 11, D:5) an iguana corpse (41, 0, D:5) a +0 dagger the Ecumenical Temple