Clownie Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 6, D:1) a +0 dagger (-9, 17, D:1) 8 poisoned needles (-9, 19, D:1) a +0 ring mail (11, 19, D:1) 15 stones (-18, 21, D:1) a +0 dagger (-11, 21, D:1) 13 arrows of flame (-17, 22, D:1) a +0 club (-12, 29, D:1) a stone (-15, 31, D:1) a +0 spear Level 2 of the Dungeon (20, 1, D:2) 19 bolts (28, 5, D:2) a +0 whip 2 stones (30, 5, D:2) a stone (-5, 22, D:2) a +0 hunting sling (29, 34, D:2) a +0 hand axe (-13, 48, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour (22, 0, D:3) a +0 club (18, 14, D:3) a +0 hand axe (20, 14, D:3) a stone (18, 15, D:3) a +0 club a +0 short sword a +0 chain mail a stone (0, 21, D:3) a +0 leather armour (10, 21, D:3) a +0 robe (21, 21, D:3) a +0 club (8, 22, D:3) a +0 club (-8, 26, D:3) a +0 whip a +0 animal skin a +1 helmet (-7, 28, D:3) a +0 club (-15, 29, D:3) a +0 club (19, 29, D:3) a +0 leather armour (-14, 34, D:3) a +0 hand axe a cursed +0 leather armour (35, 34, D:3) a +0 chain mail (-14, 35, D:3) a -3 ring of dexterity (-36, 37, D:3) a +0 spear (10, 41, D:3) a +0 whip (7, 49, D:3) a cursed -1 hand axe a +0 dagger a +0 ring mail a +0 club (8, 49, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 3 tomahawks (2, 2, D:4) a +0 ring mail (0, 6, D:4) a +0 robe a +0 dagger (0, 7, D:4) a +0 ring mail a +0 club (17, 9, D:4) a +0 leather armour (46, 14, D:4) 11 poisoned needles (46, 17, D:4) a +0 leather armour (-9, 28, D:4) a +0 rapier (40, 28, D:4) a +0 dagger a +0 hand axe (25, 32, D:4) a +0 hunting sling (17, 36, D:4) a +0 mace (33, 37, D:4) a +0 leather armour (24, 53, D:4) a +0 club a +0 mace (24, 54, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 mace (-6, 1, D:5) 9 poisoned bolts (-6, 6, D:5) a +0 club (-14, 10, D:5) a +0 dagger a +0 robe (-15, 12, D:5) a +2 flail of crushing a +1 flail a +0 leather armour (-28, 13, D:5) a +3 quarterstaff of chaos a cursed +0 cloak (-31, 14, D:5) a +0 mace (3, 14, D:5) a +0 dagger a +0 robe (-5, 33, D:5) a +0 club (-4, 33, D:5) a +0 hand axe a +0 ring mail (-5, 35, D:5) a +0 whip (-5, 36, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (8, 3, D:6) a +0 trident (-3, 6, D:6) an uncursed amulet of resist mutation (21, 13, D:6) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (22, 13, D:6) a +0 flail (-18, 19, D:6) a stone (-13, 19, D:6) a +0 flail 21 stones a +1 ring mail of fire resistance (27, 25, D:6) 16 bolts of frost (17, 28, D:6) 18 stones (-3, 29, D:6) a cursed +0 rapier (1, 32, D:6) a +0 spear (0, 35, D:6) 14 arrows of flame Level 7 of the Dungeon (0, 0, D:7) 12 stones (-17, 3, D:7) a giant gecko corpse (-37, 5, D:7) a +2 war axe of chopping (-10, 18, D:7) 25 stones (-1, 21, D:7) 18 arrows (-39, 23, D:7) an adder skeleton (-17, 32, D:7) the +3 dagger of True Grit {antimagic, rC+ MR+ SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (-18, 41, D:7) a quokka corpse Level 8 of the Dungeon (0, 0, D:8) 16 gold pieces (5, 7, D:8) a scroll of identify the Ecumenical Temple