Clownie Level 1 of the Dungeon (0, 0, D:1) 4 tomahawks (5, 7, D:1) a +0 leather armour (-34, 8, D:1) 2 stones (-18, 13, D:1) 13 stones (-3, 13, D:1) a +0 club (-43, 14, D:1) a +0 robe (-32, 26, D:1) a +0 whip (-28, 29, D:1) a +0 club (-18, 41, D:1) 16 bolts (-9, 44, D:1) 25 stones (-37, 55, D:1) a +0 dagger (-32, 56, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a cursed -2 spear (-9, 1, D:2) a +0 dagger (16, 3, D:2) a +0 club (-29, 10, D:2) a +0 short sword (1, 10, D:2) 22 arrows (9, 11, D:2) a +0 mace (-2, 13, D:2) 7 poisoned needles (-13, 14, D:2) a +0 hunting sling (8, 17, D:2) a stone (-11, 18, D:2) 26 arrows (-27, 20, D:2) 6 large rocks (-3, 21, D:2) a stone (8, 21, D:2) a stone (8, 22, D:2) a stone (-26, 24, D:2) a +0 flail (-3, 24, D:2) a stone (8, 24, D:2) a +0 club a +0 hunting sling 19 stones (-3, 28, D:2) a +0 club a +0 hunting sling 6 stones (-23, 29, D:2) a -1 dagger (-11, 35, D:2) a +0 ring mail (0, 41, D:2) a stone (3, 41, D:2) a stone (1, 42, D:2) a stone (6, 42, D:2) a +0 dagger (19, 48, D:2) 7 gold pieces Level 3 of the Dungeon (0, 0, D:3) 25 stones (-16, 1, D:3) a +0 club (-13, 2, D:3) a +0 club (-31, 3, D:3) a +0 club a +0 hunting sling 18 stones (2, 5, D:3) a +2 falchion of distortion a +0 leather armour (3, 6, D:3) a +0 club (-31, 7, D:3) a stone (3, 7, D:3) a +0 mace (3, 8, D:3) a +0 whip a +0 dagger a +0 robe (-31, 9, D:3) a stone (-30, 9, D:3) a stone (-27, 9, D:3) a +0 mace (-11, 13, D:3) a +0 club (6, 14, D:3) a +0 club (-20, 15, D:3) 13 stones (6, 16, D:3) a +0 club (-34, 18, D:3) a +0 dagger (-34, 19, D:3) a +0 short sword a +0 leather armour a +0 short sword (-34, 21, D:3) a tomahawk (-34, 23, D:3) a tomahawk (6, 23, D:3) 6 stones (-33, 35, D:3) a +0 dagger (-2, 37, D:3) 28 stones Level 4 of the Dungeon [Shop] Zier's Gadget Emporium a fan of gales (560 gold) a disc of storms (280 gold) a wand of random effects (28) (210 gold) a plain deck of changes (196 gold) a wand of polymorph (14) (224 gold) a wand of teleportation (1) (210 gold) a wand of disintegration (14) (252 gold) a crystal ball of energy (280 gold) a wand of confusion (25) (282 gold) an ornate deck of wonders (280 gold) a plain deck of summoning (196 gold) a wand of random effects (15) (119 gold) [Shop] Eryi's Magic Scroll Boutique a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) 3 scrolls of fog (84 gold) a scroll of fear (49 gold) a scroll of recharging (133 gold) [Shop] Weujof's Book Emporium a book of Envenomations (1260 gold) a book of Hinderance (280 gold) a book of Conjurations (420 gold) a book of Minor Magic (280 gold) a book of Frost (490 gold) Natabaan's Compendium of Self-Knowledge and Clay (1120 gold) Spells Type Level a - Infusion Charms 1 b - Regeneration Charms/Necromancy 3 c - Warp Weapon Charms/Translocation 5 d - Lee's Rapid Deconstruction Earth 5 e - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. a book of Beasts (770 gold) a book of Transfigurations (770 gold) a book of Party Tricks (700 gold) a book of the Warp (1260 gold) a book of Beasts (770 gold) a book of the Dragon (1260 gold) a book of the Dragon (1260 gold) a book of Debilitation (560 gold) (0, 0, D:4) 19 stones (-25, 9, D:4) a +0 hand axe (-23, 12, D:4) a +0 club (-15, 13, D:4) a +0 hand axe (-14, 13, D:4) a +0 whip a +0 leather armour (-12, 13, D:4) a +0 ring mail (-22, 14, D:4) a +0 dagger a +0 hand axe (-23, 15, D:4) a +0 war axe (3, 15, D:4) 18 stones (-43, 24, D:4) 7 bolts of penetration (-39, 24, D:4) a tomahawk (16, 26, D:4) a +0 club (17, 26, D:4) a cursed -1 dagger a +0 robe (16, 27, D:4) a +0 dagger 3 tomahawks a +0 dagger a +0 robe (-37, 29, D:4) a tomahawk (-36, 29, D:4) a +0 dagger (-36, 30, D:4) a +0 war axe a +0 dagger a +0 robe (-36, 31, D:4) a +1 hand axe of electrocution (-23, 38, D:4) a +0 dagger (11, 48, D:4) a scroll of random uselessness (17, 50, D:4) a +0 mace (-6, 53, D:4) a cursed -3 mace (14, 62, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 0, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe (4, 4, D:5) 20 sling bullets (26, 4, D:5) a +0 robe (-13, 9, D:5) a +2 mace of crushing (39, 9, D:5) 18 stones (-13, 10, D:5) a +0 scale mail (-14, 11, D:5) a +0 club (-13, 11, D:5) a +0 dagger a +0 dagger a +0 robe (-5, 12, D:5) a +2 whip of flaming a +2 robe of resistance a +0 animal skin a +0 animal skin (47, 13, D:5) a +0 whip a +0 club (-1, 14, D:5) a cursed +0 pair of gloves (47, 14, D:5) a cursed -1 club (8, 29, D:5) 22 stones (36, 33, D:5) a +0 war axe (42, 33, D:5) 19 stones (11, 40, D:5) a +0 giant club (12, 40, D:5) a cursed -1 dagger a +0 robe (11, 41, D:5) a +0 whip a +0 ring mail (12, 41, D:5) a +0 flail a +0 dagger a +0 robe (37, 41, D:5) 10 poisoned needles Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (-42, 2, D:6) the +0 leather armour of Texzoosm {rF+ Str-3 Dex+4} It affects your strength (-3). It affects your dexterity (+4). It protects you from fire. (-3, 2, D:6) a +0 cloak (-10, 3, D:6) an arrow (-7, 3, D:6) an arrow (-7, 4, D:6) an arrow (-3, 4, D:6) 10 arrows a +0 shortbow (-20, 5, D:6) 18 arrows (-3, 5, D:6) 9 arrows (-19, 13, D:6) a +0 plate armour (-46, 16, D:6) a +0 trident (-31, 22, D:6) the +8 whip of the Two Names {slash, rElec MP+9 Str+4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (+9). It makes you more stealthy. (-58, 24, D:6) an uncursed amulet of stasis (-44, 24, D:6) a +0 scimitar a +0 chain mail (-43, 24, D:6) a +0 short sword a tomahawk a +0 chain mail (-16, 24, D:6) a +0 short sword a +0 plate armour (-13, 25, D:6) 26 sling bullets (-44, 26, D:6) a tomahawk a +0 flail a cursed +0 leather armour (-44, 27, D:6) a tomahawk (-10, 27, D:6) a +0 falchion (-44, 55, D:6) a cursed -2 dagger Level 7 of the Dungeon [Shop] Luqig's Weapon Boutique a +2 hand axe of flaming (226 gold) a +0 short sword (39 gold) a +2 falchion of protection (202 gold) a +0 trident (45 gold) a +0 broad axe (52 gold) a +0 whip (32 gold) a +0 hand crossbow (45 gold) a +3 long sword of protection (275 gold) a +0 flail (45 gold) (0, 0, D:7) a +0 halberd a +0 robe (-2, 1, D:7) a cursed +0 war axe a +0 robe (-2, 2, D:7) a cursed -2 dagger a +0 robe (-2, 3, D:7) a stone (26, 6, D:7) 12 stones (-2, 8, D:7) 2 stones (-3, 9, D:7) a +0 whip (-2, 9, D:7) a +0 short sword 2 stones a cursed +0 short sword (-1, 9, D:7) a +0 whip 3 stones (-3, 10, D:7) a +0 giant club a +0 whip 4 stones a +0 dagger a +0 blowgun 12 poisoned needles (-2, 10, D:7) 4 stones (-1, 10, D:7) a +0 club a +0 hand crossbow 16 bolts (29, 16, D:7) a +0 spear (26, 17, D:7) 2 arrows (29, 17, D:7) a +0 battleaxe of draining a +0 robe (30, 17, D:7) a cursed +1 dagger a +0 robe (29, 18, D:7) a +2 short sword a +0 robe (30, 18, D:7) a +0 long sword a +0 robe a +0 giant club (31, 19, D:7) 18 arrows a +0 shortbow (-4, 20, D:7) a +0 club (26, 20, D:7) a tomahawk (28, 20, D:7) a +0 mace of protection a +0 dagger a +0 robe a +0 whip a +0 flail (28, 21, D:7) a +0 whip (28, 22, D:7) a tomahawk (4, 23, D:7) a +0 shortbow (unseen) (19, 35, D:7) a +2 shortbow of velocity 18 arrows (3, 36, D:7) a +0 giant club (17, 36, D:7) a +0 giant club (26, 38, D:7) a +0 falchion (5, 43, D:7) 25 stones (28, 43, D:7) a +0 scale mail (27, 45, D:7) 20 stones (8, 50, D:7) a +0 dagger a +0 robe (9, 50, D:7) a +0 hand axe a +0 ring mail a +0 leather armour (8, 51, D:7) a +0 trident a +0 leather armour (9, 51, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (-3, 2, D:8) 17 sling bullets (-30, 5, D:8) a +0 scale mail (-8, 8, D:8) an arrow (-2, 11, D:8) a cursed +0 shortbow 10 arrows (-19, 16, D:8) a +2 spear of pain (-6, 20, D:8) a +0 whip (-28, 21, D:8) 19 arrows (-27, 24, D:8) a cursed -2 halberd (-24, 24, D:8) a +0 dagger of venom a +0 robe (-28, 25, D:8) a +0 club (-7, 26, D:8) a +2 spear of piercing (-5, 28, D:8) a +0 robe a +0 club (-4, 28, D:8) a +0 spear (-2, 30, D:8) a +0 leather armour a +0 whip a +0 leather armour a +0 short sword (11, 30, D:8) a +0 robe (-3, 31, D:8) a +0 trident (7, 38, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 blowgun 9 poisoned needles a +0 short sword 2 stones (1, 0, D:9) a +0 blowgun 22 poisoned needles (2, 0, D:9) 2 poisoned needles a +0 dagger 4 stones (6, 0, D:9) a poisoned needle (7, 0, D:9) a poisoned needle (0, 1, D:9) a +0 dagger a stone (-44, 7, D:9) a +0 chain mail (-20, 11, D:9) a +0 robe (-26, 17, D:9) a +0 hand axe (-30, 18, D:9) a troll hide (-7, 22, D:9) a +0 chain mail (7, 22, D:9) a cursed +0 cloak (12, 46, D:9) a +0 giant spiked club (-33, 48, D:9) an arrow (-37, 50, D:9) 22 stones (1, 50, D:9) the +2 robe "Syaricul" {MR+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (-32, 51, D:9) an arrow (-30, 54, D:9) a +0 shortbow 5 arrows Level 10 of the Dungeon [Shop] Ubigamyu's Serpentskin Sales 4 poisoned tomahawks (40 gold) the Collected Works on Intoxication (525 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Olgreb's Toxic Radiance Poison 4 g - Alistair's Intoxication Transmutation/Poison 4 h - Venom Bolt Conjuration/Poison 5 Trog disapproves of the use of such an item. the Disquisition on Damaging Toxins (531 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Alistair's Intoxication Transmutation/Poison 4 g - Venom Bolt Conjuration/Poison 5 h - Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. 6 curare-tipped needles (36 gold) an uncursed ring of poison resistance (200 gold) (0, 0, D:10) a +0 giant club (-11, 1, D:10) a troll hide (15, 1, D:10) an iguana skeleton (-16, 7, D:10) 2 potions of poison (-15, 8, D:10) a water moccasin corpse (skeletalised by now) (12, 10, D:10) a +0 flail (18, 24, D:10) a potion of agility