Clownie Level 1 of the Dungeon (0, 0, D:1) 13 bolts of flame (3, 8, D:1) a +0 hand axe (29, 10, D:1) a stone (7, 13, D:1) a +0 club (-10, 16, D:1) a +0 dagger (26, 16, D:1) a +0 leather armour (26, 18, D:1) a +0 club (25, 32, D:1) a +1 pair of gloves (-6, 34, D:1) a +0 chain mail (20, 36, D:1) a +0 dagger (23, 38, D:1) 28 bolts (29, 38, D:1) a +0 dagger (0, 39, D:1) a +0 dagger (1, 41, D:1) 23 stones (40, 42, D:1) a +0 ring mail (36, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (18, 3, D:2) a +1 leather armour of poison resistance (0, 8, D:2) a +0 club 5 stones (12, 8, D:2) a +0 robe (35, 9, D:2) a +0 club (27, 11, D:2) a +0 hand axe (37, 11, D:2) 18 sling bullets of flame (18, 15, D:2) 20 stones (21, 15, D:2) a +2 dagger (26, 15, D:2) a stone (32, 15, D:2) a +0 robe (24, 18, D:2) a +0 ring mail (21, 23, D:2) a +0 club (19, 28, D:2) a +0 scale mail (32, 31, D:2) 18 stones (37, 32, D:2) a +0 dagger (14, 33, D:2) a +0 robe (6, 42, D:2) a cursed -1 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 ring mail of Fortitude {Regen+ MP+9 Str-5} (2900 gold) It affects your strength (-5). It affects your magic capacity (+9). It increases your rate of regeneration. the +1 robe of Xom's Favour {Str+10 SInv Stlth-} (3650 gold) It affects your strength (+10). It lets you see invisible. It makes you less stealthy. the cursed +1 leather armour of the Jolly Nights {rC- rN+ Dex+6} (2080 gold) It affects your dexterity (+6). It makes you vulnerable to cold. It protects you from negative energy. It has a curse placed upon it. the +4 dagger "Vumauvamn" {flame, +Rage rC+ Dex+4} (4950 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from cold. It lets you go berserk. (5, 1, D:3) 13 sling bullets of frost (-7, 4, D:3) 17 stones (10, 9, D:3) a +0 dagger (-18, 16, D:3) a +0 club (-17, 16, D:3) a +0 robe (-17, 17, D:3) a +0 mace a +1 dagger of holy wrath a cursed +0 robe (4, 23, D:3) a +0 ring mail (5, 24, D:3) a +0 dagger (5, 32, D:3) a +0 club (1, 33, D:3) a +0 dagger (3, 33, D:3) a +0 club (1, 36, D:3) a cursed -1 spear (4, 40, D:3) a +0 dagger a +0 robe (5, 40, D:3) a +0 dagger a +0 robe (-4, 44, D:3) a +0 dagger of venom Level 4 of the Dungeon [Shop] Zunaal's Food Emporium a beef jerky (16 gold) a meat ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) 2 fruits (33 gold) a beef jerky (16 gold) a bread ration (55 gold) a beef jerky (16 gold) (0, 0, D:4) 27 stones (42, 2, D:4) 23 arrows (32, 3, D:4) a +0 dagger a +0 robe (8, 4, D:4) 17 sling bullets (35, 7, D:4) a cursed -3 mace (34, 8, D:4) a +0 morningstar a +0 spear (16, 9, D:4) 23 stones (33, 11, D:4) a +0 war axe (37, 17, D:4) 24 stones (31, 21, D:4) 23 stones (53, 22, D:4) a cursed +0 robe (38, 27, D:4) a cursed -3 giant club (42, 29, D:4) a +0 flail (27, 30, D:4) a +0 robe (29, 36, D:4) a +0 robe (8, 39, D:4) a +0 plate armour (27, 45, D:4) a +4 dagger a +1 dagger of venom a +2 vampiric short sword a +1 short sword of draining Level 5 of the Dungeon (0, 0, D:5) 19 stones (32, 1, D:5) 7 tomahawks (18, 6, D:5) 23 sling bullets (21, 6, D:5) a +0 scale mail (22, 19, D:5) a -2 ring of evasion (-17, 21, D:5) a quokka corpse (skeletalised by now) (20, 28, D:5) 12 stones (25, 33, D:5) a +0 chain mail a +0 trident (8, 39, D:5) the +6 blowgun of Pyromania {speed, +Inv rN+ Str+4} Attacks with this weapon are significantly faster. It affects your strength (+4). It protects you from negative energy. It lets you turn invisible. (-14, 44, D:5) a +0 giant spiked club (-13, 49, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 22 stones (14, 1, D:6) a +0 scale mail (16, 2, D:6) an adder corpse (13, 3, D:6) a meat ration