Clownie Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 2, D:1) 15 stones (-24, 5, D:1) a +0 club (-15, 6, D:1) 3 stones (-15, 7, D:1) a +0 club a +2 dagger of venom a +0 club (13, 7, D:1) 13 poisoned needles (-18, 11, D:1) a +0 robe (-20, 13, D:1) 21 stones (-2, 13, D:1) a +0 short sword a stone (-2, 15, D:1) a stone (-3, 18, D:1) 2 stones (14, 18, D:1) a +1 dagger of venom a +0 club (-3, 19, D:1) a stone (14, 19, D:1) a +0 short sword (2, 21, D:1) 15 arrows (-25, 29, D:1) a stone (-24, 29, D:1) a +0 short sword (-23, 29, D:1) 3 stones (-21, 29, D:1) a stone (-27, 32, D:1) a +2 dagger of protection (-19, 32, D:1) 5 curare-tipped needles (13, 33, D:1) a +0 club (19, 36, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 13 steel sling bullets (-24, 4, D:2) a +0 dagger (-52, 19, D:2) a +0 club (-51, 25, D:2) a +0 hunting sling (-7, 42, D:2) a stone (-4, 42, D:2) 2 stones (-2, 42, D:2) a cursed -2 short sword a stone (-45, 43, D:2) a +0 club (-40, 53, D:2) a +0 spear (-39, 53, D:2) a +0 club (-4, 55, D:2) a +0 dagger Level 3 of the Dungeon (15, 1, D:3) 5 large rocks (8, 3, D:3) a +0 falchion (-1, 4, D:3) a +0 club (23, 9, D:3) a +0 club (23, 20, D:3) a +0 spear (34, 24, D:3) a +0 club (-2, 28, D:3) a +0 whip (14, 31, D:3) a +0 spear (16, 31, D:3) a +0 hand axe (13, 33, D:3) 24 arrows (14, 33, D:3) a +0 mace (16, 33, D:3) a +0 falchion (10, 48, D:3) a +0 whip (10, 50, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of fire (-26, 8, D:4) 16 silver bolts (8, 10, D:4) a cursed -2 hand axe 3 tomahawks of returning (9, 10, D:4) a +0 whip (8, 11, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (-18, 16, D:4) a +0 flail a +0 leather armour (23, 21, D:4) a +0 club (24, 22, D:4) a +0 club a +0 leather armour (24, 23, D:4) a +0 mace (28, 24, D:4) a cursed -2 short sword (-3, 29, D:4) a +0 morningstar a +0 ring mail (29, 33, D:4) 2 tomahawks (26, 35, D:4) a +0 club (27, 35, D:4) a +0 dagger a +0 robe a +0 short sword (26, 36, D:4) a cursed +0 whip a +0 mace (6, 37, D:4) a +0 falchion (-20, 38, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 12 bolts (-23, 4, D:5) the +1 dagger of the Ecumenical Temple {elec, MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). (-21, 5, D:5) a +0 war axe (-47, 13, D:5) an uncursed ring of see invisible (-32, 15, D:5) a +0 scale mail (-47, 25, D:5) a +3 rapier of venom a +0 leather armour (-39, 32, D:5) a +2 long sword of protection (-24, 32, D:5) an uncursed staff of power (-25, 33, D:5) a +0 halberd (-24, 33, D:5) a +0 whip a +0 robe (-21, 33, D:5) a +0 club (-28, 34, D:5) a +0 war axe (-40, 37, D:5) a +0 trident a +0 chain mail (5, 38, D:5) a cursed +0 leather armour (-11, 43, D:5) a +0 dagger Level 6 of the Dungeon (-5, 4, D:6) a +0 quarterstaff (26, 10, D:6) a +0 hand axe (-6, 11, D:6) 4 tomahawks (26, 11, D:6) a +2 whip of pain a +0 dagger a +0 robe (8, 12, D:6) a +0 club a +0 leather armour (9, 12, D:6) a +0 dagger a +0 robe (10, 12, D:6) a +0 leather armour (26, 14, D:6) a cursed -2 falchion (2, 19, D:6) a +0 short sword a +3 leather armour (6, 21, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (13, 9, D:7) a +0 club (34, 12, D:7) a +0 ring mail (34, 13, D:7) a +0 short sword (35, 13, D:7) a +0 club (36, 13, D:7) a +0 scimitar (36, 18, D:7) a +0 leather armour (15, 33, D:7) a +2 quarterstaff of crushing a +0 hunting sling 19 sling bullets a +0 ring mail (12, 50, D:7) a +0 dagger a +0 robe (59, 50, D:7) a +0 mace (13, 52, D:7) a +0 hand axe a +0 chain mail (53, 56, D:7) a +2 whip of freezing a +0 robe (52, 57, D:7) a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) 2 tomahawks (1, 0, D:8) a +0 whip (0, 1, D:8) a +0 mace (still there?) 2 tomahawks (still there?) (-4, 2, D:8) 16 gold pieces (14, 6, D:8) a +0 shortbow 8 arrows (6, 10, D:8) 13 stones (26, 11, D:8) a +0 dagger the Ecumenical Temple