Clownie Level 1 of the Dungeon (2, 1, D:1) a +0 robe (-18, 3, D:1) a +0 dagger (1, 4, D:1) 16 bolts of frost (-36, 7, D:1) a +0 club (-2, 7, D:1) 13 stones (4, 7, D:1) a cursed -1 whip a +0 club (5, 7, D:1) a stone (9, 10, D:1) a +0 club (-27, 12, D:1) 27 bolts (9, 18, D:1) a +0 club (-12, 21, D:1) a cursed -3 short sword (-7, 22, D:1) 14 stones (2, 27, D:1) a +0 whip (3, 49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 sling bullets (-11, 9, D:2) a +0 scale mail (15, 9, D:2) a cursed -1 club (25, 10, D:2) a +0 leather armour (49, 12, D:2) a stone (8, 13, D:2) a +0 club (50, 13, D:2) a stone (21, 14, D:2) a +0 club (50, 14, D:2) a stone (-8, 16, D:2) a +0 dagger (50, 16, D:2) a +0 short sword (-7, 19, D:2) a +0 ring mail (41, 32, D:2) a stone (42, 32, D:2) a stone (40, 33, D:2) a stone (26, 34, D:2) 17 gold pieces (38, 34, D:2) a +1 hunting sling of flaming 21 stones (31, 36, D:2) a +0 flail (49, 45, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 mace (-1, 1, D:3) a +0 club 3 tomahawks (1, 1, D:3) a +0 trident a +0 leather armour (-2, 3, D:3) a +0 short sword a cursed +0 ring mail (-1, 3, D:3) a cursed -1 club (14, 4, D:3) a cursed -1 club (10, 5, D:3) a +0 robe (18, 5, D:3) a +0 halberd a +0 club a +0 robe (-4, 7, D:3) a tomahawk (22, 8, D:3) a +0 giant spiked club (22, 10, D:3) 24 sling bullets (19, 11, D:3) a +0 ring mail (6, 13, D:3) a +0 plate armour (-9, 15, D:3) 16 arrows (16, 17, D:3) a cursed -3 club (25, 17, D:3) a +3 flail (41, 19, D:3) a +0 spear (46, 19, D:3) a +0 robe (20, 20, D:3) a +0 long sword (33, 22, D:3) a +0 whip (41, 23, D:3) a +0 dagger a +0 hunting sling 18 stones (44, 23, D:3) a stone (45, 23, D:3) a +0 flail a cursed -3 club (46, 23, D:3) a stone (3, 24, D:3) 28 sling bullets (2, 29, D:3) 19 stones (26, 29, D:3) 8 poisoned needles (48, 30, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Naobbe's Serpentskin Sales 5 poisoned tomahawks (65 gold) a potion of poison (13 gold) an uncursed staff of poison (325 gold) Ceseliu's Catalogue of Poisoning (690 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Olgreb's Toxic Radiance Poison 4 g - Alistair's Intoxication Transmutation/Poison 4 h - Poisonous Cloud Conjuration/Poison/Air 6 The Shining One disapproves of the use of such an item. 18 poisoned needles (93 gold) 10 poisoned arrows (52 gold) 8 poisoned tomahawks (104 gold) (0, 0, D:4) a +0 long sword (-5, 4, D:4) 15 arrows (-18, 19, D:4) 11 poisoned needles (-5, 21, D:4) a +0 spear (-4, 22, D:4) a +0 robe a cursed -1 club (-8, 25, D:4) a +0 spear (-18, 26, D:4) 17 stones (1, 27, D:4) 30 stones (-16, 30, D:4) a +0 mace (-17, 32, D:4) 21 stones (-11, 40, D:4) an uncursed ring of magical power Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (26, 3, D:5) a book of Enchantments (7, 11, D:5) 13 sling bullets of frost (48, 14, D:5) a +0 falchion (33, 29, D:5) a +0 club a +0 short sword (33, 30, D:5) a +0 whip a +0 leather armour (34, 35, D:5) a +0 robe (30, 37, D:5) a +0 war axe a +0 robe (52, 44, D:5) an arrow (52, 45, D:5) an arrow (52, 47, D:5) a +0 shortbow 12 arrows (14, 49, D:5) 4 arrows of dispersal Level 6 of the Dungeon (-4, 10, D:6) a +0 robe (-12, 11, D:6) a cursed +0 robe (8, 25, D:6) 21 bolts (-14, 28, D:6) the +4 short sword "Gihinacy" {antimagic, rPois Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It protects you from poison. (-12, 28, D:6) a +0 pair of gloves (24, 29, D:6) a +0 war axe (-4, 30, D:6) 2 scrolls of teleportation a +0 chain mail (8, 31, D:6) a cursed -2 robe (-24, 35, D:6) 10 arrows (-22, 37, D:6) an arrow of flame (-19, 39, D:6) a +0 shortbow 2 arrows of flame (2, 42, D:6) a -4 ring of dexterity (3, 42, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Atady's Antique Weapon Shoppe a +0 dagger (50 gold) a +0 broad axe (100 gold) a cursed -2 quarterstaff (100 gold) a +0 spear (75 gold) the +4 rapier "Ketuew" {elec, *Noise rElec rC+ Int-4} (225 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-4). It protects you from cold. It insulates you from electricity. It may make noises in combat. a +1 quarterstaff of crushing (100 gold) a +0 rapier (100 gold) a +0 short sword (75 gold) a +0 hunting sling (37 gold) a +0 dagger (50 gold) (0, 0, D:7) the +8 battleaxe of Ariteel {vamp, *Corrode +Inv rElec rC+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. It insulates you from electricity. It lets you turn invisible. It may corrode your equipment when you take damage. The Shining One disapproves of the use of such an item. (52, 5, D:7) a book of Cantrips (53, 5, D:7) a +0 robe (51, 6, D:7) 25 sling bullets (53, 6, D:7) a +0 falchion (51, 8, D:7) a tomahawk (54, 8, D:7) a +0 war axe a cursed +0 plate armour a +0 dagger 2 tomahawks a +0 leather armour (54, 9, D:7) a +0 mace (27, 10, D:7) a +0 pair of boots (30, 10, D:7) a +0 hand axe (8, 11, D:7) a +0 club (30, 14, D:7) a +0 giant spiked club a throwing net (10, 15, D:7) a +0 whip of freezing a +0 robe (10, 16, D:7) a +0 animal skin (10, 18, D:7) a +0 flail a +0 leather armour (7, 21, D:7) a scroll of teleportation (6, 26, D:7) a +0 ring mail (20, 27, D:7) a +0 trident (26, 27, D:7) a scroll of teleportation (-9, 28, D:7) a +0 quarterstaff (29, 29, D:7) a +0 ring mail (9, 31, D:7) a +0 chain mail (26, 34, D:7) a +0 dagger (-9, 38, D:7) 20 arrows Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 scale mail "Nypaot" {Str+4} (3440 gold) It affects your strength (+4). the +2 leather armour of the Last Seas {rC+} (2600 gold) It protects you from cold. the +0 cloak of Nemelex Xobeh's Fury {Str+4} (1990 gold) It affects your strength (+4). the ring "Xunibea" {rPois rF+ rC+ MP+9 Stlth-} (3270 gold) [ring of loudness] It protects you from fire. It protects you from cold. It protects you from poison. It affects your magic capacity (+9). It makes you less stealthy. (-3, 1, D:8) a +0 shortbow 15 arrows (-4, 2, D:8) 4 arrows (-22, 30, D:8) 20 poisoned needles (-38, 31, D:8) 5 needles of sleeping (-43, 37, D:8) 17 stones (-24, 41, D:8) a +0 dagger a +0 robe (-24, 42, D:8) a +0 leather armour a cursed -1 mace a +0 leather armour (23, 48, D:8) a +0 dagger (-24, 55, D:8) a +0 cloak Level 9 of the Dungeon [Shop] Coosk's Antique Weapon Boutique the +6 halberd "Killer Klown's Foe" {vamp, *Noise Str+4} (288 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It may make noises in combat. The Shining One disapproves of the use of such an item. a +2 vampiric long sword (112 gold) a +1 longbow of freezing (144 gold) a +0 blowgun (80 gold) a +0 dagger (64 gold) a +1 whip of electrocution (80 gold) a +0 hunting sling (48 gold) a +0 battleaxe (208 gold) a +0 long sword (112 gold) the +1 broad axe of Caroc {chop, +Blink rElec rPois MR+} (288 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. [Shop] Goaron's Jewellery Shop an uncursed ring of protection from magic (400 gold) a +3 ring of evasion (336 gold) the ring "Ulahye" {Fire Str+4} (646 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. an uncursed ring of protection from magic (400 gold) an uncursed ring of see invisible (240 gold) an uncursed amulet of clarity (320 gold) an uncursed ring of stealth (280 gold) a +3 ring of dexterity (251 gold) an uncursed ring of ice (400 gold) an uncursed ring of poison resistance (320 gold) [Shop] Anus's Jewellery Shoppe an uncursed ring of see invisible (240 gold) a +3 ring of dexterity (251 gold) an uncursed ring of poison resistance (320 gold) an uncursed amulet of clarity (320 gold) an uncursed ring of fire (400 gold) an uncursed ring of flight (280 gold) an uncursed ring of protection from cold (400 gold) [Shop] Afulatea's Weapon Emporium a +0 morningstar (48 gold) a +3 quarterstaff of distortion (324 gold) a +0 hand crossbow (42 gold) 24 stones (28 gold) a +0 morningstar (48 gold) a cursed +0 spear (1 gold) a +0 spear (36 gold) a +0 rapier (48 gold) a +0 morningstar of holy wrath (110 gold) 21 stones (25 gold) 19 stones (22 gold) a +0 short sword (36 gold) a +0 falchion of slicing (78 gold) [Shop] Vuboidogu's Weapon Shop a +1 whip of venom (130 gold) 18 stones (23 gold) a +3 battleaxe of flaming (373 gold) a cursed -3 spear (1 gold) the +4 falchion of Conversion {slice, rC+ MP+9 Stlth+} (536 gold) It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. a +0 quarterstaff (52 gold) a +0 mace (39 gold) a +0 war axe (45 gold) (0, 0, D:9) a scroll of teleportation (-1, 4, D:9) a +0 war axe (-12, 5, D:9) 27 bolts (-23, 6, D:9) a +0 mace a +0 leather armour a +0 dagger (-30, 7, D:9) a +0 leather armour (-23, 7, D:9) a +0 hand axe a +1 dagger of draining (9, 8, D:9) a cursed ring of loudness (-32, 9, D:9) a +0 dagger (4, 10, D:9) 15 stones (2, 12, D:9) 8 tomahawks (-30, 13, D:9) a +0 short sword a +0 ring mail (8, 13, D:9) 17 stones (-30, 14, D:9) a +0 club (-29, 14, D:9) a +0 dagger (-2, 14, D:9) a +0 quarterstaff (-1, 17, D:9) a cursed +0 short sword a +0 whip (-30, 18, D:9) a stone (-1, 18, D:9) 3 stones (0, 18, D:9) a +0 whip (-1, 19, D:9) a +0 short sword a +0 hand axe (6, 19, D:9) a +0 pair of gloves a +4 spear of venom (5, 20, D:9) a +0 spear (6, 20, D:9) a +0 whip a +0 scale mail a +0 trident (-5, 21, D:9) a +0 short sword (0, 23, D:9) a +0 scale mail a +0 mace (16, 26, D:9) a +0 robe (6, 36, D:9) a cursed -2 ring mail (-32, 42, D:9) a +0 glaive 8 tomahawks a +0 plate armour (-31, 43, D:9) a +0 chain mail (-31, 44, D:9) a +0 dagger a cursed +0 robe (-7, 44, D:9) 7 stones (-8, 46, D:9) a +0 giant club a +0 giant club (-2, 47, D:9) 16 arrows of flame (-3, 48, D:9) a +0 dagger a cursed +0 robe a +1 dagger of flaming a +0 robe a +0 mace (-2, 48, D:9) a +0 hand axe a +0 dagger Level 10 of the Dungeon (0, 0, D:10) the -2 pair of gloves of Dyarayle {MR+ Str-2 Int+4 Dex+4} It affects your strength (-2). It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (4, 5, D:10) 16 poisoned needles (30, 6, D:10) 28 sling bullets (36, 9, D:10) 23 stones (27, 12, D:10) a disc of storms (1, 14, D:10) a +0 club a +0 ring mail (32, 14, D:10) a +0 dagger a +0 robe (33, 14, D:10) a +0 dagger a +0 robe (33, 15, D:10) a +0 giant club a cursed -3 giant spiked club a +0 dagger a +0 scale mail of positive energy an orc corpse (skeletalised by now) (9, 17, D:10) a +4 chain mail of poison resistance (10, 17, D:10) 13 stones (11, 17, D:10) a +2 war axe of pain (9, 18, D:10) a +0 dagger a +0 robe a +0 chain mail an orc corpse (11, 18, D:10) a scroll of remove curse (9, 19, D:10) a +2 robe of the Archmagi (10, 19, D:10) 5 curare-tipped needles (11, 19, D:10) an uncursed staff of death (38, 34, D:10) a +1 dagger of chaos a +2 robe of magic resistance (34, 35, D:10) 24 arrows Level 11 of the Dungeon (0, 0, D:11) a large rock (-2, 2, D:11) a large rock (-2, 6, D:11) 2 large rocks (6, 16, D:11) a +0 leather armour a +0 ring mail (7, 16, D:11) a +0 mace a +0 club a cursed -2 dagger the Ecumenical Temple