Clownie Level 1 of the Dungeon (0, 0, D:1) 30 stones (-12, 1, D:1) a +0 dagger (-9, 1, D:1) 17 stones (-4, 12, D:1) a +0 mace (7, 14, D:1) a +0 leather armour (-3, 15, D:1) a +0 hunting sling (29, 15, D:1) 13 bolts of penetration (34, 20, D:1) a stone (35, 20, D:1) a stone (35, 21, D:1) a stone (12, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bread ration (-6, 4, D:2) a +3 rapier (18, 9, D:2) 14 poisoned needles (14, 11, D:2) a +0 club (-33, 20, D:2) a stone (27, 21, D:2) 23 arrows (-2, 26, D:2) a +0 whip (-9, 29, D:2) a +0 dagger (-29, 35, D:2) a +0 spear (24, 35, D:2) a +0 short sword 5 stones (3, 42, D:2) a +0 hand axe a +2 scale mail of poison resistance (12, 42, D:2) a +0 short sword of draining (-17, 44, D:2) a +0 flail of protection (-22, 45, D:2) a +0 club (-21, 45, D:2) a +0 club a +0 animal skin a +0 helmet (-17, 45, D:2) a +0 club (-20, 46, D:2) a +0 dagger a +0 club a +0 dagger a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 hand axe (39, 2, D:3) a +0 dagger (19, 5, D:3) a +0 club (17, 13, D:3) a +0 mace (56, 19, D:3) a +0 club (32, 20, D:3) a +0 dagger a stone (35, 23, D:3) a +0 scythe a +0 robe (18, 26, D:3) a +0 short sword (51, 28, D:3) a +0 plate armour (55, 29, D:3) a +0 club (49, 32, D:3) 11 arrows (13, 38, D:3) a +0 short sword (30, 40, D:3) 14 stones (45, 45, D:3) a +0 quarterstaff (42, 50, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) a cursed +0 giant club (15, 14, D:4) a cursed -1 club (-11, 17, D:4) a +0 centaur barding (29, 24, D:4) a potion of haste (29, 26, D:4) 14 gold pieces (-21, 30, D:4) a +0 club (11, 30, D:4) 22 sling bullets (21, 32, D:4) a +0 scimitar (24, 32, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a +0 trident (13, 7, D:5) a +0 dagger a +0 robe (13, 8, D:5) a +0 robe (-24, 9, D:5) 19 stones (13, 9, D:5) a +0 dagger a +0 robe (14, 9, D:5) a +0 hand axe a +0 leather armour (13, 10, D:5) a +0 dagger a +0 robe a +0 flail (-14, 12, D:5) a bread ration (-8, 16, D:5) a cursed -1 giant spiked club (5, 16, D:5) 17 stones (-8, 18, D:5) a +0 trident (-26, 20, D:5) 14 stones (1, 25, D:5) 4 fruits (8, 25, D:5) a +0 spear of venom (-14, 27, D:5) a +3 chain mail (3, 28, D:5) a +0 trident 3 tomahawks (-5, 34, D:5) a +1 helmet (-18, 41, D:5) a +0 giant spiked club (-20, 43, D:5) a +0 scale mail Level 6 of the Dungeon (3, 2, D:6) a cursed -3 trident (4, 2, D:6) a +0 whip (6, 2, D:6) a +0 ring mail of poison resistance (-4, 3, D:6) a +1 centaur barding of flying (-7, 10, D:6) a scroll of enchant armour (1, 18, D:6) 13 stones (7, 31, D:6) 23 bolts Level 7 of the Dungeon (0, 0, D:7) a cursed +0 ring mail (34, 5, D:7) a +0 hand axe (still there?) a +0 short sword (still there?) (36, 5, D:7) a bread ration (22, 6, D:7) 19 arrows (23, 6, D:7) a +0 shortbow 9 arrows (30, 6, D:7) an arrow (34, 6, D:7) a +0 chain mail a +0 mace a +0 mace an orc corpse (skeletalised by now) (32, 12, D:7) 14 poisoned needles (6, 13, D:7) 29 stones (32, 19, D:7) 10 gold pieces (4, 20, D:7) a hound corpse (9, 24, D:7) 22 stones (30, 31, D:7) a scroll of identify (31, 31, D:7) 17 gold pieces (33, 32, D:7) a wand of random effects (24) (26, 46, D:7) the +3 falchion "Orb Guardian's Doom" {elec, MP+9 Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). It affects your magic capacity (+9).