Clownie Level 1 of the Dungeon (-29, 9, D:1) a +0 club (10, 11, D:1) 16 sling bullets (6, 12, D:1) a +0 scale mail (-32, 14, D:1) a +0 hunting sling (-7, 15, D:1) a +0 dagger (-7, 16, D:1) 14 poisoned arrows (-32, 18, D:1) 16 sling bullets (-29, 19, D:1) 15 arrows (-25, 25, D:1) a +0 short sword Level 2 of the Dungeon (-1, 5, D:2) a cursed +0 club (9, 8, D:2) a cursed -3 club (18, 9, D:2) a +0 leather armour (-12, 10, D:2) a +0 whip (2, 11, D:2) a +0 ring mail (-20, 12, D:2) a +0 club (-16, 12, D:2) a +0 dagger (-17, 33, D:2) a +0 dagger (12, 35, D:2) a cursed -3 dagger (1, 40, D:2) a +0 club (-5, 51, D:2) 10 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe of draining (-22, 2, D:3) a +0 quarterstaff (-1, 3, D:3) a +0 ring mail (6, 5, D:3) 7 arrows of frost (14, 7, D:3) a +0 chain mail (19, 9, D:3) a +0 club (7, 10, D:3) a +0 club (16, 16, D:3) a +0 dagger a +0 leather armour (4, 18, D:3) a +0 club (25, 19, D:3) a +0 short sword (-1, 28, D:3) a +0 robe (-7, 30, D:3) a +0 short sword (-9, 31, D:3) a +0 short sword a +0 dagger a +0 robe (-12, 32, D:3) a +0 whip (-10, 32, D:3) a +0 whip a +0 leather armour (13, 35, D:3) a +0 falchion a +0 dagger (33, 38, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (-23, 4, D:4) a -2 ring of protection (4, 4, D:4) a +0 robe (-11, 6, D:4) a +0 cloak (-27, 9, D:4) 16 arrows (-19, 32, D:4) a +0 robe (32, 33, D:4) a +0 dagger a +0 scale mail (33, 33, D:4) a +0 dagger a +0 robe (32, 34, D:4) a +0 club (29, 46, D:4) a +0 club (-22, 50, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (23, 6, D:5) a +0 giant club (4, 8, D:5) a +0 leather armour (-15, 14, D:5) a +0 mace (-26, 27, D:5) 12 poisoned arrows (28, 31, D:5) 17 bolts (28, 39, D:5) a +0 rapier (12, 40, D:5) a +0 ring mail (-1, 45, D:5) a +0 spear Level 6 of the Dungeon [Shop] Faud's Antique Weapon Shop a +0 great mace (143 gold) a +0 dagger (44 gold) the +7 morningstar "Malocir" {flame, *Noise rPois rN+} (198 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It protects you from negative energy. It may make noises in combat. a +1 long sword of holy wrath (77 gold) a +0 scimitar (88 gold) a +0 arbalest (99 gold) a +0 mace (66 gold) a +0 trident (77 gold) a +0 club (22 gold) (-27, 9, D:6) a +0 club (-28, 10, D:6) a +0 flail (5, 16, D:6) a +0 leather armour (-39, 23, D:6) a +0 scythe (-5, 28, D:6) a +0 spear (-3, 28, D:6) a +1 flail of protection a +0 club (-38, 36, D:6) a +0 buckler Level 7 of the Dungeon (0, 0, D:7) a +0 cloak (11, 3, D:7) 16 sling bullets (14, 9, D:7) a +0 dagger (15, 9, D:7) a +0 hand axe a +0 hand axe a +0 scale mail of cold resistance (-5, 12, D:7) a +0 mace (41, 12, D:7) a +0 rapier (47, 14, D:7) a +0 ring mail (22, 18, D:7) a +0 trident (-15, 21, D:7) a +0 giant club (-15, 27, D:7) a +0 short sword (5, 35, D:7) a +0 robe (2, 36, D:7) a +3 flail a +0 robe (14, 41, D:7) a +0 giant club (33, 42, D:7) 2 stones (34, 43, D:7) a stone (30, 44, D:7) 2 stones (35, 44, D:7) a stone (36, 44, D:7) 8 stones (2, 49, D:7) 12 gold pieces (5, 50, D:7) a +0 falchion (45, 50, D:7) a +0 flail (5, 51, D:7) 2 beef jerkies (4, 52, D:7) 2 bread rations (5, 52, D:7) 7 slices of pizza (41, 54, D:7) a stone (42, 54, D:7) 2 javelins (43, 54, D:7) a javelin (44, 54, D:7) a javelin (45, 55, D:7) a javelin (still there?) 6 tomahawks (still there?)