Clownie Level 1 of the Dungeon (0, 0, D:1) 31 arrows (-18, 6, D:1) a bread ration (-17, 6, D:1) 4 curare-tipped needles (-22, 7, D:1) a cursed +0 robe (-3, 8, D:1) 16 bolts (-28, 9, D:1) a +0 club a +0 club (-19, 11, D:1) a +0 club (-13, 14, D:1) a +0 short sword (-13, 15, D:1) a +0 dagger (0, 17, D:1) a +0 dagger a +0 chain mail (-20, 23, D:1) a +0 whip (-13, 31, D:1) a +1 whip of draining (-10, 31, D:1) a stone (-25, 33, D:1) a cursed -2 club (6, 34, D:1) a +0 leather armour (-18, 37, D:1) a +0 dagger (6, 39, D:1) a +0 club (-24, 44, D:1) a cursed -1 dagger Level 2 of the Dungeon (5, 2, D:2) a bread ration (20, 3, D:2) a cursed -2 club (-3, 4, D:2) a stone (10, 5, D:2) a +0 scale mail (-3, 6, D:2) 2 stones (-2, 7, D:2) a stone (4, 7, D:2) a +0 ring mail (4, 8, D:2) a +0 whip (1, 11, D:2) a +0 ring mail (26, 11, D:2) a +1 dagger of protection (27, 12, D:2) a +0 whip (16, 23, D:2) a +0 club (25, 31, D:2) a +1 mace of venom a +0 chain mail (21, 34, D:2) 29 stones (33, 34, D:2) 22 arrows (26, 35, D:2) 18 arrows (25, 37, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, 5, D:3) a +0 shortbow 21 arrows (3, 6, D:3) an arrow (-7, 11, D:3) 27 arrows (-8, 15, D:3) 5 fruits (3, 18, D:3) a +0 cloak (25, 23, D:3) 23 stones (1, 24, D:3) a +0 scythe a cursed +0 robe (23, 29, D:3) a +0 dagger a +0 hunting sling 16 sling bullets (-18, 37, D:3) a +0 robe (9, 38, D:3) 10 bolts (4, 43, D:3) 15 stones (-17, 44, D:3) 14 stones (-9, 45, D:3) 6 curare-tipped needles Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (-4, 1, D:4) 18 stones (46, 7, D:4) 21 arrows (-4, 12, D:4) a cursed -3 club (unseen) (-2, 18, D:4) the +10 dagger "Patroomu" {vamp, Str-5 Dex+2 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-5). It affects your dexterity (+2). It makes you more stealthy. (46, 27, D:4) a +0 war axe (17, 30, D:4) 16 stones (7, 31, D:4) 12 stones (22, 33, D:4) a +0 club (39, 39, D:4) 9 poisoned needles (18, 42, D:4) a +2 dagger of venom 4 tomahawks a +1 dagger of venom a +0 robe (18, 43, D:4) a +0 dagger a cursed +0 leather armour (47, 46, D:4) 20 arrows Level 5 of the Dungeon [Shop] Ehoader's Gadget Shoppe a fan of gales (480 gold) a wand of draining (6) (120 gold) a wand of digging (15) (456 gold) a wand of fire (9) (312 gold) a disc of storms (240 gold) a +0 rod of clouds (13/13) (1080 gold) a plain deck of summoning (168 gold) a phial of floods (480 gold) a plain deck of summoning (168 gold) a wand of paralysis (14) (192 gold) a fan of gales (480 gold) a wand of digging (14) (432 gold) (0, 0, D:5) a +0 giant club (17, 2, D:5) a +0 robe (-26, 4, D:5) 17 stones (-39, 5, D:5) 19 stones (16, 7, D:5) an uncursed staff of energy (-7, 14, D:5) a +0 rapier a cursed -2 leather armour (-14, 16, D:5) an uncursed amulet of the gourmand (0, 21, D:5) a +0 flail a +0 robe (-25, 35, D:5) a +0 mace (-25, 36, D:5) a +0 flail (-26, 37, D:5) a +0 club (-25, 38, D:5) a cursed +0 dagger a +0 robe (-17, 48, D:5) 2 arrows (0, 48, D:5) 11 bolts (-14, 49, D:5) an arrow (-1, 49, D:5) a +2 dagger of speed a +0 robe (-13, 50, D:5) a +0 shortbow 23 arrows (-1, 53, D:5) a cursed -2 club a +0 ring mail (-2, 54, D:5) a +0 hand axe a +0 mace (-24, 60, D:5) 29 stones (-23, 60, D:5) a +0 dagger of venom (9, 60, D:5) a +0 battleaxe (unseen) (9, 61, D:5) a +0 dagger (unseen) Level 6 of the Dungeon [Shop] Jybb's Antique Weapon Shoppe a +0 trident (91 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) a +1 dagger of freezing (52 gold) a +0 hunting sling (39 gold) a +0 arbalest (117 gold) the +9 mace "Kadid" {freeze, +Fly rPois Str+2} (208 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from poison. It lets you fly. a +0 falchion (78 gold) the +11 dagger "Xuyrugh" {pain, Str+3 SInv} (182 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It lets you see invisible. (51, 28, D:6) a +0 short sword (49, 29, D:6) a +0 dagger a +0 robe (48, 30, D:6) a +0 scale mail a +0 flail (49, 30, D:6) a +0 club a +0 leather armour a tomahawk (48, 31, D:6) a +0 leather armour a +0 mace (51, 32, D:6) 2 tomahawks (36, 46, D:6) 11 stones (1, 47, D:6) a bread ration Level 7 of the Dungeon (0, 0, D:7) 6 stones (13, 11, D:7) a tomahawk (17, 12, D:7) a tomahawk (19, 14, D:7) a +0 short sword (17, 15, D:7) a +0 trident a +0 ring mail (19, 15, D:7) a cursed -2 club a +0 ring mail (32, 19, D:7) a scroll of noise (25, 21, D:7) 13 sling bullets (27, 21, D:7) an uncursed staff of summoning (-2, 29, D:7) 4 curare-tipped needles (31, 35, D:7) 15 arrows (39, 36, D:7) a bread ration (22, 37, D:7) 22 stones (2, 38, D:7) a +0 war axe 20 stones (1, 40, D:7) a cursed +0 leather armour (3, 40, D:7) a +0 whip a +0 ring mail (4, 40, D:7) a +0 club Level 8 of the Dungeon (-7, 5, D:8) 18 stones (-6, 6, D:8) a +0 quarterstaff (-58, 14, D:8) 4 fruits (-59, 15, D:8) 4 fruits (-57, 15, D:8) a +0 giant club (-16, 15, D:8) 11 arrows (-60, 16, D:8) 4 fruits (-52, 16, D:8) 4 fruits (-46, 18, D:8) 23 stones (-59, 19, D:8) 3 potions of poison (-54, 20, D:8) a +0 short sword (-18, 20, D:8) 18 stones (-27, 21, D:8) 2 scrolls of enchant weapon 3 scrolls of enchant armour (-27, 22, D:8) a scroll of enchant weapon (-22, 22, D:8) a +0 flail (-2, 22, D:8) 10 stones (-28, 23, D:8) a +1 falchion of holy wrath 24 stones (-22, 23, D:8) a +0 scale mail a +0 club (-22, 24, D:8) a +0 leather armour a cursed -3 flail (-24, 25, D:8) a +0 robe (-27, 27, D:8) 16 stones (-6, 33, D:8) a +0 hand axe (-7, 34, D:8) a +0 hand axe (-5, 34, D:8) a +0 hand axe (-6, 35, D:8) a +0 hand axe (-8, 36, D:8) 12 poisoned needles (-27, 37, D:8) a +0 plate armour (-2, 42, D:8) 15 stones Level 9 of the Dungeon [Shop] Falypt's Antique Armour Emporium a +0 plate armour (621 gold) a +0 shield (121 gold) a +0 plate armour (621 gold) a +0 helmet (121 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 chain mail (121 gold) a +0 pair of gloves (121 gold) a +1 robe of positive energy (18 gold) [Shop] Biuguel's Distillery a potion of poison (16 gold) a potion of brilliance (64 gold) a potion of resistance (160 gold) [Shop] Cankaf's Armour Shoppe a +0 chain mail (58 gold) a +0 buckler (58 gold) a +4 chain mail of cold resistance (409 gold) a +0 large shield (58 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) a cursed +0 robe (1 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) [Shop] Tiurihum's Book Boutique a book of Power (585 gold) a Fen Folio (975 gold) the Compendium of Dislocated Changing (949 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Gell's Gravitas Hexes/Translocation 3 c - Warp Weapon Charms/Translocation 5 d - Blade Hands Transmutation 5 e - Statue Form Transmutation/Earth 6 a book of Callings (390 gold) a book of Envenomations (1170 gold) a book of Frost (455 gold) a book of Hinderance (260 gold) a book of Necromancy (390 gold) a book of Party Tricks (650 gold) a book of Hinderance (260 gold) a book of the Earth (845 gold) (0, 0, D:9) a +0 chain mail (46, 6, D:9) a +0 ring mail (46, 7, D:9) a +0 dagger a +0 chain mail a +0 war axe a +0 scale mail (46, 8, D:9) a +0 hand axe a +0 ring mail (50, 17, D:9) 19 poisoned needles (31, 33, D:9) a +0 flail a +0 robe a +2 great sword of freezing a +0 robe (32, 33, D:9) a cursed +1 dagger a +0 robe (31, 34, D:9) a cursed +0 long sword a +0 robe (55, 34, D:9) a +2 long sword of protection (52, 36, D:9) 19 sling bullets (58, 40, D:9) 23 stones Level 10 of the Dungeon (0, 0, D:10) a +0 robe (-23, 29, D:10) 17 stones (-56, 35, D:10) a cursed +0 leather armour (-35, 35, D:10) a bread ration (-2, 36, D:10) a +0 short sword (-48, 44, D:10) 11 stones Level 11 of the Dungeon (0, 0, D:11) a large rock (-1, 2, D:11) 3 large rocks a yak corpse (skeletalised by now) (-1, 3, D:11) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (-9, 5, D:11) a +0 helmet (8, 18, D:11) a +0 leather armour (22, 18, D:11) a +0 giant club a +2 dagger of chaos a +0 robe the human corpse of Psyche (22, 19, D:11) a +0 buckler a tengu corpse a troll corpse (25, 19, D:11) a +0 dagger a +0 robe an orc corpse (10, 22, D:11) an uncursed amulet of guardian spirit a +5 ring of evasion a potion of cure mutation a wand of fireball (0) a +6 ring of strength (-9, 23, D:11) a potion of curing (28, 23, D:11) a cursed +0 iron rod (12/12) (-7, 26, D:11) a +0 rapier (22, 26, D:11) 16 poisoned needles (21, 27, D:11) an uncursed staff of poison (22, 27, D:11) a +0 scale mail (15, 28, D:11) 24 sling bullets (17, 28, D:11) a +0 robe (24, 34, D:11) a +0 club a +0 leather armour an orc corpse Level 13 of the Dungeon (0, 0, D:13) 3 large rocks (-4, 6, D:13) a cursed -1 short sword (unseen) (-14, 8, D:13) a large rock (-9, 8, D:13) a large rock (-4, 11, D:13) a sheep corpse (-5, 15, D:13) 19 sling bullets Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (19, 1, Lair:1) 19 sling bullets (0, 11, Lair:1) 11 arrows (42, 12, Lair:1) a +0 spear (40, 15, Lair:1) a cursed -1 hand axe (0, 16, Lair:1) a +0 long sword (14, 17, Lair:1) a cursed +0 leather armour (15, 17, Lair:1) 15 stones (1, 21, Lair:1) a bread ration (24, 29, Lair:1) 22 stones (-6, 34, Lair:1) 4 exploding tomahawks (25, 37, Lair:1) a +0 ring mail (27, 39, Lair:1) a +0 war axe (26, 43, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 stones (-53, 39, Lair:2) 14 stones (-2, 49, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (-28, 44, Lair:3) 20 stones Level 4 of the Lair of Beasts (47, 3, Lair:4) 23 arrows (44, 21, Lair:4) the cursed +2 hunting sling "Grim" {flame, +Blink} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you blink. It has a curse placed upon it. (10, 22, Lair:4) a +0 quarterstaff (10, 41, Lair:4) an uncursed staff of conjuration Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 stones (9, 31, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (17, 15, Lair:6) a cursed +0 plate armour (34, 15, Lair:6) 25 arrows Level 7 of the Lair of Beasts (0, 0, Lair:7) the +3 ring mail of Vidoq {rPois Str+2 Int+4} It affects your strength (+2). It affects your intelligence (+4). It protects you from poison. (-5, 15, Lair:7) a +0 dagger a +0 robe (-5, 16, Lair:7) a +0 great sword (-5, 17, Lair:7) a +0 dagger a +0 robe a +0 buckler (7, 22, Lair:7) 21 sling bullets of frost (-1, 41, Lair:7) 14 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a scroll of immolation a +1 glaive of flaming (-1, 1, Lair:8) a book of Flames a book of Necromancy (-17, 11, Lair:8) a +0 rapier a cursed +0 robe (-23, 13, Lair:8) a +0 spear (-5, 13, Lair:8) a +0 rapier a +0 robe (-25, 16, Lair:8) a +0 hand axe (-53, 45, Lair:8) 31 stones Level 6 of the Pits of Slime (0, 0, Slime:6) the +1 cloak of Death's Door {rPois rCorr Str+3} It affects your strength (+3). It protects you from poison. It protects you from acid and corrosion. (9, 0, Slime:6) 22 stones (-3, 1, Slime:6) 14 stones (-1, 1, Slime:6) the Disquisition on Feathers and Confrontation Spells Type Level a - Repel Missiles Charms/Air 2 b - Static Discharge Conjuration/Air 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Freezing Cloud Conjuration/Ice/Air 6 (-1, 2, Slime:6) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (7, 2, Slime:6) 24 stones (8, 2, Slime:6) the +2 pair of fencer's gloves {LBl+4 SBl+4 EV+3 Dex+6} It affects your evasion (+3). It affects your dexterity (+6). (9, 8, Slime:6) 12 stones (6, 10, Slime:6) 18 stones (0, 12, Slime:6) 23 stones (0, 13, Slime:6) 23 stones