Clownie Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a +0 club (17, 0, D:1) a +1 hand axe of venom (-19, 5, D:1) a +0 whip (-22, 6, D:1) 13 stones (-35, 9, D:1) a +0 scale mail (-33, 13, D:1) a +0 club (-21, 15, D:1) a cursed +0 pair of gloves (-31, 16, D:1) 10 stones (12, 21, D:1) a +0 dagger (11, 24, D:1) a +0 dagger (-4, 25, D:1) a +0 club (3, 31, D:1) a +0 short sword 2 stones (5, 33, D:1) 5 stones (5, 34, D:1) a stone (4, 35, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 11 stones (-1, 3, D:2) 13 stones (-33, 9, D:2) a +0 robe (-29, 11, D:2) 24 arrows (-24, 11, D:2) 25 arrows (-2, 11, D:2) 11 poisoned needles (0, 13, D:2) a +1 hand axe of electrocution (4, 15, D:2) a +0 short sword (7, 19, D:2) 18 stones (-5, 23, D:2) a +0 club (-12, 26, D:2) 16 arrows (-32, 33, D:2) a +0 short sword (7, 34, D:2) a +0 hunting sling Level 3 of the Dungeon (-8, 4, D:3) a +0 ring mail (40, 7, D:3) a +0 chain mail (3, 15, D:3) 4 stones (2, 16, D:3) a +0 short sword 19 stones a +0 hand axe (3, 16, D:3) a +0 whip (16, 16, D:3) a +0 dagger (9, 18, D:3) 14 arrows of frost (36, 29, D:3) a +0 leather armour (29, 30, D:3) a +0 club (30, 30, D:3) a +0 antimagic flail (30, 32, D:3) a +0 flail (7, 34, D:3) a +0 club (17, 34, D:3) 16 arrows (14, 35, D:3) 5 large rocks (11, 37, D:3) a +0 falchion (22, 37, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) 21 arrows (16, 1, D:4) a +0 dagger (23, 2, D:4) 16 stones (-10, 6, D:4) a +0 halberd (-6, 6, D:4) 28 bolts (6, 8, D:4) a cursed +0 dagger (18, 43, D:4) a +0 scale mail (-17, 45, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (5, 4, D:5) a +0 robe (31, 4, D:5) a +0 whip (2, 5, D:5) 2 javelins (14, 5, D:5) a +0 leather armour (26, 5, D:5) 22 stones (29, 5, D:5) a +0 spear (30, 5, D:5) a +0 halberd (31, 5, D:5) a +0 halberd (58, 9, D:5) a +0 hand axe (32, 13, D:5) a +0 leather armour (31, 15, D:5) a +0 hand axe a +0 scale mail (29, 17, D:5) the +3 short sword "Zysid" {vamp, rPois rN+ Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. (27, 18, D:5) 18 poisoned needles (8, 22, D:5) a +0 leather armour (24, 22, D:5) 15 stones (39, 22, D:5) a quokka corpse (10, 23, D:5) 24 sling bullets (24, 31, D:5) a +0 robe (16, 36, D:5) a +0 club (22, 41, D:5) a +0 long sword (49, 46, D:5) a +0 long sword (49, 47, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a wand of frost (29) (-8, 3, D:6) a +0 broad axe (-5, 6, D:6) 12 gold pieces (-5, 8, D:6) a necrophage corpse (-14, 9, D:6) a potion of curing (-8, 10, D:6) a wand of fire (13) (-6, 10, D:6) a +0 dagger a +0 ring mail a +0 flail a +0 club an orc corpse an orc corpse (-7, 11, D:6) a +0 trident (unseen)