Clownie Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (13, 5, D:1) a +0 hunting sling (12, 9, D:1) a +2 dagger (1, 16, D:1) a +0 dagger (1, 17, D:1) a +0 leather armour (23, 17, D:1) a +0 dagger (-11, 21, D:1) a +0 club (13, 25, D:1) a +0 dagger (16, 25, D:1) a +0 whip (10, 26, D:1) 21 stones (5, 27, D:1) a +0 club (-7, 32, D:1) a +0 club (12, 32, D:1) a +0 robe (-26, 33, D:1) 5 tomahawks (-7, 48, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, 3, D:2) a +0 robe (-2, 7, D:2) a +0 dagger (-10, 8, D:2) a +0 dagger (1, 13, D:2) a +0 leather armour (-8, 16, D:2) a +0 pair of gloves (-22, 21, D:2) 26 sling bullets (-20, 22, D:2) a +0 club (-35, 32, D:2) a +0 club (-16, 39, D:2) 16 stones (-31, 40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 16 stones (-5, 3, D:3) a +0 mace (-11, 8, D:3) a +0 dagger of draining a +0 ring mail (-11, 9, D:3) a +0 short sword a +1 scale mail of poison resistance (11, 9, D:3) a +0 dagger a +0 robe (11, 11, D:3) a +0 club a +0 mace a +0 ring mail a +0 club a +0 leather armour a +0 leather armour a +0 dagger a +0 robe a +0 dagger (11, 12, D:3) a +0 hand axe (19, 15, D:3) a +0 ring mail (-18, 24, D:3) a +0 spear (-15, 24, D:3) 17 stones (-29, 25, D:3) a +0 mace (1, 26, D:3) a +0 short sword 4 stones (6, 27, D:3) a +0 club (9, 29, D:3) a +0 scale mail (3, 36, D:3) 7 bolts Level 4 of the Dungeon [Shop] Yzih's General Store 10 stones (13 gold) a bread ration (65 gold) the +11 long sword "Killer Klown's Death" {flame, rC+} (978 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. a +0 halberd (52 gold) a +0 rapier (52 gold) a +1 hunting sling of flaming (126 gold) (0, 0, D:4) a +0 whip 15 steel bolts (19, 2, D:4) 23 stones (18, 3, D:4) a potion of poison a +0 dagger (0, 4, D:4) a +0 dagger a +0 robe (3, 6, D:4) a +0 club a +0 leather armour (2, 7, D:4) a +0 dagger of draining a +0 robe (19, 7, D:4) a +0 dire flail a +2 leather armour of magic resistance (0, 8, D:4) a +0 giant club (2, 8, D:4) a cursed -2 dagger a +0 robe (1, 10, D:4) a +0 mace a +0 leather armour (0, 11, D:4) a cursed -3 hand axe (27, 16, D:4) 19 stones (-16, 18, D:4) a +0 mace (12, 19, D:4) 11 stones (10, 29, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Maodenaywn's Gadget Boutique a phial of floods (600 gold) a wand of lightning (9) (195 gold) a phial of floods (600 gold) a wand of fireball (4) (240 gold) a phial of floods (600 gold) a wand of draining (6) (150 gold) a plain deck of destruction (210 gold) a wand of heal wounds (6) (900 gold) a plain deck of war (210 gold) a wand of flame (34) (270 gold) a plain deck of defence (210 gold) a wand of digging (14) (540 gold) [Shop] Nil Qero's Weapon Emporium a +1 whip of venom (140 gold) a +0 club (14 gold) 27 sling bullets (189 gold) a +0 flail (49 gold) a +0 spear (42 gold) a +1 great mace of holy wrath (261 gold) a +0 hand axe of freezing (103 gold) 16 arrows of frost (112 gold) the +5 spear "Ilinumub" {flame, +Blink rF- rC+++ Dex+2} (1072 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It makes you vulnerable to fire. It renders you almost immune to cold. It lets you blink. a +0 hand axe (42 gold) a +0 halberd of protection (95 gold) a +0 falchion (42 gold) [Shop] Ahat's Book Shoppe the Guide on Supportive Ice (1235 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Condensation Shield Ice 4 c - Summon Forest Summoning/Translocation 5 d - Dragon's Call Summoning 9 a book of the Earth (845 gold) a book of Cantrips (260 gold) a book of Frost (455 gold) a book of Dreams (975 gold) a book of the Dragon (1170 gold) Lehudib's Grimoire of Flamy Attacks (559 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Stone Arrow Conjuration/Earth 3 c - Conjure Flame Conjuration/Fire 3 d - Static Discharge Conjuration/Air 3 e - Sticky Flame Conjuration/Fire 4 a book of Transfigurations (715 gold) a book of Burglary (975 gold) a book of Enchantments (650 gold) (23, 0, D:5) 20 bolts (-5, 3, D:5) a +0 leather armour (-16, 4, D:5) a +0 quarterstaff (17, 13, D:5) a +0 giant spiked club (26, 27, D:5) a +0 dagger (25, 28, D:5) a +0 club a +0 hand axe (20, 29, D:5) 12 arrows of flame (7, 30, D:5) a +0 dagger a +0 robe (20, 30, D:5) a +0 chain mail (7, 31, D:5) a +0 ring mail (8, 32, D:5) a +0 mace (8, 33, D:5) a +0 dagger a +0 robe (15, 39, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 19 bolts (-36, 5, D:6) a +0 rapier (2, 5, D:6) 13 gold pieces (-40, 6, D:6) a worker ant corpse (-26, 6, D:6) a +0 dagger (-26, 7, D:6) a +0 trident (-35, 17, D:6) 13 stones (-39, 19, D:6) a +0 long sword (-37, 19, D:6) 19 stones