Clownie Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, 2, D:1) 23 arrows (-8, 7, D:1) a +0 club (30, 12, D:1) 23 arrows (26, 14, D:1) a +0 club a +0 club (-1, 15, D:1) a +0 club (6, 17, D:1) a +0 dagger (28, 19, D:1) 21 sling bullets (-5, 20, D:1) a +0 robe (-2, 20, D:1) a +0 chain mail (18, 23, D:1) a +0 mace (26, 24, D:1) 15 arrows (-16, 29, D:1) 25 sling bullets (-15, 33, D:1) a +0 club (13, 35, D:1) 20 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (0, 3, D:2) a +0 dagger (2, 3, D:2) 15 poisoned needles (47, 8, D:2) a +0 club (49, 9, D:2) a +0 club (-7, 17, D:2) a +0 trident (32, 23, D:2) a cursed +0 ring mail (37, 29, D:2) a +0 dagger (38, 30, D:2) a +0 short sword (38, 31, D:2) 24 sling bullets (37, 34, D:2) a +0 club (35, 44, D:2) a +0 leather armour Level 3 of the Dungeon (-2, 2, D:3) a +0 dagger (-1, 4, D:3) a +0 club (-7, 9, D:3) a +0 robe (8, 9, D:3) a +0 leather armour (32, 11, D:3) a +0 dagger (42, 15, D:3) a +0 robe (35, 22, D:3) a +3 hand axe of electrocution (22, 26, D:3) a +0 club (23, 26, D:3) a +0 club (30, 35, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) 4 javelins (-30, 1, D:4) a +0 flail of holy wrath a +0 scale mail a +0 hand axe a +0 leather armour a +0 dagger (-30, 2, D:4) a +0 dagger a +0 robe (0, 2, D:4) a +0 scale mail (-33, 7, D:4) a +0 flail (5, 7, D:4) a +0 spear (5, 8, D:4) a +0 spear a +0 spear (5, 10, D:4) a +0 scythe a +0 robe (-8, 14, D:4) a +0 dagger a +0 robe (-16, 40, D:4) a +0 trident of protection a cursed +0 robe (-8, 40, D:4) a cursed -2 whip (13, 49, D:4) a +0 rapier (19, 52, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (50, 0, D:5) a +0 mace (47, 1, D:5) a +3 quarterstaff of chaos a +2 cloak of poison resistance (18, 3, D:5) a +0 falchion (20, 7, D:5) 4 large rocks (13, 9, D:5) a +0 pair of boots (38, 21, D:5) a +0 cloak (18, 42, D:5) a +0 spear (17, 43, D:5) a +0 club a +0 flail a +0 club (4, 53, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (-58, 2, D:6) a +0 halberd (-60, 5, D:6) a +0 club (-19, 9, D:6) a +0 hand axe a cursed +0 dagger a +0 robe (-66, 12, D:6) a +0 dagger (-64, 12, D:6) a +0 giant spiked club (-61, 12, D:6) a +0 ring mail (-48, 16, D:6) a cursed -2 dagger a +0 robe (-48, 17, D:6) a +0 dagger of venom a +0 robe a +0 ring mail (-42, 18, D:6) 18 arrows (-23, 24, D:6) 13 arrows (-14, 26, D:6) 20 arrows (-64, 27, D:6) a +0 pair of gloves (-40, 28, D:6) a +0 quarterstaff (-32, 29, D:6) a +0 pair of gloves (-61, 32, D:6) a cursed -2 club (-36, 35, D:6) a +0 robe a +0 dagger a +0 dagger a +0 robe (-35, 35, D:6) a +0 leather armour a +0 short sword (-37, 36, D:6) a +0 trident (-36, 36, D:6) a +0 scale mail (-39, 48, D:6) a +0 dagger (-24, 59, D:6) a +0 rapier Level 7 of the Dungeon (24, 3, D:7) a +0 robe (-25, 4, D:7) 18 bolts (-31, 23, D:7) a +0 hand axe (-30, 23, D:7) a +0 dagger a +0 robe a +0 mace a +0 scale mail (-29, 23, D:7) a +0 giant club (22, 25, D:7) a +0 morningstar (-25, 26, D:7) a +0 trident (37, 27, D:7) a cursed -2 dagger a +0 robe (31, 28, D:7) a +0 chain mail a +0 trident (-5, 31, D:7) an arrow (-19, 33, D:7) a +0 shortbow 18 arrows (-9, 34, D:7) an arrow (-17, 37, D:7) a cursed +0 giant spiked club (-12, 39, D:7) an arrow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (-11, 3, D:8) a +0 short sword a +0 scale mail (13, 4, D:8) 18 arrows a cursed -3 shortbow (-21, 8, D:8) a +0 club (-19, 9, D:8) a +0 giant spiked club a +0 giant spiked club a +0 dagger (14, 10, D:8) a +0 war axe (-29, 15, D:8) a +0 shortbow 13 arrows (-38, 32, D:8) a +0 glaive (-34, 32, D:8) a +0 hand axe (-31, 32, D:8) a +0 hand axe a +0 plate armour (-27, 34, D:8) a +0 whip (-35, 37, D:8) a +0 robe Level 9 of the Dungeon [Shop] Kedgh's Jewellery Shoppe an uncursed ring of poison resistance (280 gold) an uncursed ring of protection from cold (350 gold) the ring "Cuqigg" {Ice rN+ Int+2} (565 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. an uncursed ring of protection from magic (350 gold) an uncursed ring of protection from cold (350 gold) a cursed ring of loudness (63 gold) an uncursed amulet of stasis (245 gold) the cursed ring "Cirr" {rN+ MR- Str+4 Int-2} (166 gold) [ring of intelligence] It affects your strength (+4). It affects your intelligence (-2). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. an uncursed ring of protection from cold (350 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of protection from cold (350 gold) an uncursed ring of magical power (280 gold) an uncursed amulet of clarity (280 gold) (0, 0, D:9) a +0 leather armour a +0 mace (7, 2, D:9) a +0 giant club (-2, 5, D:9) a +0 dagger (-2, 8, D:9) a +0 morningstar (-2, 9, D:9) a +0 dagger (23, 13, D:9) 12 bolts of flame (-12, 17, D:9) 21 arrows a +0 shortbow (-10, 18, D:9) 27 bolts (-2, 47, D:9) a +0 club (-1, 47, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 12 arrows (37, 0, D:10) a cursed +0 giant club (12, 1, D:10) a +0 shortbow 19 arrows (34, 22, D:10) a +0 club (unseen) (34, 23, D:10) a +1 flail of protection (34, 26, D:10) a tomahawk (15, 43, D:10) a +0 flail (-13, 49, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail a +0 mace a +0 leather armour a +0 hand axe (-12, 10, D:11) 20 stones (-11, 10, D:11) 17 gold pieces (-10, 10, D:11) 17 arrows (-12, 11, D:11) 18 gold pieces (-11, 11, D:11) a stone of tremors (-10, 11, D:11) 20 gold pieces (0, 11, D:11) a +1 spear (-12, 12, D:11) 15 gold pieces (-11, 12, D:11) 18 gold pieces (-10, 12, D:11) 18 bolts (12, 13, D:11) a +0 broad axe (34, 14, D:11) 20 arrows (-7, 39, D:11) a -1 rod of clouds (11/11) a wand of draining (0) a wand of lightning (0) a wand of slowing (0) (-22, 40, D:11) a +0 dagger (-3, 44, D:11) a +0 chain mail a +0 trident (-6, 45, D:11) a +0 giant club a +0 giant club (-2, 45, D:11) a +0 club (13, 47, D:11) a +0 robe (0, 48, D:11) 21 arrows a +0 shortbow a cursed -3 short sword (3, 48, D:11) an arrow (3, 49, D:11) an arrow (5, 49, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) 14 arrows (-48, 4, D:12) a +1 shortbow of velocity 21 arrows (-1, 5, D:12) a +0 whip (0, 5, D:12) a +0 flail a +0 leather armour (1, 5, D:12) a +0 trident of venom a +0 chain mail (-4, 18, D:12) a wand of random effects (16) (-13, 23, D:12) 2 arrows (-18, 24, D:12) 2 arrows (-16, 24, D:12) 2 arrows (-15, 24, D:12) a +0 short sword (-16, 25, D:12) a +0 shortbow 16 arrows (-15, 25, D:12) a +2 cloak 8 arrows (-15, 26, D:12) a +0 shortbow 21 arrows (-14, 26, D:12) a +0 shortbow a +0 shortbow a +0 shortbow 34 arrows (-15, 28, D:12) 3 arrows (-12, 29, D:12) 21 sling bullets Level 13 of the Dungeon (0, 0, D:13) a +0 eveningstar (0, 5, D:13) 19 sling bullets (-40, 28, D:13) 23 stones (-65, 44, D:13) an uncursed amulet of rage a scroll of vulnerability a cursed ring of teleportation (-64, 44, D:13) a scroll of enchant weapon the amulet of Uhyplan {Spirit *Confuse +Fly rElec Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). It insulates you from electricity. It lets you fly. It may confuse you when you take damage. (-63, 44, D:13) a +3 scimitar of holy wrath (-64, 45, D:13) a +5 demon blade of freezing (-63, 45, D:13) Sif Muna's Disquisition on Glacial Protection Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Throw Frost Conjuration/Ice 2 d - Summon Ice Beast Ice/Summoning 4 e - Excruciating Wounds Charms/Necromancy 5 Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +2 shortbow of freezing 20 arrows (0, 2, D:14) a +0 shortbow 11 arrows of frost a +0 mace a +0 shortbow 21 arrows (1, 2, D:14) 2 arrows 5 arrows of flame (-8, 3, D:14) a +0 flail a +0 ring mail (1, 3, D:14) a +0 shortbow 11 arrows of flame (2, 3, D:14) a +0 shortbow (-8, 4, D:14) a +0 chain mail a +0 giant club a +0 scimitar a +0 giant spiked club (0, 4, D:14) a +0 shortbow of freezing 14 arrows (-3, 5, D:14) a +0 club (-8, 6, D:14) a +0 ring mail a +0 longbow 18 arrows of dispersal a +0 glaive (-22, 18, D:14) a fan of gales (-18, 19, D:14) a potion of poison (-38, 25, D:14) a cursed +3 hand axe of freezing a +0 robe (-36, 26, D:14) a cursed +0 trident a +0 robe (-16, 27, D:14) a +0 buckler (-1, 29, D:14) a +0 robe (-6, 37, D:14) the +3 leather armour "Ninkot" {Stlth+} It makes you more stealthy. (-6, 47, D:14) a +0 giant club (-9, 51, D:14) a +2 shortbow of freezing 24 arrows (-20, 52, D:14) a +0 dire flail (-12, 52, D:14) a +0 shortbow 15 arrows (-12, 53, D:14) an arrow of frost (-12, 54, D:14) a +0 shortbow 18 arrows (-11, 54, D:14) a +0 shortbow 25 arrows (-12, 55, D:14) a +0 shortbow 4 arrows of frost Level 15 of the Dungeon (0, 0, D:15) 4 large rocks (5, 4, D:15) a +2 long sword of protection a +0 leather armour (41, 4, D:15) a potion of ambrosia (5, 5, D:15) a +0 giant club (44, 7, D:15) a +0 mace (20, 17, D:15) a wand of magic darts (19) 31 tomahawks (16, 20, D:15) 6 large rocks (50, 33, D:15) a +0 giant club (42, 35, D:15) a +0 dire flail a +0 chain mail (43, 35, D:15) a +0 hand axe (42, 36, D:15) a +0 mace a +0 chain mail (9, 37, D:15) a +0 shortbow 14 arrows of dispersal (43, 37, D:15) a +0 whip a +0 hand axe (-5, 41, D:15) a potion of degeneration (40, 42, D:15) a +2 robe of fire resistance (45, 46, D:15) a +0 shortbow of freezing 11 arrows (45, 48, D:15) a +0 shortbow 18 arrows (46, 48, D:15) a cursed -3 shortbow 8 arrows of dispersal Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (-2, 1, Orc:1) a cursed +0 flail 2 steel tomahawks (1, 1, Orc:1) a +0 flail of crushing a +0 leather armour (6, 16, Orc:1) a +0 flail a +0 ring mail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 robe a +1 dagger of speed (1, 1, Orc:2) a +0 leather armour a +0 dagger (10, 1, Orc:2) a +0 short sword (2, 2, Orc:2) a +0 leather armour a cursed -1 dagger (9, 26, Orc:2) a +0 club (9, 27, Orc:2) a +0 flail a +0 club a +0 ring mail (10, 27, Orc:2) a +0 club a +0 mace a +0 leather armour Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (1, 0, Orc:3) a +0 whip (0, 1, Orc:3) a +0 flail (3, 1, Orc:3) a +0 flail (9, 17, Orc:3) a +0 scale mail (7, 18, Orc:3) a +0 leather armour a +0 ring mail a +0 club a +0 flail (8, 18, Orc:3) a +0 whip a +0 dagger (8, 20, Orc:3) a +0 scale mail (unseen) (16, 26, Orc:3) a cursed +0 leather armour a +0 flail (17, 29, Orc:3) a +0 hand axe (18, 29, Orc:3) a +0 flail a +0 whip a +0 hand axe (19, 29, Orc:3) a +0 plate armour a +0 leather armour a +0 dagger a +0 robe a +0 dire flail a +0 falchion (18, 30, Orc:3) a +0 flail (19, 30, Orc:3) a +0 leather armour a +0 flail (18, 40, Orc:3) a +0 robe a +0 dagger (15, 41, Orc:3) a +0 giant spiked club a +0 hand axe (16, 41, Orc:3) a +0 leather armour a +0 chain mail a +0 dagger a +0 club a +0 flail (16, 42, Orc:3) a +0 short sword a +0 war axe a +0 short sword (17, 43, Orc:3) a +0 ring mail Level 4 of the Orcish Mines [Shop] Oqosy's Antique Weapon Emporium a +0 long sword (115 gold) a +0 hunting sling (49 gold) a +0 dire flail (132 gold) a +0 long sword (115 gold) a +0 shortbow (99 gold) a +0 quarterstaff (132 gold) a +0 dagger (66 gold) a +0 falchion (99 gold) a +0 arbalest (148 gold) [Shop] Awnocepai's Book Boutique a book of Summonings (1190 gold) a book of Party Tricks (850 gold) the Grimoire of Battle Magic and Lightness (1275 gold) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Bolt of Draining Conjuration/Necromancy 5 c - Lightning Bolt Conjuration/Air 5 d - Silence Hexes/Air 5 a book of Burglary (1275 gold) a book of Fire (1105 gold) a book of Maledictions (425 gold) a book of Frost (595 gold) a book of Enchantments (850 gold) a Grand Grimoire (1876 gold) a book of the Dragon (1530 gold) [Shop] Gashod's Distillery 2 potions of degeneration (26 gold) a potion of flight (39 gold) 2 potions of lignification (78 gold) a potion of lignification (39 gold) [Shop] Dihek's Gadget Emporium a wand of disintegration (7) (121 gold) a wand of flame (26) (154 gold) a plain deck of wonders (154 gold) a +1 rod of ignition (12/12) (990 gold) a wand of slowing (25) (222 gold) a sack of spiders (220 gold) a sack of spiders (220 gold) a plain deck of summoning (154 gold) (0, 0, Orc:4) 13 fruits a slice of pizza 9 beef jerkies (-38, 4, Orc:4) a +0 giant club a +0 giant spiked club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword (51, 2, Elf:1) a +0 short sword a +0 leather armour (43, 19, Elf:1) 17 stones (45, 22, Elf:1) a +0 long sword a +0 leather armour a +0 buckler (50, 23, Elf:1) a +1 dagger of speed (47, 24, Elf:1) a +1 long sword of slicing (50, 25, Elf:1) a +0 short sword a cursed +0 leather armour (46, 26, Elf:1) a +0 long sword a +0 leather armour of cold resistance a +3 scimitar a +0 short sword (47, 26, Elf:1) a +0 long sword (51, 26, Elf:1) an arrow a +0 short sword (46, 27, Elf:1) a +0 short sword of venom a +0 leather armour a +0 long sword a +0 ring mail a +0 buckler (47, 27, Elf:1) a +2 halberd of pain a +2 shortbow of flaming 22 arrows a +0 ring mail (50, 27, Elf:1) an arrow a +0 scimitar a +0 leather armour (48, 28, Elf:1) a +0 shortbow a +0 chain mail a +0 long sword a +0 leather armour a +0 war axe a +0 longbow 35 arrows (49, 28, Elf:1) 2 arrows (49, 30, Elf:1) an arrow (54, 31, Elf:1) 11 stones (-2, 41, Elf:1) a cursed -3 short sword (-1, 41, Elf:1) a +0 long sword a +0 ring mail (0, 41, Elf:1) a +0 short sword a +0 leather armour (-1, 42, Elf:1) a +0 short sword a +0 scale mail (14, 49, Elf:1) a cursed +0 dagger (14, 50, Elf:1) a cursed +0 short sword a +0 chain mail a +0 long sword a +0 shortbow 27 arrows a +0 scale mail (14, 51, Elf:1) a +0 scimitar a +0 scale mail (15, 51, Elf:1) a +2 rapier of speed (53, 52, Elf:1) 24 sling bullets Level 2 of the Elven Halls (0, 0, Elf:2) the amulet "Opeud" {+Rage rN++ Str+2 Int+4 Dex-4} [amulet of rage] It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-4). It greatly protects you from negative energy. It lets you go berserk. (12, 3, Elf:2) a +0 long sword (13, 3, Elf:2) a +0 leather armour (20, 10, Elf:2) a +0 short sword (20, 11, Elf:2) a +1 dagger of protection a cursed -3 long sword (12, 12, Elf:2) a +0 short sword (22, 13, Elf:2) a +0 robe (-11, 14, Elf:2) a +0 dagger (20, 14, Elf:2) a +0 short sword (-20, 23, Elf:2) 12 stones (10, 24, Elf:2) a book of Burglary a book of Air (18, 24, Elf:2) a +0 short sword a +0 scale mail (19, 24, Elf:2) a +0 chain mail a +0 short sword a +0 shortbow 19 arrows a +0 trident a +0 leather armour (9, 25, Elf:2) a +0 dagger (19, 25, Elf:2) a +0 club a +0 ring mail a +0 scimitar a +0 long sword a +0 leather armour a +0 battleaxe a +0 chain mail a +0 short sword (18, 26, Elf:2) a +0 war axe a +0 leather armour (19, 26, Elf:2) a +0 halberd a +0 chain mail (-13, 41, Elf:2) a +5 battleaxe of flaming (-6, 44, Elf:2) a +0 scimitar a cursed -1 leather armour a +0 buckler (-6, 45, Elf:2) an arrow (-6, 46, Elf:2) an arrow (-3, 48, Elf:2) a +0 long sword a +0 scale mail (-22, 49, Elf:2) a +0 buckler (-23, 50, Elf:2) a +1 scimitar of draining (-22, 50, Elf:2) a +2 short sword of protection (-26, 51, Elf:2) a +0 short sword (-25, 51, Elf:2) a +4 halberd of protection (-18, 55, Elf:2) a +2 longbow of freezing 19 arrows a +0 leather armour (27, 61, Elf:2) a +0 scimitar a +0 longbow 6 arrows of flame Level 3 of the Elven Halls [Shop] Engeybu's General Store 22 stones (33 gold) a +0 trident (52 gold) a scroll of noise (15 gold) an uncursed amulet of rage (600 gold) a beef jerky (22 gold) a wand of fire (6) (300 gold) a +0 robe (10 gold) a +0 dagger (30 gold) a scroll of identify (30 gold) (0, 0, Elf:3) 20 stones (-39, 12, Elf:3) a +0 long sword (-5, 13, Elf:3) the cursed +1 flail of Miank {flame, MR+ MP+9 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (-19, 17, Elf:3) the +10 double sword of Abomination {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (-11, 18, Elf:3) the cursed +1 leather armour of Sinibrow {rElec rPois Int+3} It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (15, 18, Elf:3) a +0 rapier a +0 scale mail (14, 19, Elf:3) a +0 dagger of freezing (15, 20, Elf:3) a +0 leather armour (-31, 23, Elf:3) a cursed -3 whip (16, 23, Elf:3) 4 arrows of flame (-24, 26, Elf:3) a sack of spiders (-2, 26, Elf:3) a +0 rapier (-37, 27, Elf:3) 15 stones (0, 28, Elf:3) a +2 long sword of holy wrath a +0 long sword (-30, 29, Elf:3) a +0 ring mail a +0 longbow 9 arrows a +0 long sword of protection (-2, 30, Elf:3) a +0 short sword (-33, 31, Elf:3) a +0 shield a +0 ring mail (-33, 32, Elf:3) 4 arrows a +2 demon blade of electrocution (-14, 32, Elf:3) the +7 hunting sling "Bawk" {venom, rPois MP+9 Int+4 SInv} It poisons the ammo it fires. It affects your intelligence (+4). It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. (-13, 32, Elf:3) 33 stones (2, 33, Elf:3) a +0 longbow (unseen) (-35, 34, Elf:3) a +0 dagger a +0 ring mail (-34, 34, Elf:3) an arrow (-10, 34, Elf:3) Ubiun's Collected Works on Bewitchment and Cold Spells Type Level a - Freeze Ice 1 b - Tukima's Dance Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Fulminant Prism Conjuration/Hexes 4 e - Ozocubu's Refrigeration Ice 6 3 slices of pizza 11 fruits 2 beef jerkies (-36, 35, Elf:3) 2 arrows (-35, 36, Elf:3) a book of the Earth (10, 40, Elf:3) a +0 short sword (4, 43, Elf:3) a +1 long sword of electrocution (3, 44, Elf:3) a +0 short sword (5, 44, Elf:3) a +3 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Frost a book of Flames a book of Conjurations (48, 28, Lair:1) a scroll of torment (4, 30, Lair:1) a +0 whip (3, 38, Lair:1) 13 poisoned needles (26, 44, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed amulet of the gourmand an uncursed ring of ice (6, 13, Lair:2) a +0 war axe (13, 13, Lair:2) a +0 glaive (-6, 15, Lair:2) a wand of confusion (0) (-1, 18, Lair:2) a +0 leather armour (-14, 21, Lair:2) a lantern of shadows a wand of random effects (24) (-23, 25, Lair:2) a cursed -1 quarterstaff (-11, 28, Lair:2) a +0 club (4, 28, Lair:2) 7 bolts (3, 30, Lair:2) a +0 robe (7, 30, Lair:2) a +2 robe of cold resistance a +0 quarterstaff of freezing Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (-43, 5, Lair:3) a +0 war axe (-40, 22, Lair:3) a +0 morningstar (-16, 28, Lair:3) a +0 war axe (-29, 33, Lair:3) a +0 longbow (6, 38, Lair:3) a +0 flail (12, 43, Lair:3) a book of Conjurations (-45, 50, Lair:3) a +0 robe (-32, 50, Lair:3) an uncursed ring of loudness (-40, 54, Lair:3) 13 silver sling bullets Level 4 of the Lair of Beasts (-1, 11, Lair:4) 11 sling bullets (-13, 15, Lair:4) 13 sling bullets of flame (22, 18, Lair:4) an uncursed staff of summoning (-28, 27, Lair:4) a +0 cloak (7, 27, Lair:4) 13 arrows (-30, 28, Lair:4) 3 stones 4 tomahawks (23, 28, Lair:4) a +0 hand axe (22, 43, Lair:4) 20 arrows (1, 56, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of torment (7, 34, Lair:5) a +0 hunting sling (-44, 35, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of draining (10) (10, 7, Lair:6) 2 potions of degeneration (4, 10, Lair:6) a cursed +0 scale mail (-8, 15, Lair:6) a tomahawk (-11, 17, Lair:6) a +0 long sword (-31, 20, Lair:6) 28 arrows (-24, 25, Lair:6) 678 stones (-5, 28, Lair:6) 2 scrolls of noise (-8, 30, Lair:6) a cursed -1 hand axe (-1, 30, Lair:6) a +0 leather armour (-7, 35, Lair:6) a +1 broad axe of electrocution (-15, 36, Lair:6) 17 poisoned needles (3, 38, Lair:6) a +0 mace (-6, 40, Lair:6) a wand of magic darts (19) Level 7 of the Lair of Beasts (44, 7, Lair:7) a +2 long sword of freezing (34, 12, Lair:7) a +0 arbalest (30, 15, Lair:7) a +0 leather armour (28, 18, Lair:7) a book of Enchantments (54, 19, Lair:7) a cursed -1 morningstar (-1, 35, Lair:7) a +0 dagger (53, 42, Lair:7) an uncursed ring of fire (7, 46, Lair:7) a +0 trident (34, 48, Lair:7) 11 stones Level 8 of the Lair of Beasts (20, 1, Lair:8) a wand of draining (0) (37, 3, Lair:8) a +0 spear a +0 chain mail (15, 4, Lair:8) a cursed +0 leather armour (3, 6, Lair:8) a +0 short sword (2, 14, Lair:8) a +0 leather armour (9, 24, Lair:8) a +0 pair of boots (3, 27, Lair:8) a potion of lignification (27, 28, Lair:8) the +2 ring mail "Caklacau" {MR- rCorr Int+11 Dex-5} It affects your intelligence (+11). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (4, 33, Lair:8) a +0 robe (0, 34, Lair:8) a fan of gales (3, 42, Lair:8) a +0 quarterstaff a +0 robe (12, 48, Lair:8) a +0 leather armour (26, 49, Lair:8) 8 stones (27, 51, Lair:8) a +0 whip (8, 52, Lair:8) a +0 rapier a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 rapier a +0 robe (31, 53, Lair:8) a cursed -3 rapier a +0 robe a +0 buckler (32, 53, Lair:8) a +0 spear (32, 54, Lair:8) a +0 dagger a +0 robe a +0 short sword a +0 robe a +2 buckler (-2, 57, Lair:8) a +0 halberd (2, 64, Lair:8) 16 bolts of flame (1, 65, Lair:8) 4 needles of sleeping the +4 robe of Night {+Inv MR+ SInv Stlth+} It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It makes you more stealthy. (3, 65, Lair:8) a +0 great sword (13, 65, Lair:8) a +0 short sword a +0 robe a +0 dagger a +0 robe a +1 spear of venom a +0 buckler (14, 65, Lair:8) a +0 short sword a +0 robe (24, 65, Lair:8) a +0 ring mail Level 1 of the Shoals (0, 0, Shoals:1) the +3 chain mail of Experimentation {Int+6} It affects your intelligence (+6). (-2, 3, Shoals:1) a +0 scale mail a +0 long sword (30, 5, Shoals:1) a +0 trident (13, 6, Shoals:1) a +0 trident (56, 11, Shoals:1) a +0 trident (15, 19, Shoals:1) a throwing net (16, 19, Shoals:1) a +0 trident (23, 21, Shoals:1) a cursed ring of teleportation (55, 23, Shoals:1) 16 arrows (49, 32, Shoals:1) a +0 trident (46, 35, Shoals:1) a +0 trident 8 tomahawks of returning (26, 37, Shoals:1) a cursed -3 falchion (28, 40, Shoals:1) 26 stones Level 2 of the Shoals (0, 0, Shoals:2) 4 large rocks (-65, 18, Shoals:2) a javelin of penetration (-59, 19, Shoals:2) a +0 leather armour 13 javelins of penetration a +4 spear of piercing (-49, 48, Shoals:2) a +0 trident 6 tomahawks (-21, 49, Shoals:2) 18 stones Level 3 of the Shoals (0, 0, Shoals:3) 25 stones (-1, 2, Shoals:3) a sling bullet a +0 trident a throwing net (0, 4, Shoals:3) a +0 hand axe (17, 6, Shoals:3) the +8 plate armour of Xoyq Onehi {rPois rCorr Str-2 Stlth-} It affects your strength (-2). It protects you from poison. It protects you from acid and corrosion. It makes you less stealthy. (48, 15, Shoals:3) 22 stones Level 4 of the Shoals [Shop] Beokanae's Assorted Antiques a +2 trident of flaming (112 gold) a potion of degeneration (32 gold) a +0 blowgun (80 gold) a scroll of enchant weapon (240 gold) a cursed +0 cloak (144 gold) a +0 ring mail (128 gold) a wand of cold (4) (128 gold) a potion of poison (32 gold) a +0 executioner's axe (320 gold) (0, 0, Shoals:4) a +0 robe (0, 1, Shoals:4) a +3 trident of piercing (0, 2, Shoals:4) a +0 rapier a +0 robe (16, 11, Shoals:4) 2 tomahawks (16, 12, Shoals:4) a tomahawk (28, 19, Shoals:4) a +5 spear of venom (unseen) (28, 23, Shoals:4) a poisoned javelin (35, 26, Shoals:4) a +0 leather armour (35, 27, Shoals:4) a +2 trident of pain (42, 28, Shoals:4) a +0 greatsling a +0 quarterstaff a sling bullet of flame (39, 29, Shoals:4) a sling bullet of flame (41, 29, Shoals:4) a sling bullet of flame (45, 29, Shoals:4) 9 stones (27, 30, Shoals:4) 3 large rocks (39, 30, Shoals:4) a +2 trident of flaming (35, 31, Shoals:4) a sling bullet of flame a +0 leather armour (36, 31, Shoals:4) 2 sling bullets of flame a +7 trident of venom (51, 39, Shoals:4) a +0 rapier a +0 robe (59, 43, Shoals:4) a +0 spear (59, 44, Shoals:4) a +0 trident (46, 48, Shoals:4) a +0 rapier a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) 21 arrows (5, 18, Snake:1) a +0 robe a +0 club (-11, 19, Snake:1) 22 bolts (5, 19, Snake:1) a +0 long sword (-17, 41, Snake:1) a +0 trident a +0 arbalest 19 bolts (-17, 42, Snake:1) a +0 flail a cursed +0 robe (-16, 45, Snake:1) a +4 flail (9, 52, Snake:1) 14 arrows Level 2 of the Snake Pit (0, 0, Snake:2) a +0 broad axe (-5, 17, Snake:2) 4 large rocks (8, 24, Snake:2) a +0 glaive a +0 robe (9, 26, Snake:2) a +0 glaive (-33, 37, Snake:2) a +0 robe Level 3 of the Snake Pit [Shop] Dunutid's Weapon Emporium a +0 morningstar (72 gold) a +1 battleaxe of flaming (336 gold) 8 poisoned needles (57 gold) a +1 short sword of flaming (223 gold) a +0 arbalest (81 gold) a +0 dire flail (72 gold) the cursed +3 glaive of Afuypaof {vamp, rF+ MP+9} (819 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. a +0 hand crossbow (63 gold) a +7 blowgun (711 gold) a +0 flail (63 gold) (0, 0, Snake:3) a +0 dire flail (1, 0, Snake:3) a cursed -3 halberd a +0 robe a +0 robe (1, 2, Snake:3) a +0 scimitar a +0 robe (2, 2, Snake:3) a +0 hand axe (38, 13, Snake:3) a +0 mace (45, 13, Snake:3) a +0 robe (41, 27, Snake:3) a +0 halberd (37, 31, Snake:3) 10 bolts a +0 shortbow a +1 dire flail of protection 17 arrows a +0 robe (2, 41, Snake:3) a bolt Level 4 of the Snake Pit (0, 0, Snake:4) a +0 spear (-21, 3, Snake:4) 13 bolts (10, 4, Snake:4) a +0 arbalest a +0 flail 17 bolts a +0 robe (10, 5, Snake:4) 3 bolts (11, 30, Snake:4) a +0 halberd (11, 34, Snake:4) a +0 halberd of flaming (11, 35, Snake:4) a +0 war axe a +0 robe (11, 36, Snake:4) a +0 robe (12, 36, Snake:4) a +2 halberd of protection (-22, 48, Snake:4) 2 potions of cure mutation an Akashic Record Level 6 of the Pits of Slime (0, 0, Slime:6) the ring of Jyschoku {+Inv Int-2 Dex+3} [ring of intelligence] It affects your intelligence (-2). It affects your dexterity (+3). It lets you turn invisible. (-2, 1, Slime:6) 14 stones (10, 2, Slime:6) 18 stones (2, 3, Slime:6) the +7 broad axe "Yprutora" {drain, *Drain rPois Int-5 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from poison. It causes draining when unequipped. (9, 3, Slime:6) 5 large rocks (10, 8, Slime:6) 14 stones (2, 12, Slime:6) 12 stones (8, 13, Slime:6) 5 stones Level 1 of the Vaults (0, 0, Vaults:1) a +0 pair of boots (4, 0, Vaults:1) a wand of fire (11) (-1, 1, Vaults:1) a +1 morningstar of protection a +0 arbalest 24 bolts a +0 ring mail (9, 2, Vaults:1) a +0 short sword (-34, 3, Vaults:1) an uncursed amulet of resist mutation (0, 4, Vaults:1) a bread ration (4, 4, Vaults:1) 4 fruits (3, 10, Vaults:1) a +0 long sword a +0 robe (5, 10, Vaults:1) 4 large rocks (-34, 14, Vaults:1) a +0 whip (20, 19, Vaults:1) a +0 club a +0 leather armour (26, 22, Vaults:1) a +0 arbalest 15 bolts (-25, 23, Vaults:1) a +0 short sword (26, 23, Vaults:1) a +0 dagger a +0 robe (-28, 25, Vaults:1) a +0 club (-5, 26, Vaults:1) 22 stones (19, 28, Vaults:1) a +0 leather armour a +0 mace a +0 chain mail a +0 flail a +0 leather armour a +0 glaive a +0 plate armour (20, 28, Vaults:1) a +0 short sword 6 tomahawks a +0 chain mail (21, 28, Vaults:1) a +0 trident a +0 chain mail (22, 30, Vaults:1) a tomahawk (-20, 39, Vaults:1) a +0 large shield a +0 chain mail a +0 war axe (-20, 40, Vaults:1) a +0 great sword a +0 chain mail a +0 plate armour a +0 great sword (-33, 47, Vaults:1) a bolt (-39, 51, Vaults:1) a +0 shortbow 29 arrows (-35, 51, Vaults:1) a large rock 4 bolts (-34, 51, Vaults:1) a +2 great sword of slicing a +0 plate armour (-36, 52, Vaults:1) 6 large rocks (-35, 52, Vaults:1) a +0 falchion a +0 arbalest 8 bolts a cursed +0 ring mail (-34, 52, Vaults:1) a +0 battleaxe a +0 arbalest 22 bolts a +0 chain mail 2 large rocks a +0 dire flail a +0 ring mail (-4, 52, Vaults:1) a +0 great mace a +0 scale mail (-38, 58, Vaults:1) 17 bolts of frost Level 2 of the Vaults (0, 0, Vaults:2) a +0 long sword a +0 arbalest 12 bolts a +0 ring mail (-1, 2, Vaults:2) a bolt (13, 2, Vaults:2) a +0 hunting sling (9, 4, Vaults:2) an uncursed ring of see invisible (37, 7, Vaults:2) a +0 morningstar a +0 scale mail (-6, 12, Vaults:2) a large rock (45, 12, Vaults:2) a +0 short sword of electrocution a +0 ring mail (-7, 13, Vaults:2) 6 large rocks (-5, 13, Vaults:2) a large rock (46, 13, Vaults:2) a +0 long sword a +0 leather armour (-4, 14, Vaults:2) a large rock (-3, 16, Vaults:2) 3 large rocks (49, 20, Vaults:2) a bolt (51, 20, Vaults:2) 5 steel bolts (53, 20, Vaults:2) a +0 cloak (55, 20, Vaults:2) a +0 flail a +0 ring mail (56, 20, Vaults:2) a +0 short sword a +0 leather armour a +0 arbalest 9 bolts (57, 20, Vaults:2) a wand of random effects (16) (58, 20, Vaults:2) a phial of floods (-6, 21, Vaults:2) the cursed +3 arbalest "Ruummuch" {velocity, rC++ Str+4} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It greatly protects you from cold. It has a curse placed upon it. (-2, 21, Vaults:2) 14 poisoned bolts (-6, 22, Vaults:2) a +0 arbalest (-2, 22, Vaults:2) 10 silver bolts (61, 22, Vaults:2) 6 large rocks (-6, 23, Vaults:2) a +0 arbalest (-2, 23, Vaults:2) 25 bolts (-6, 24, Vaults:2) a +0 arbalest (-2, 24, Vaults:2) 23 bolts (-6, 25, Vaults:2) a +0 arbalest (-2, 25, Vaults:2) 15 bolts of flame (27, 30, Vaults:2) a +0 giant spiked club a +0 giant club a +0 robe a +0 giant club (28, 30, Vaults:2) a +0 giant club (28, 31, Vaults:2) a +0 giant club (27, 32, Vaults:2) a +0 giant club (34, 35, Vaults:2) 16 stones (21, 37, Vaults:2) a +0 dire flail a +0 dire flail (20, 39, Vaults:2) a +0 morningstar a +0 ring mail (-2, 42, Vaults:2) a +0 shortbow 16 arrows of frost (31, 43, Vaults:2) a +0 arbalest 21 bolts (58, 48, Vaults:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (57, 49, Vaults:2) a +0 long sword a +3 scale mail a +0 flail a +0 leather armour a +0 shortbow 11 arrows a cursed +0 leather armour (58, 49, Vaults:2) a +0 giant club a +0 giant club (57, 50, Vaults:2) a +0 giant club (59, 50, Vaults:2) a +0 halberd a +0 robe (58, 61, Vaults:2) 22 bolts Level 3 of the Vaults (0, 0, Vaults:3) a wand of draining (7) (-39, 2, Vaults:3) a +0 arbalest 12 bolts (-37, 3, Vaults:3) a bolt (-36, 4, Vaults:3) 6 bolts (16, 4, Vaults:3) a +0 scale mail a +0 scimitar (16, 5, Vaults:3) a +0 ring mail a +0 dagger a +0 buckler a +0 long sword (16, 6, Vaults:3) a +0 scale mail a +0 rapier a +0 ring mail 12 bolts a cursed -2 falchion a +2 arbalest of flaming (16, 9, Vaults:3) a +0 short sword (18, 9, Vaults:3) a +0 robe a +2 battleaxe (-11, 10, Vaults:3) a +0 shortbow 22 arrows (-32, 11, Vaults:3) a cursed -1 arbalest 14 poisoned bolts (-16, 12, Vaults:3) 12 poisoned bolts a +0 arbalest (-4, 12, Vaults:3) a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant spiked club a +0 giant club (-3, 12, Vaults:3) a +0 giant club (-4, 13, Vaults:3) a +0 robe a +0 spear (-3, 13, Vaults:3) 22 bolts of flame a +3 arbalest (-8, 14, Vaults:3) a cursed +0 scale mail a +2 war axe of chopping (-23, 15, Vaults:3) a +0 arbalest 18 bolts (-22, 15, Vaults:3) a bolt (-19, 15, Vaults:3) a bolt (-23, 16, Vaults:3) a +0 arbalest 13 bolts (-21, 16, Vaults:3) a +0 arbalest 26 bolts (-1, 25, Vaults:3) a +0 war axe a +0 arbalest 17 bolts a +0 scale mail (0, 25, Vaults:3) a +3 great mace a +0 scale mail (1, 25, Vaults:3) a bolt (2, 25, Vaults:3) a bolt (1, 36, Vaults:3) 3 large rocks (4, 37, Vaults:3) a large rock (-38, 41, Vaults:3) a scroll of summoning (-11, 41, Vaults:3) a bolt of frost (-15, 42, Vaults:3) a +0 great sword a +0 plate armour (-15, 43, Vaults:3) a bolt (-14, 43, Vaults:3) a +0 great mace a +0 ring mail a +0 arbalest 19 bolts (-13, 43, Vaults:3) a +0 arbalest of flaming a +0 arbalest 41 bolts (-12, 44, Vaults:3) a +0 arbalest of flaming 3 bolts (-11, 45, Vaults:3) a +0 mace (19, 45, Vaults:3) 14 stones (-40, 46, Vaults:3) 17 stones (-39, 49, Vaults:3) 20 arrows of frost (-39, 60, Vaults:3) a lamp of fire (-32, 60, Vaults:3) a +1 halberd of venom (-29, 60, Vaults:3) a +0 broad axe Level 4 of the Vaults (0, 0, Vaults:4) a +2 battleaxe of freezing a frost giant corpse (1, 0, Vaults:4) 13 arrows (4, 0, Vaults:4) 2 large rocks (0, 1, Vaults:4) a scroll of noise (4, 1, Vaults:4) 21 stones (53, 1, Vaults:4) a +3 great sword (-2, 2, Vaults:4) a shapeshifter corpse (54, 2, Vaults:4) a +0 dagger (unseen) (0, 3, Vaults:4) 25 gold pieces (0, 4, Vaults:4) a +2 great sword of flaming (1, 4, Vaults:4) a +0 dagger (2, 10, Vaults:4) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (1, 11, Vaults:4) a +0 giant spiked club a +0 mace a +0 ring mail an ogre corpse a human corpse (2, 11, Vaults:4) a +0 giant club a +0 giant spiked club (1, 12, Vaults:4) a +0 flail a +0 robe an ogre corpse an ogre corpse (5, 15, Vaults:4) a +0 quarterstaff of crushing a +0 robe (10, 24, Vaults:4) a +0 dagger (2, 28, Vaults:4) a +0 ring mail (1, 30, Vaults:4) a +1 falchion of protection a +0 scale mail a human corpse (skeletalised by now) (6, 32, Vaults:4) a +0 long sword (6, 33, Vaults:4) a +0 plate armour (14, 33, Vaults:4) 15 bolts of frost (12, 35, Vaults:4) a wand of frost (15) 67 poisoned needles (12, 42, Vaults:4) a +0 great mace a +0 ring mail (14, 55, Vaults:4) a +0 falchion a +0 ring mail