Clownie Level 1 of the Dungeon (0, 0, D:1) 18 stones (19, 7, D:1) a +0 halberd (40, 19, D:1) a +0 robe (-9, 21, D:1) a stone (24, 25, D:1) a +0 club (-14, 32, D:1) a +0 helmet (29, 34, D:1) 17 poisoned needles (2, 35, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 4, D:2) a stone (20, 5, D:2) a +0 dagger a stone (8, 10, D:2) a +0 short sword a stone 19 arrows (16, 10, D:2) 13 arrows (24, 13, D:2) 26 stones (-10, 17, D:2) a +0 scale mail (20, 18, D:2) a cursed +0 club (-11, 19, D:2) a +0 ring mail (31, 19, D:2) a +0 club (-6, 36, D:2) 18 stones (-9, 37, D:2) a +0 long sword (16, 38, D:2) 19 stones (23, 39, D:2) 13 sling bullets (29, 39, D:2) a +0 ring mail (9, 47, D:2) a +0 club (-15, 49, D:2) a +0 club a +0 dagger (-14, 49, D:2) a +0 club (-11, 49, D:2) a +0 club a +0 animal skin a +0 helmet (-6, 51, D:2) a +0 rapier Level 3 of the Dungeon (-33, 4, D:3) 17 stones (-11, 6, D:3) a +0 robe (11, 13, D:3) a +0 scale mail (12, 16, D:3) a +0 short sword (-13, 27, D:3) a +0 chain mail (-29, 28, D:3) a +0 club (-37, 31, D:3) a +0 robe (-10, 32, D:3) a +0 dagger (-34, 34, D:3) 24 stones Level 4 of the Dungeon [Shop] Douh's Jewellery Boutique an uncursed ring of protection from fire (250 gold) a +4 ring of protection (360 gold) the ring "Lesmer" {rPois rN+} (312 gold) [ring of positive energy] It protects you from poison. It protects you from negative energy. an uncursed ring of magical power (200 gold) the ring "Lehimef" {Ice *Contam +Fly rPois Dex-2} (285 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (-2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you fly. It causes magical contamination when unequipped. an uncursed amulet of resist mutation (400 gold) a +2 ring of intelligence (75 gold) the ring "Ivubanui" {SustAt rC+++ Int+3 Dex-4} (574 gold) [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (+3). It affects your dexterity (-4). It renders you almost immune to cold. an uncursed ring of protection from fire (250 gold) a cursed ring of teleportation (145 gold) (0, 0, D:4) 16 bolts (-30, 2, D:4) a +0 flail (-43, 12, D:4) a +0 robe (-22, 21, D:4) a +0 leather armour (-21, 26, D:4) a +0 robe (-29, 30, D:4) 15 exploding sling bullets (-1, 30, D:4) a +0 hunting sling Level 5 of the Dungeon (-26, 1, D:5) 25 arrows (-3, 4, D:5) a +0 flail (-1, 4, D:5) a +0 flail a +0 dagger a +0 robe a +0 short sword (0, 4, D:5) a +0 club (-6, 6, D:5) a +0 dagger (-23, 15, D:5) 18 stones (-14, 16, D:5) a +0 dagger a +0 leather armour (-15, 17, D:5) 6 sling bullets of frost (-34, 24, D:5) a +0 scale mail (-8, 27, D:5) a +0 dagger (-8, 28, D:5) a +0 scale mail a +0 pair of gloves (2, 36, D:5) a +0 mace Level 6 of the Dungeon [Shop] Penill's Antique Weapon Shop a +0 scimitar of freezing (72 gold) a +0 glaive (117 gold) a +2 mace of crushing (54 gold) a +0 quarterstaff (72 gold) a +0 spear (54 gold) a +4 shortbow of flaming (54 gold) a +0 shortbow (54 gold) [Shop] Davim's Distillery a potion of cure mutation (455 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) 2 potions of resistance (260 gold) a potion of berserk rage (65 gold) a potion of flight (39 gold) a potion of brilliance (52 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of might (52 gold) a potion of heal wounds (65 gold) [Shop] Ilore's Weapon Emporium a +0 flail (42 gold) a +0 rapier (48 gold) a +0 battleaxe (78 gold) 13 stones (15 gold) 7 needles of confusion (42 gold) 26 stones (31 gold) 12 arrows of frost (72 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (991 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments. a +1 trident of protection (134 gold) 20 sling bullets of frost (288 gold) a +0 dagger (24 gold) 18 stones (21 gold) a +0 club (12 gold) [Shop] Rasmon's Gadget Boutique a +3 rod of ignition (12/12) (1400 gold) a wand of frost (20) (154 gold) a phantom mirror (420 gold) a legendary deck of changes (364 gold) a sack of spiders (280 gold) a crystal ball of energy (280 gold) a sack of spiders (280 gold) a wand of hasting (2) (504 gold) a wand of flame (18) (140 gold) a lantern of shadows (280 gold) a plain deck of wonders (196 gold) a wand of flame (22) (168 gold) a wand of confusion (29) (324 gold) (0, 0, D:6) a +0 falchion (-21, 10, D:6) a potion of degeneration (-21, 12, D:6) a +0 ring mail (-20, 12, D:6) a +0 ring mail a +0 hand axe (-20, 13, D:6) a +0 hand axe (-6, 20, D:6) a +0 dagger (-2, 22, D:6) 14 stones (-46, 23, D:6) a +0 ring mail (-8, 23, D:6) a +0 quarterstaff (-52, 24, D:6) 9 stones (-47, 41, D:6) a +0 giant club (-49, 46, D:6) a +0 flail (-48, 47, D:6) a +0 flail a +0 leather armour (-39, 51, D:6) a +0 ring mail (-46, 52, D:6) a +0 hand axe a +0 chain mail (-40, 53, D:6) a +0 hand axe a +0 ring mail (-38, 53, D:6) a +0 ring mail (-42, 55, D:6) a +3 whip (-58, 56, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) a bread ration (0, 1, D:7) 23 gold pieces (-24, 11, D:7) 20 gold pieces (-6, 25, D:7) a scroll of identify (11, 26, D:7) a +0 short sword