Clownie Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a stone (8, 3, D:1) a cursed -3 short sword a +0 leather armour (33, 10, D:1) a cursed -2 club (10, 11, D:1) a +0 halberd (27, 12, D:1) a +0 dagger (3, 15, D:1) a +0 club (-8, 17, D:1) a +0 dagger (-6, 17, D:1) a +0 dagger (3, 25, D:1) a +0 dagger (29, 35, D:1) a +0 club (-5, 41, D:1) a +0 ring mail (36, 41, D:1) a +0 leather armour (2, 43, D:1) a +0 club (2, 44, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (23, 0, D:2) a +0 robe (-2, 1, D:2) a stone (-5, 3, D:2) a +0 short sword (16, 4, D:2) a +0 leather armour (-1, 7, D:2) a +0 ring mail (34, 7, D:2) a +0 dagger (41, 14, D:2) a +0 flail a +0 club a +0 spear (14, 27, D:2) 9 bolts (26, 27, D:2) a +0 club (10, 32, D:2) a +0 club (3, 35, D:2) a +0 club (15, 37, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) 6 javelins (-8, 5, D:3) a +0 club (-1, 6, D:3) 12 arrows (-27, 8, D:3) a +0 leather armour (18, 8, D:3) 12 sling bullets a +0 leather armour (-30, 11, D:3) a +0 ring mail (26, 13, D:3) a +0 hand axe of chopping (12, 17, D:3) a +0 leather armour (11, 18, D:3) a +0 whip a +0 robe (-15, 23, D:3) a +0 dagger (17, 28, D:3) a +0 club a +0 dagger a +0 robe a +0 war axe (18, 28, D:3) a +0 club (18, 29, D:3) a +0 scale mail (-2, 31, D:3) 14 stones (6, 35, D:3) a +0 club (-31, 36, D:3) a +0 club (20, 37, D:3) a +1 trident of freezing (-31, 43, D:3) a +0 club (8, 46, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (-45, 1, D:4) 12 poisoned bolts (-48, 6, D:4) 24 sling bullets (-41, 6, D:4) a +0 flail (-18, 6, D:4) a +0 whip (-17, 6, D:4) a +0 spear (-8, 6, D:4) a +0 dagger a +0 robe (-7, 6, D:4) a +0 dagger a +0 robe a +0 mace (6, 6, D:4) a +0 leather armour (-42, 7, D:4) a +0 flail (unseen) (-41, 7, D:4) a +0 spear (-42, 8, D:4) a +0 spear (-33, 9, D:4) a +0 trident (-4, 12, D:4) a +0 long sword (-42, 30, D:4) a +0 robe (-16, 37, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a +0 spear (-2, 2, D:5) a +0 buckler a +0 scale mail a +0 spear (-44, 14, D:5) an arrow (-45, 15, D:5) an arrow (-47, 16, D:5) 20 bolts (-46, 16, D:5) an arrow (-48, 17, D:5) a +0 mace (-46, 17, D:5) a +0 shortbow 8 arrows a cursed +0 falchion (-48, 19, D:5) a +0 spear of freezing (-46, 19, D:5) a cursed -1 hand axe (-5, 23, D:5) a +0 glaive a +0 chain mail (-24, 24, D:5) a +0 robe (-51, 25, D:5) a +0 shortbow 17 arrows (-49, 25, D:5) an arrow (-48, 25, D:5) an arrow (-46, 26, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 flail (-6, 2, D:6) 16 arrows (-2, 2, D:6) a tomahawk (13, 3, D:6) an uncursed amulet of warding a +0 robe a cursed +0 long sword (14, 4, D:6) a +0 robe a +2 long sword (-1, 5, D:6) a +0 giant spiked club (14, 5, D:6) a +0 robe a +0 scimitar a cursed +2 spear a +0 robe (20, 5, D:6) a +0 short sword (21, 5, D:6) a +0 short sword a +0 war axe (22, 5, D:6) a +0 mace (23, 5, D:6) a +0 mace (-6, 8, D:6) a cursed -1 club (-13, 12, D:6) a +0 short sword (1, 13, D:6) a +2 pair of gloves (-17, 16, D:6) a tomahawk (-5, 16, D:6) a +0 chain mail a +0 glaive (-3, 17, D:6) 14 arrows a +0 shortbow (-21, 23, D:6) a +0 leather armour (32, 24, D:6) 18 arrows (0, 25, D:6) a +0 short sword (0, 27, D:6) a +0 ring mail (30, 31, D:6) a +0 club (-31, 32, D:6) a +0 short sword (2, 35, D:6) 10 arrows (2, 38, D:6) a +0 chain mail (11, 40, D:6) a +0 leather armour (19, 43, D:6) the +10 war axe "Sacsuytteip" {venom, *Confuse MP+9 Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your magic capacity (+9). It may confuse you when you take damage. Level 7 of the Dungeon (21, 2, D:7) 19 stones (-33, 12, D:7) 13 stones (1, 17, D:7) a poisoned bolt (5, 17, D:7) a +0 short sword (1, 18, D:7) a poisoned bolt (2, 19, D:7) a poisoned bolt (3, 19, D:7) a bolt of frost a poisoned bolt (7, 19, D:7) a +0 whip (5, 20, D:7) a +0 halberd (6, 20, D:7) 12 poisoned bolts a +0 hand crossbow 9 bolts of frost a +0 dagger a +0 hand crossbow a +0 short sword (7, 20, D:7) a +0 club (6, 21, D:7) 4 stones a +0 club a +0 dagger a cursed -1 giant club (6, 22, D:7) a +0 club (16, 23, D:7) a cursed +0 leather armour (6, 27, D:7) a bolt of frost (7, 30, D:7) 2 javelins (6, 32, D:7) a +0 hand axe a +0 animal skin (-25, 33, D:7) a +0 giant club (-23, 37, D:7) 23 sling bullets (-8, 38, D:7) 2 tomahawks (-22, 39, D:7) a +0 giant club (-37, 42, D:7) a +0 pair of boots (5, 42, D:7) a +0 robe a +1 whip of electrocution (-22, 44, D:7) a +0 rapier (-44, 46, D:7) a +0 quarterstaff (-31, 57, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (12, 2, D:8) a +0 giant spiked club (29, 3, D:8) a +0 dagger 2 stones (27, 5, D:8) a +2 vampiric dagger 2 stones (21, 6, D:8) a +0 quarterstaff a +0 shortbow 22 arrows (27, 6, D:8) 2 stones (26, 7, D:8) a +0 short sword (28, 7, D:8) a +0 dagger 4 stones (21, 8, D:8) an arrow (21, 9, D:8) 2 arrows (-6, 10, D:8) a +0 falchion (27, 11, D:8) 2 stones (-7, 12, D:8) a +0 short sword (52, 12, D:8) a +0 long sword (-6, 14, D:8) a +0 dagger (-6, 15, D:8) a +1 mace of protection (30, 15, D:8) a +0 animal skin (40, 15, D:8) a +0 cloak a +0 short sword an uncursed amulet of inaccuracy (39, 22, D:8) 18 arrows a +0 shortbow (6, 38, D:8) a +0 giant club (7, 38, D:8) a +0 morningstar (-3, 45, D:8) 23 stones a +0 ring mail 23 exploding sling bullets a +0 quarterstaff a +0 hunting sling (34, 47, D:8) a +0 giant club (29, 48, D:8) a +0 leather armour (6, 50, D:8) 20 stones (42, 50, D:8) a cursed -3 hand axe (-6, 52, D:8) 30 stones (11, 60, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 club (-1, 1, D:9) 19 sling bullets (-29, 2, D:9) 23 stones (-29, 5, D:9) a +0 scale mail (-7, 9, D:9) a +0 battleaxe (-43, 17, D:9) a +1 dagger of protection (-41, 18, D:9) a +0 dagger a +0 robe (-41, 19, D:9) a +0 dire flail a +0 plate armour (-40, 19, D:9) a +0 dagger a +0 leather armour (-1, 20, D:9) a cursed +0 falchion a +0 leather armour (-46, 24, D:9) 6 sling bullets (-2, 24, D:9) a +4 trident of venom (-1, 24, D:9) a +0 club (0, 24, D:9) a +0 hand axe (-26, 28, D:9) a throwing net (-12, 33, D:9) a +0 leather armour (-22, 39, D:9) a +0 pair of gloves (4, 43, D:9) a +0 giant club (-33, 46, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (8, 2, D:10) a +0 giant club a +0 giant club (8, 7, D:10) 22 stones (15, 8, D:10) a +0 long sword a +0 leather armour a +0 shield (26, 13, D:10) 23 stones (-5, 15, D:10) a +0 hand axe (unseen) (3, 16, D:10) a +0 rapier (15, 23, D:10) a +0 shield (-15, 24, D:10) a +0 cloak (-19, 33, D:10) a +0 short sword (16, 34, D:10) 20 stones (-12, 36, D:10) a +0 scimitar (-6, 44, D:10) a +0 hand axe Level 11 of the Dungeon (-43, 1, D:11) 18 stones (-29, 1, D:11) a cursed +0 chain mail (-29, 11, D:11) a +0 hand axe (-47, 12, D:11) a +0 giant club (-41, 13, D:11) a +0 pair of boots (-39, 15, D:11) a +0 scythe (-35, 17, D:11) a potion of ambrosia (9, 18, D:11) a +0 leather armour (-30, 20, D:11) a cursed -1 giant club (-26, 26, D:11) a +0 robe (-44, 28, D:11) a +0 trident a +0 ring mail (-27, 34, D:11) a stone an arrow (-38, 35, D:11) a cursed -2 shortbow 11 arrows (-34, 35, D:11) an arrow a stone (-33, 35, D:11) a stone (-28, 35, D:11) a stone (-27, 35, D:11) an arrow (-38, 37, D:11) 2 arrows (-26, 37, D:11) an arrow (-18, 42, D:11) a stone (-28, 43, D:11) a +0 flail a +0 dagger (-23, 43, D:11) a stone (-21, 43, D:11) 3 stones (-20, 43, D:11) a stone (-20, 44, D:11) 2 stones Level 12 of the Dungeon (0, 0, D:12) a +0 giant club (13, 22, D:12) a scroll of noise (21, 25, D:12) 25 stones (33, 26, D:12) 24 stones (44, 26, D:12) 20 stones (26, 28, D:12) a +0 great mace Level 13 of the Dungeon (0, 0, D:13) 7 stones (4, 2, D:13) a stone (35, 4, D:13) a +0 shortbow 16 arrows (45, 8, D:13) a +0 ring mail (35, 11, D:13) 2 arrows (17, 26, D:13) 4 javelins (19, 26, D:13) 15 stones (17, 27, D:13) a crystal ball of energy (18, 27, D:13) a +0 robe (25, 27, D:13) a +0 giant club (17, 28, D:13) a +0 trident (18, 28, D:13) 13 stones Level 14 of the Dungeon (0, 0, D:14) a +2 dagger of draining a +0 robe (-46, 5, D:14) 13 stones (-44, 6, D:14) a +0 robe a +0 dagger (-20, 7, D:14) a silver bolt (-13, 8, D:14) a +0 dagger a +0 robe (-16, 9, D:14) a +0 arbalest 17 silver bolts a +0 broad axe a +0 plate armour a +0 large shield (-20, 10, D:14) a cursed +0 plate armour a +0 glaive (-37, 11, D:14) 25 stones (-22, 11, D:14) a +0 robe a cursed -1 dagger (-21, 11, D:14) an uncursed amulet of warding (-20, 11, D:14) 4 silver bolts a +0 arbalest (-13, 11, D:14) a book of Minor Magic a cursed +0 ring mail (-41, 12, D:14) an uncursed ring of stealth (-21, 17, D:14) a +0 leather armour (-26, 27, D:14) a +2 dagger of protection a +0 dagger a +0 blowgun (-24, 27, D:14) a +0 dagger a stone a +0 whip (-35, 33, D:14) a +2 battleaxe of chopping (-17, 36, D:14) a +0 battleaxe (-20, 38, D:14) 10 steel bolts (-53, 39, D:14) 29 stones (-49, 41, D:14) a +0 helmet (-41, 42, D:14) a +0 dagger (-17, 42, D:14) 5 tomahawks (-15, 42, D:14) a +0 giant spiked club (-25, 47, D:14) a +0 leather armour (-13, 50, D:14) a cursed -2 giant club (-21, 51, D:14) a wand of slowing (37) (-33, 52, D:14) 3 stones a +0 short sword (-32, 52, D:14) a +0 short sword a +0 whip (-11, 53, D:14) a +0 ring mail (-8, 53, D:14) a +3 long sword of flaming Level 15 of the Dungeon (0, 0, D:15) a +0 ring mail (-11, 1, D:15) a +0 longbow (unseen) (-9, 1, D:15) an arrow a +0 arbalest 21 bolts a scroll of blinking (-7, 2, D:15) a bolt (-5, 2, D:15) a bolt (-4, 2, D:15) a +0 giant club (unseen) (-4, 3, D:15) a bolt (-8, 5, D:15) a wand of enslavement (7) (0, 6, D:15) a +0 leather armour (-2, 12, D:15) a +0 dire flail a +0 giant spiked club (-3, 13, D:15) a +0 giant club a +0 giant club (-3, 14, D:15) 3 arrows (-6, 17, D:15) a +0 giant spiked club Level 1 of the Orcish Mines [Shop] Pibiag's Armour Emporium a +0 scale mail (52 gold) a +2 shield of protection (279 gold) a +2 ring mail of fire resistance (273 gold) a +2 plate armour of poison resistance (481 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 buckler (58 gold) (0, 0, Orc:1) a stone (-1, 1, Orc:1) a stone (-3, 3, Orc:1) a cursed -1 giant spiked club (-3, 4, Orc:1) a stone (-3, 5, Orc:1) 25 stones (-5, 6, Orc:1) 21 stones (-3, 6, Orc:1) a stone (-3, 7, Orc:1) 22 stones (-1, 7, Orc:1) a stone (-6, 8, Orc:1) 2 stones a +0 animal skin (-5, 8, Orc:1) a +0 animal skin a +0 animal skin a stone a +0 animal skin (0, 8, Orc:1) a stone (-4, 9, Orc:1) a +0 animal skin a +0 animal skin a stone (-5, 10, Orc:1) 2 stones (-3, 10, Orc:1) a stone (-2, 10, Orc:1) 2 stones (-17, 11, Orc:1) a tomahawk (-17, 12, Orc:1) a +0 hand axe (-17, 13, Orc:1) a +0 club (-16, 13, Orc:1) 2 tomahawks of dispersal a +0 club (-19, 15, Orc:1) a +0 plate armour 6 tomahawks a +0 hand axe (-30, 21, Orc:1) a +0 mace a +0 short sword 4 tomahawks a +0 ring mail (-20, 21, Orc:1) a +0 club a +0 ring mail (-31, 22, Orc:1) a +0 whip a +0 leather armour (-30, 22, Orc:1) a +0 scale mail (-29, 23, Orc:1) a +0 mace a +0 leather armour (-26, 57, Orc:1) a +0 long sword (unseen) Level 2 of the Orcish Mines [Shop] Locyimank's Jewellery Emporium an uncursed amulet of resist corrosion (280 gold) a +2 ring of evasion (140 gold) an uncursed ring of positive energy (280 gold) an uncursed amulet of warding (210 gold) the ring "Xyrath" {+/*Tele rC+ Int+2} (499 gold) [ring of teleportation] It may teleport you next to monsters, and can be evoked to randomly teleport. It affects your intelligence (+2). It protects you from cold. an uncursed ring of positive energy (280 gold) an uncursed ring of magical power (280 gold) the amulet "Ripli" {Stasis +Fly rN+} (431 gold) [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It protects you from negative energy. It lets you fly. a +2 ring of protection (140 gold) [Shop] Idiotim's Weapon Shop a +0 long sword (52 gold) 11 stones (16 gold) a +0 short sword (45 gold) a +0 halberd (60 gold) 17 poisoned sling bullets (255 gold) a +0 hand axe (45 gold) a +0 spear of flaming (111 gold) [Shop] Azizudih's Jewellery Emporium an uncursed amulet of warding (225 gold) an uncursed amulet of clarity (300 gold) the ring of Hineiror {Fire MR+ Dex-2 Stlth+} (543 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (-2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of stealth (262 gold) an uncursed ring of fire (375 gold) an uncursed amulet of regeneration (450 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of positive energy (300 gold) the amulet "Hophug" {Faith rC+} (810 gold) [amulet of faith] It allows you to gain divine favour quickly. It protects you from cold. an uncursed amulet of clarity (300 gold) an uncursed ring of flight (262 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of see invisible (225 gold) [Shop] Iriedir's Armour Shop a +0 buckler (58 gold) a +0 pair of gloves (58 gold) the +2 chain mail of Truth {Int+4} (388 gold) It affects your intelligence (+4). the cursed +1 ring mail of the Other Side {rPois rC+ MP-9} (314 gold) It protects you from cold. It protects you from poison. It affects your magic capacity (-9). It has a curse placed upon it. a cursed +0 pair of gloves (19 gold) a +0 robe (9 gold) a +1 ring mail of magic resistance (208 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +3 plate armour of poison resistance (546 gold) a +0 scale mail (52 gold) a +2 plate armour of fire resistance (520 gold) a +0 robe (9 gold) [Shop] Teenk's Gadget Shop a +0 rod of clouds (14/14) (1235 gold) a lantern of shadows (260 gold) a wand of fire (6) (260 gold) a wand of disintegration (8) (156 gold) a wand of slowing (19) (204 gold) a wand of slowing (32) (331 gold) a stone of tremors (520 gold) a plain deck of escape (182 gold) a wand of fireball (8) (312 gold) a disc of storms (260 gold) (0, 0, Orc:2) the cursed ring of Xuukonoenu {rF+ MP+9 Dex-4 Slay-3} [ring of slaying] It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It affects your magic capacity (+9). It has a curse placed upon it. (-40, 4, Orc:2) a +0 club a +0 chain mail (-34, 4, Orc:2) a +0 hand axe (-25, 12, Orc:2) a +0 giant club (-31, 16, Orc:2) a +0 leather armour (-31, 17, Orc:2) a +0 flail a +0 dagger a +0 robe (-30, 17, Orc:2) a +0 giant club a +0 dagger a cursed +0 robe a +0 mace (-29, 17, Orc:2) a +0 ring mail of poison resistance (-28, 17, Orc:2) a +0 leather armour a +0 whip (-17, 17, Orc:2) a +0 chain mail a +0 club (-8, 17, Orc:2) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (-31, 18, Orc:2) a +0 leather armour a +0 dagger (-9, 19, Orc:2) a cursed -1 club a +0 mace a +0 chain mail a +0 scimitar (-8, 19, Orc:2) a +0 ring mail a +0 whip (-7, 19, Orc:2) a +0 scale mail (-22, 20, Orc:2) a +0 dagger a +0 scale mail (-9, 20, Orc:2) a +0 club (-8, 20, Orc:2) a +0 leather armour a +0 club Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 giant club (-5, 7, Orc:3) a +0 leather armour (-28, 30, Orc:3) a +0 dagger of venom a +0 scale mail Level 4 of the Orcish Mines [Shop] Ucegepp's Gadget Shoppe a cursed +0 rod of shadows (13/13) (1170 gold) a lantern of shadows (260 gold) a lantern of shadows (260 gold) a sack of spiders (260 gold) a wand of draining (7) (143 gold) a wand of disintegration (9) (169 gold) a stone of tremors (520 gold) a legendary deck of defence (338 gold) a wand of frost (17) (123 gold) a stone of tremors (520 gold) a plain deck of destruction (182 gold) a wand of draining (10) (182 gold) a plain deck of defence (182 gold) a wand of magic darts (24) (101 gold) [Shop] Mylewow's General Store 21 stones (37 gold) a bread ration (90 gold) 22 stones (39 gold) a lamp of fire (720 gold) 18 silver bolts (194 gold) a wand of fire (6) (360 gold) [Shop] Titril's Jewellery Shop a cursed -3 ring of dexterity (24 gold) an uncursed ring of poison resistance (240 gold) a +6 ring of evasion (936 gold) an uncursed amulet of warding (180 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of faith (480 gold) an uncursed ring of sustain attributes (210 gold) an uncursed ring of magical power (240 gold) an uncursed ring of sustain attributes (210 gold) an uncursed amulet of rage (480 gold) [Shop] Eshafy's Weapon Shoppe a +0 whip (30 gold) 24 sling bullets (144 gold) a +0 battleaxe (78 gold) a +0 lajatang (180 gold) a +0 trident (42 gold) a +2 hand axe of chopping (198 gold) 24 stones (28 gold) a +0 spear (36 gold) the +5 dagger of Fatigue {pierce, rF- Int+6} (487 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It makes you vulnerable to fire. 18 stones (21 gold) a +0 morningstar (48 gold) a +3 flail of protection (254 gold) a +0 dagger (24 gold) (0, 0, Orc:4) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) the +2 ring mail "Tyaleah" {rF+ Int+4} It affects your intelligence (+4). It protects you from fire. (21, 10, Lair:1) a +0 flail (2, 13, Lair:1) a +0 short sword (21, 17, Lair:1) a +0 chain mail (-12, 18, Lair:1) an uncursed staff of wizardry (-22, 23, Lair:1) a +0 robe a +0 dagger (-5, 33, Lair:1) a -1 glaive a +0 animal skin Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (-20, 5, Lair:2) a +0 shortbow (-22, 11, Lair:2) a +0 scale mail (11, 13, Lair:2) a +0 leather armour (-40, 22, Lair:2) a +1 robe an uncursed staff of cold (17, 28, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (-34, 15, Lair:3) 16 arrows of frost (7, 24, Lair:3) a +0 dire flail (-33, 30, Lair:3) a +0 halberd (-31, 30, Lair:3) 22 stones (-17, 30, Lair:3) a +0 whip (12, 41, Lair:3) 23 arrows (-34, 48, Lair:3) 14 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of boots (-17, 17, Lair:4) a +0 ring mail (-2, 29, Lair:4) a wand of disintegration (0) (35, 32, Lair:4) a +0 morningstar (35, 34, Lair:4) 19 sling bullets (19, 35, Lair:4) a +0 hand crossbow Level 5 of the Lair of Beasts (0, 0, Lair:5) 16 arrows (5, 5, Lair:5) a +0 robe (-20, 11, Lair:5) 28 stones (-42, 15, Lair:5) a +3 shortbow (-35, 22, Lair:5) a +0 leather armour (-30, 25, Lair:5) a +3 long sword (23, 26, Lair:5) an uncursed staff of energy (-27, 30, Lair:5) a +0 bardiche (18, 32, Lair:5) 27 stones (24, 32, Lair:5) the +1 pair of boots "Dypeuge" {rF+ MR+++} It protects you from fire. It affects your resistance to hostile enchantments. (9, 38, Lair:5) 11 stones (-5, 39, Lair:5) a +0 quarterstaff Level 6 of the Lair of Beasts (12, 16, Lair:6) a scroll of torment (1, 24, Lair:6) 5 arrows (6, 24, Lair:6) a +0 arbalest (-14, 35, Lair:6) a +0 broad axe (2, 39, Lair:6) 10 stones Level 7 of the Lair of Beasts (0, 0, Lair:7) 9 stones (31, 10, Lair:7) a +0 mace (31, 16, Lair:7) 8 tomahawks Level 8 of the Lair of Beasts (-14, 2, Lair:8) 13 stones (-16, 13, Lair:8) 20 arrows (19, 23, Lair:8) 21 stones Level 1 of the Snake Pit (24, 1, Snake:1) a +0 robe (9, 17, Snake:1) a +0 dire flail (17, 20, Snake:1) a +3 hand axe (19, 36, Snake:1) a +0 halberd (17, 40, Snake:1) 4 silver tomahawks (-15, 54, Snake:1) 23 stones Level 2 of the Snake Pit (0, 0, Snake:2) 23 stones Level 3 of the Snake Pit (0, 0, Snake:3) a +3 vampiric battleaxe (1, 0, Snake:3) a +0 robe (2, 0, Snake:3) a +0 scimitar a naga corpse (2, 1, Snake:3) a +0 glaive a +0 robe (-16, 8, Snake:3) 15 stones (-32, 23, Snake:3) 15 arrows (-41, 25, Snake:3) 2 arrows 3 bolts (-44, 26, Snake:3) a bolt (-41, 26, Snake:3) 8 arrows (-17, 36, Snake:3) a bolt an arrow (-19, 37, Snake:3) 12 stones Level 6 of the Pits of Slime (0, 0, Slime:6) the cursed +0 rapier of the Thirteen Moons {flame, +Fly rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you fly. It has a curse placed upon it. (-2, 1, Slime:6) the +12 hunting sling "Biahett" {venom, rElec rC+} It poisons the ammo it fires. It protects you from cold. It insulates you from electricity. (-1, 2, Slime:6) the +1 leather armour "Tousy" {*Contam rElec MR+ Dex+9} It affects your dexterity (+9). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (6, 2, Slime:6) the ring of Daram {rC+ MP+9 Stlth+} [ring of magical power] It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. (8, 2, Slime:6) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (9, 3, Slime:6) 31 stones (7, 4, Slime:6) 25 stones (-2, 9, Slime:6) a potion of agility (7, 9, Slime:6) 19 stones (-2, 10, Slime:6) the +1 plate armour of the Snake Pit {rF- Regen+ rCorr SInv} It makes you vulnerable to fire. It lets you see invisible. It increases your rate of regeneration. It protects you from acid and corrosion. (6, 11, Slime:6) the Grimoire of Cloudy Changing Spells Type Level a - Shock Conjuration/Air 1 b - Beastly Appendage Transmutation 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Blade Hands Transmutation 5 e - Tornado Air 9