Clownie Level 1 of the Dungeon (0, 0, D:1) 30 stones (-18, 4, D:1) a +0 chain mail (-14, 4, D:1) a +0 club (-23, 6, D:1) a cursed -2 short sword 4 stones a +0 dagger (-22, 6, D:1) a +0 short sword (-16, 6, D:1) a stone (1, 7, D:1) a +0 dagger (-2, 8, D:1) a +0 club a cursed +0 club (0, 8, D:1) a +0 club (9, 14, D:1) a +0 robe (12, 16, D:1) a +0 club (-12, 19, D:1) 19 arrows (-3, 25, D:1) a cursed -2 club (-11, 29, D:1) a +0 dagger (-3, 33, D:1) a +0 club a +0 dagger (9, 33, D:1) a +0 leather armour (-8, 36, D:1) 4 tomahawks (8, 47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-46, 6, D:2) a +0 robe (-33, 9, D:2) a +0 hunting sling (-53, 12, D:2) 18 stones (-38, 12, D:2) a +0 club (0, 14, D:2) 22 stones (6, 14, D:2) a +0 dagger (11, 18, D:2) a +0 ring mail (-35, 19, D:2) a +0 ring mail (-24, 23, D:2) a +0 short sword (-36, 30, D:2) 19 bolts (-27, 35, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 2, D:3) a +0 spear a +0 leather armour (-1, 5, D:3) a +0 antimagic spear (-1, 6, D:3) a +0 whip (53, 13, D:3) a +0 dagger a +0 ring mail (-2, 17, D:3) a +0 dagger a +0 animal skin (0, 21, D:3) a +0 club a +0 hunting sling 25 stones (-1, 22, D:3) 2 stones (0, 22, D:3) a -2 blowgun (22, 22, D:3) a +0 short sword (37, 22, D:3) a +0 halberd 16 stones a +0 chain mail (38, 22, D:3) a cursed +0 club (17, 24, D:3) a +0 leather armour (59, 25, D:3) 14 sling bullets (43, 27, D:3) a wand of frost (0) (43, 28, D:3) a +0 club (45, 28, D:3) a +0 dagger (21, 32, D:3) a +2 robe of magic resistance (16, 33, D:3) a +0 ring mail (10, 37, D:3) a +0 spear (10, 46, D:3) a +0 dagger (53, 46, D:3) a +0 hunting sling (51, 47, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Myossyar's Antique Armour Shop a +0 scale mail (84 gold) a +0 robe (14 gold) a +0 cloak of magic resistance (94 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) the +9 plate armour of Siuj {Int+4} (588 gold) It affects your intelligence (+4). a +0 robe (14 gold) a +0 ring mail (84 gold) a +1 scale mail of fire resistance (84 gold) a +0 ring mail (84 gold) [Shop] Dutoif Mesko's Antique Weapon Shop a +0 lajatang (300 gold) a +0 war axe (70 gold) a +5 trident of flaming (70 gold) a +0 quarterstaff (80 gold) a +0 dagger of venom (40 gold) a +0 arbalest of freezing (90 gold) a +0 spear (60 gold) a +1 mace of holy wrath (60 gold) a cursed -2 club (20 gold) a +0 dagger (40 gold) a +0 quarterstaff (80 gold) [Shop] Pipnul's Antique Weapon Shoppe the +8 hand crossbow "Ymojo" {freeze, rPois MR+ Str-2 Dex+4} (255 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. a +0 whip (75 gold) the +7 spear of Tatov {speed, +Inv rN+} (240 gold) Attacks with this weapon are significantly faster. It protects you from negative energy. It lets you turn invisible. a +0 battleaxe (195 gold) a +1 great mace of protection (195 gold) a +0 mace (90 gold) a +3 hand crossbow of flaming (105 gold) a +0 hunting sling (45 gold) (0, 0, D:4) a +0 leather armour (41, 0, D:4) a +2 dagger (39, 5, D:4) a +0 dagger (-5, 7, D:4) a +0 dagger (29, 7, D:4) a +0 robe (42, 9, D:4) a +0 giant spiked club (-19, 16, D:4) a +0 leather armour (42, 20, D:4) a +0 halberd (32, 21, D:4) a +0 robe (42, 21, D:4) a +0 spear (4, 27, D:4) a +0 spear (5, 27, D:4) a +0 flail (4, 28, D:4) a +0 club (-24, 29, D:4) a +0 whip (42, 29, D:4) a +0 club (-24, 30, D:4) a +0 dagger a +0 dagger a +0 robe (-23, 31, D:4) a +0 mace (9, 36, D:4) a +0 chain mail (30, 41, D:4) a cursed +0 leather armour (31, 41, D:4) a +0 club (30, 42, D:4) a cursed -1 robe a +0 dagger (31, 42, D:4) a +0 mace a +0 short sword (17, 43, D:4) 18 bolts (39, 45, D:4) a cursed +0 scale mail (18, 47, D:4) a +0 leather armour a +0 hand axe (39, 47, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 14 arrows a +0 shortbow (24, 2, D:5) 16 stones (28, 2, D:5) a +0 robe a +0 dagger (29, 2, D:5) a +0 flail (-13, 7, D:5) a +0 falchion (-23, 9, D:5) a +0 arbalest (-27, 18, D:5) 3 potions of heal wounds (2, 18, D:5) a +0 cloak (25, 22, D:5) 8 bolts (21, 23, D:5) a +0 shortbow 19 arrows (11, 24, D:5) a +0 spear a +0 scale mail (2, 25, D:5) 11 poisoned arrows (11, 26, D:5) a +0 club a +0 scale mail a +0 club (11, 27, D:5) a +0 halberd (-23, 28, D:5) a +0 leather armour a +1 rapier of venom (-7, 28, D:5) a +0 dagger a cursed +0 robe (-7, 29, D:5) a +0 chain mail a +2 flail of protection (1, 29, D:5) 18 sling bullets (-1, 30, D:5) 13 bolts of flame (-5, 31, D:5) a +0 dagger a +0 robe (-27, 48, D:5) 27 stones (27, 49, D:5) a +2 robe of resistance a +0 dagger (27, 50, D:5) a +2 short sword of speed (31, 54, D:5) the +4 war axe of Abomination {vamp, rN+ Int+5} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+5). It protects you from negative energy. Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (45, 6, D:6) a +0 leather armour (33, 14, D:6) 17 sling bullets (50, 22, D:6) a +0 robe (32, 35, D:6) 8 stones (49, 36, D:6) a +0 robe (37, 39, D:6) a +0 shortbow 11 arrows (43, 45, D:6) a +0 robe Level 7 of the Dungeon [Shop] Sesommy's General Store 12 stones (19 gold) a scroll of blinking (120 gold) a scroll of vulnerability (120 gold) 13 stones (20 gold) 26 arrows (83 gold) a bread ration (80 gold) 12 bolts of penetration (115 gold) a +0 scale mail (64 gold) (14, 8, D:7) a +0 long sword (3, 10, D:7) a +0 great sword (16, 10, D:7) a +0 scale mail (-9, 11, D:7) 11 arrows (-7, 11, D:7) a +0 spear (-6, 12, D:7) a +0 flail (-5, 12, D:7) a +0 club (3, 12, D:7) a +0 giant spiked club (4, 13, D:7) a potion of poison (17, 13, D:7) a +0 leather armour (15, 14, D:7) a cursed +0 plate armour (27, 14, D:7) a +0 centaur barding (38, 23, D:7) a +0 giant club (34, 27, D:7) a +0 dagger a +0 robe (36, 27, D:7) a +0 robe (18, 30, D:7) 4 stones (20, 32, D:7) a +0 short sword a +0 robe (25, 32, D:7) a cursed +1 war axe a cursed +0 robe (20, 33, D:7) a +0 spear a +0 robe (40, 33, D:7) a +0 mace a +0 plate armour (20, 34, D:7) a +0 dire flail a +0 robe (21, 34, D:7) a cursed +0 dire flail a +0 robe (40, 36, D:7) a +0 club (18, 40, D:7) a potion of poison Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 0, D:8) 5 stones (2, 0, D:8) a +0 short sword (-31, 3, D:8) a +0 hunting sling (-52, 6, D:8) a +0 dagger a +0 robe (-47, 17, D:8) 15 arrows (-26, 24, D:8) 28 stones (-27, 25, D:8) a +0 cloak (-14, 28, D:8) 11 stones (-27, 31, D:8) a +0 leather armour (-14, 38, D:8) 27 stones (-6, 44, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +1 short sword of holy wrath (-46, 1, D:9) a +0 helmet (-3, 12, D:9) a +0 hand axe (-16, 15, D:9) a potion of heal wounds (-14, 20, D:9) a +0 spear (-4, 20, D:9) a +0 morningstar a +0 scale mail (-6, 21, D:9) a +0 falchion a +0 leather armour (-5, 21, D:9) a +0 scimitar a +0 chain mail (-4, 21, D:9) a +0 flail a +0 leather armour (-18, 25, D:9) a +0 giant spiked club (-20, 28, D:9) a +0 great sword (-26, 29, D:9) a potion of poison (-48, 32, D:9) a giant frog corpse (skeletalised by now) (-40, 35, D:9) a +0 flail of protection (-7, 35, D:9) 16 bolts of penetration Level 10 of the Dungeon (0, 0, D:10) a crocodile corpse (-10, 5, D:10) a +0 leather armour (-2, 7, D:10) 15 stones (5, 11, D:10) a +0 scale mail (14, 17, D:10) a +0 pair of gloves (19, 35, D:10) 20 arrows (18, 38, D:10) a cursed -1 shortbow 13 arrows of flame the Ecumenical Temple