Clownie Level 1 of the Dungeon (0, 0, D:1) a +0 club (-2, 2, D:1) a +0 club (-10, 7, D:1) 18 poisoned needles (21, 12, D:1) a +0 dagger (-22, 13, D:1) a cursed -3 whip (-12, 13, D:1) 22 stones (-8, 14, D:1) a +0 club (12, 24, D:1) a cursed -3 dagger (8, 26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-12, 7, D:2) a +0 leather armour (9, 8, D:2) a +0 leather armour (-8, 10, D:2) 22 stones (25, 13, D:2) a +0 club (-26, 17, D:2) 12 poisoned needles (-20, 17, D:2) 21 arrows (-36, 31, D:2) a +0 spear (-21, 36, D:2) 21 sling bullets (15, 47, D:2) a +0 club (-8, 55, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) 21 sling bullets (-36, 1, D:3) an uncursed ring of poison resistance (4, 1, D:3) a +0 club (-13, 5, D:3) 14 arrows of flame (-22, 8, D:3) a +0 mace (-27, 16, D:3) a +0 whip (8, 16, D:3) a +1 hunting sling of evasion (-21, 35, D:3) a +0 club (-22, 36, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) the +4 rapier of Luif {pierce, *Corrode +Rage rN++} It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It lets you go berserk. It may corrode your equipment when you take damage. (39, 0, D:4) a +0 flail (16, 2, D:4) a +0 spear (-12, 4, D:4) 24 stones (30, 7, D:4) a +0 quarterstaff (8, 8, D:4) a +0 mace (18, 12, D:4) a +0 dagger a +0 robe (3, 13, D:4) a +0 quarterstaff (20, 13, D:4) a +0 ring mail a +0 club a +0 ring mail (35, 20, D:4) a +0 flail (2, 23, D:4) a +0 mace (38, 24, D:4) a +0 hand axe (-8, 30, D:4) a quokka skeleton (19, 33, D:4) 25 stones