Dungeon Crawl Stone Soup version 0.17.1-3-g152610e (webtiles) character file. 81351 Clownie the Phalangite (level 15, -7/129 HPs) Began as a Merfolk Enchanter on Mar 11, 2016. Was an Elder of Yredelemnul. Mangled by a phantasmal warrior (9 damage) ... created by the player character ... on level 1 of the Elven Halls. The game lasted 01:01:33 (29546 turns). Clownie the Phalangite (Merfolk Enchanter) Turns: 29546, Time: 01:01:34 Health: -7/129 AC: 12 Str: 13 XL: 15 Next: 70% Magic: 0/24 EV: 22 Int: 16 God: Yredelemnul [****..] Gold: 553 SH: 6 Dex: 16 Spells: 1 memorised, 17 levels left rFire + . . SeeInvis . b - +5 lightning rod (4/17) rCold + + + Clarity + H - +4 leather armour "Posche Jeofu" {rC+ rCorr Int+3} rNeg + . . SustAt . K - +0 buckler rPois + Gourm . c - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} rElec + Spirit + J - +1 cloak {rC+} rCorr + Warding . w - +0 pair of gloves rMut + Stasis . l - +2 pair of boots MR ++... m - amulet of guardian spirit Stlth ++........ V - +3 ring of evasion O - +2 ring of protection @: very slightly contaminated, very resistant to hostile enchantments, unstealthy A: change form in water, swift swim, molten scales 1, clarity, deformed body, dopey 1, robust 1 a: Recall Undead Slaves, Injury Mirror, Animate Dead, Drain Life, Renounce Religion You were on level 1 of the Elven Halls. You worshipped Yredelemnul. Yredelemnul was greatly pleased with you. You were very hungry. You visited 3 branches of the dungeon, and saw 20 of its levels. You also visited: Ossuary, Bailey and Ice Cave. You collected 2430 gold pieces. You spent 1877 gold pieces at shops. Inventory: Hand Weapons a - a +1 trident of freezing Z - the +4 blowgun of Kurafory {evade, rElec Dex-2 Stlth+} (You found it on level 11 of the Dungeon) It affects your evasion (+5 to EV). It affects your dexterity (-2). It insulates you from electricity. It makes you more stealthy. Missiles i - 64 poisoned needles u - 3 needles of paralysis L - 11 throwing nets (quivered) Y - 11 curare-tipped needles Armour c - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (You bought it in a shop on level 7 of the Dungeon) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. l - a +2 pair of boots (worn) w - a +0 pair of gloves (worn) H - the +4 leather armour "Posche Jeofu" (worn) {rC+ rCorr Int+3} (You bought it in a shop on level 7 of the Dungeon) It affects your intelligence (+3). It protects you from cold. It protects you from acid and corrosion. J - a +1 cloak of cold resistance (worn) K - a +0 buckler (worn) Rods b - a +5 lightning rod (4/17) (weapon) (You found it on level 7 of the Dungeon) U - a +1 rod of the swarm (9/9) (You found it on level 10 of the Dungeon) Jewellery m - an amulet of guardian spirit (around neck) y - an uncursed amulet of resist corrosion O - a +2 ring of protection (left hand) V - a +3 ring of evasion (right hand) Wands e - a wand of confusion (2) o - a wand of disintegration (3) t - a wand of digging (8) S - a wand of fireball (1) Scrolls d - 7 scrolls of fear j - 8 scrolls of fog k - 4 scrolls of enchant weapon p - a scroll of identify v - a scroll of enchant armour x - 3 scrolls of teleportation G - 3 scrolls of silence I - 5 scrolls of remove curse N - 6 scrolls of immolation P - 3 scrolls of amnesia R - a scroll of holy word Potions g - 3 potions of might n - a potion of agility q - a potion of haste z - 7 potions of curing A - 3 potions of brilliance B - 3 potions of degeneration C - 2 potions of berserk rage D - 3 potions of invisibility {unknown} F - a potion of flight X - a potion of cancellation {unknown} Miscellaneous T - a fan of gales (inert) W - a plain deck of defence {drawn: 2} Comestibles f - 7 bread rations h - 5 slices of pizza r - 11 meat rations E - 8 fruits Skills: - Level 11.0 Fighting Level 1.2 Short Blades - Level 21.2 Polearms - Level 11.0 Dodging - Level 3.2 Stealth + Level 7.3 Shields - Level 2.0 Spellcasting - Level 3.0 Hexes - Level 13.0 Invocations - Level 11.0 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:7 Lair (0/8) D:8 Orc (4/4) D:9 Elf (1/3) Orc:4 Vaults (0/5) D:13 Depths (0/5) D:15 Altars: Cheibriados Dithmenos Elyvilon Makhleb Nemelex Xobeh Xom Yredelemnul The Shining One Beogh Shops: D:7 [ D:10 * Orc:2 ! Orc:4 }*:[} Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are partially covered in molten scales (AC +1). You possess an exceptional clarity of mind. Armour fits poorly on your strangely shaped body. You are dopey. (Int -2) You are robust (+10% HP). Message History The redback is engulfed in roaring flames. A deep elf fighter comes into view. It is wielding a long sword of holy wrath. Read which item? (? for menu, Esc to quit) Okay, then. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - phantasmal warrior Aim: a phantasmal warrior (severely damaged) The lightning misses the phantasmal warrior. The lightning hits the deep elf summoner. The deep elf summoner is moderately wounded. The deep elf fighter shouts! The battlesphere is engulfed in roaring flames. The deep elf fighter mumbles some strange words. The deep elf fighter seems to speed up. The redback misses you. The redback is engulfed in roaring flames. You block the deep elf knight's attack. The hell rat closely misses you. The deep elf mage hits you with a long sword. The phantasmal warrior hits you! You die... Your body rises from the dead as a mindless zombie. #. ..# #.# ##..## #.. #..##)...##.s #)%.)%.))..## #§...§r§....##. #.§)§§§e....'e. #))rss§e%..# #.*esWss..# ##