Clowwww Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 15, D:1) a cursed -1 club (24, 1, D:1) a +1 scale mail of fire resistance (26, 40, D:1) a stone (28, 41, D:1) 3 stones (52, -6, D:1) 18 sling bullets Level 2 of the Dungeon (0, 0, D:2) 25 arrows (9, 9, D:2) a +0 club (13, 2, D:2) 15 stones (46, 39, D:2) a +0 robe (52, 27, D:2) a +0 short sword (54, 18, D:2) a +0 club (57, 32, D:2) 8 poisoned darts (60, 7, D:2) a +0 club (65, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 27, D:3) a +0 short sword (1, -3, D:3) a +0 war axe a +0 leather armour (13, 38, D:3) a +0 dagger (14, 45, D:3) a +0 short sword (20, 5, D:3) a +0 club (27, 10, D:3) 9 stones (28, 25, D:3) 13 stones (34, 33, D:3) a stone (36, 33, D:3) a +0 dagger (37, 4, D:3) a stone (37, 5, D:3) a stone (38, 9, D:3) a cursed +0 club (39, 11, D:3) a +2 dagger of venom a +0 robe (45, 25, D:3) a +0 leather armour (47, 5, D:3) a +0 club (53, 10, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 falchion a cursed -1 leather armour (0, 1, D:4) a cursed -1 club a +0 flail a +2 vorpal mace a +0 leather armour (6, -11, D:4) 15 stones (8, -13, D:4) 8 arrows (8, 27, D:4) the +0 ring mail of Ornamental Brilliance {Int+4} It affects your intelligence (+4). (11, 1, D:4) 6 poisoned darts (18, -26, D:4) a +0 robe (18, -20, D:4) a +0 giant club (20, -9, D:4) 26 sling bullets (30, 9, D:4) a cursed +0 leather armour (30, 20, D:4) a book of Necromancy (32, 19, D:4) a +0 dire flail (38, 15, D:4) a +0 long sword (45, 28, D:4) 17 sling bullets (49, -17, D:4) 26 bolts (50, 17, D:4) the +8 rapier of the Inquisitive Lies {pain, Fragile +Blink rF++ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from fire. It lets you blink. It will be destroyed if unequipped. It makes you more stealthy. Trog disapproves of the use of such an item. (50, 24, D:4) a +0 robe (51, -12, D:4) a +0 giant club (51, 4, D:4) a +0 kite shield (51, 23, D:4) a +0 hunting sling (53, 1, D:4) 19 bolts (55, -20, D:4) a +0 dagger a +0 robe (56, -20, D:4) a +0 club (56, -19, D:4) a +0 dagger a +0 robe (66, 33, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (12, -6, D:5) 13 arrows (12, 3, D:5) 22 sling bullets (15, 3, D:5) a +0 hand axe (16, 10, D:5) a scarf of harm (26, 3, D:5) a +0 scale mail (26, 19, D:5) a +0 helmet (32, 5, D:5) 8 bolts (33, 2, D:5) a scroll of random uselessness (34, 2, D:5) a +0 pair of gloves (46, -4, D:5) 13 stones (48, -2, D:5) a +0 robe (52, 21, D:5) 2 scrolls of amnesia Level 6 of the Dungeon (0, 0, D:6) a cursed +0 ring mail (0, 4, D:6) a +2 vampiric trident (3, 0, D:6) 26 sling bullets (5, -3, D:6) a +0 giant club (10, 10, D:6) a +0 robe (15, 7, D:6) the +4 mace of Bread {drain, rF- rN+ MR+} A truly terrible weapon, it drains the life of those it strikes. It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. (21, -26, D:6) 18 arrows (21, -9, D:6) a +0 spear (24, -21, D:6) a cursed -1 spear (26, -16, D:6) a cursed -1 whip (27, -15, D:6) a +0 flail (28, -15, D:6) a +0 whip (29, 2, D:6) 12 gold pieces (29, 3, D:6) 10 gold pieces (29, 4, D:6) 7 gold pieces (29, 5, D:6) 14 gold pieces (29, 6, D:6) 18 gold pieces (54, 0, D:6) a scroll of random uselessness (68, 15, D:6) 13 poisoned darts (68, 26, D:6) the +5 trident "Ydoy" {pain, rPois Str+4 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your dexterity (+4). It protects you from poison. Trog disapproves of the use of such an item. Level 7 of the Dungeon (0, 0, D:7) a quokka corpse the Ecumenical Temple