Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3521611028923951323 120 Clowwww the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Dec 8, 2024. Slain by Terence ... wielding a +1 hand axe of electrocution (15 damage) ... on level 3 of the Dungeon. The game lasted 00:04:46 (1476 turns). Clowwww the Conjurer (Deep Elf Conjurer) Turns: 1476, Time: 00:04:47 Health: -3/24 AC: 4 Str: 4 XL: 4 Next: 75% Magic: 5/12 EV: 11 Int: 25 God: Gold: 131 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +1 helmet {SInv} rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 131 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 helmet of see invisible (worn) Potions b - a potion of magic e - a potion of berserk rage f - a potion of curing {unknown} Skills: + Level 2.7 Dodging + Level 3.3 Stealth + Level 4.0 Spellcasting + Level 5.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Lesser Beckoning Tloc 10% N/A 14% 2 Fugue of the Fallen Necr 5% N/A 26% 3 Maxwell's Portable Pile Tloc 5% (3-9)d3 26% 3 Teleport Other Tloc 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Anguish Hex/Necr 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History a +0 club; a +0 robe; the human corpse of Jessica Terence and a quokka come into view. Terence is wielding a +1 hand axe of electrocution. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 hand axe of electrocution and wearing a +0 scale mail (asleep, 100% to hit) The searing ray hits Terence. Terence is lightly wounded. Terence shouts! (Press . to maintain the ray.) Terence screams, "I'm retired! Go away!" The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is moderately wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka, p - Terence Aim: a quokka (73% to hit) The searing ray hits Terence! Terence is almost dead. The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) The searing ray misses Terence. Terence hits you with a +1 hand axe of electrocution! The searing ray hits Terence but does no damage. Terence is almost dead. Terence completely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +1 hand axe of electrocution. You are electrocuted! Ouch! That really hurt! You die... Terence says, "And stay out!" ########.# #....# #........##########.#### #.#####.......)....<# #................[# #.####.#########..# .....#.#### #..# ..........)# #..# .#.#....##.# #..# #..####@# #..# #.. #@# #..# #.. #†....... .. ..######. ... ##.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures A bombardier beetle (D:3) Jessica (D:3) An adder (D:2) 2 dart slugs (D:2) 4 ribbon worms (D:2) A bat (D:1) 4 endoplasms 3 giant cockroaches A goblin (D:2) 4 hobgoblins A kobold (D:2) 3 quokkas 5 ball pythons 2 frilled lizards (D:2) 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 156 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 200 | D:1 | You fall into a shaft and drop 1 floor! 244 | D:2 | Learned a level 2 spell: Searing Ray 300 | D:2 | Found Zempib's Jewellery Shop. 319 | D:2 | Reached skill level 5 in Conjurations 602 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 789 | D:2 | Found a faded altar of an unknown god. 1332 | D:3 | Reached XP level 4. HP: 24/24 MP: 1/11 1338 | D:3 | Learned a level 4 spell: Fulminant Prism 1454 | D:3 | Noticed Jessica 1455 | D:3 | Killed Jessica 1468 | D:3 | Noticed Terence 1476 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_rooms D:2: layout_loops_ring, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_corridor_2, aquarium_window_fake, aquarium_window_fake, aquarium_window_1, aquarium_view_2b, aquarium_balcony_5a, shapermc_ecumenical_altar_flowoftime, serial_shops, shop_coins, minivault_23, dk_noncrumbling_3 D:3: layout_loops_ring, nicolae_concentric_dashed_squares_wild, uniq_jessica, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Stealth | 3 | 3.3 Spellcasting | 4 | 4.0 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | || 72 Searing Ray | 5 | 3 || 8 Use: Scroll | 2 | || 2 Armour: Robe | 3 | 2 || 5 Dodge: Dodged | 6 | 1 || 7