Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7145983311285868099 597 Clowwww the Conjurer (level 7, 46/46 HPs) Began as a Demonspawn Conjurer on Dec 14, 2024. Quit the game on level 5 of the Dungeon. The game lasted 00:12:00 (4805 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 4805, Time: 00:12:01 Health: 46/46 AC: 4 Str: 8 XL: 7 Next: 17% Magic: 9/14 EV: 11 Int: 20 God: Gold: 280 SH: 0 Dex: 11 Spells: 5/16 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . o - +2 robe {Will+} rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ++... (no amulet) Stlth ++ m - ring of see invisible HPRegen 0.27/turn r - ring of willpower MPRegen 0.14/turn %: no passive effects @: no status effects A: horns 1, demonic guardian 1, spiny 2 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 280 gold pieces. Inventory: Missiles k - a throwing net Armour o - a +2 robe of willpower (worn) Jewellery h - a +6 ring of strength m - a ring of see invisible (left hand) n - a ring of flight p - a ring of protection from fire r - a ring of willpower (right hand) Scrolls c - 3 scrolls of teleportation e - 3 scrolls of enchant weapon g - 2 scrolls of enchant armour i - 3 scrolls of blinking l - 2 scrolls of fog t - a scroll of identify Potions a - a potion of enlightenment {unknown} b - 3 potions of magic d - 2 potions of haste f - a potion of brilliance {unknown} j - 3 potions of curing q - a potion of attraction {unknown} s - 3 potions of might {unknown} Skills: + Level 2.1 Dodging + Level 3.1 Stealth + Level 5.0 Spellcasting + Level 6.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 30% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 34% 3d9 10% 3 Sandblast Erth 10% 2d5 12% 1 Soul Splinter Necr 20% N/A 12% 1 Passwall Erth 5% N/A 34% 3 Summon Ice Beast Ice/Summ 5% N/A 34% 3 Vampiric Draining Necr 5% 2d6 34% 3 Martyr's Knell Necr/Summ 5% N/A 75% 4 Curse of Agony Necr 5% N/A 97% 5 Summon Mana Viper Hex/Summ 5% N/A 97% 5 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Monstrous Menagerie Summ 2% N/A 100% 7 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Shops: D:2 * D:4 * Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. A weak demonic guardian rushes to your aid. You are mostly covered in sharp spines. Message History There is a stone staircase leading down here. You hit the sleepcap but do no damage. You headbutt the sleepcap. The sleepcap is almost destroyed. The sleepcap is struck by your spines. You destroy the sleepcap! Your Stealth skill increases to level 3! You hear the rusting of a very distant drain. You hear the rusting of a very distant drain. An ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (asleep, 100% to hit) The magic dart hits the ogre! The ogre is moderately wounded. The ogre shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 100% to hit) The magic dart hits the ogre. The ogre is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The searing ray hits the ogre! You kill the ogre! Your Spellcasting skill increases to level 5! You have reached level 7! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You now have 280 gold pieces (gained 11). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .............# ........#....# ........#....##### .................# .....#...........# #..............# ##..........## .#...)........# .......@......## .........#..#..# .........#....### .........<..>...## .........#.#.....## ....##..####......### ....#....##..[...#..# ....................# ..................### There were no monsters in sight! Vanquished Creatures An ogre (D:5) 2 phantoms (D:5) 2 hounds A sleepcap (D:5) A jelly (D:4) Jessica (D:3) 3 iguanas An orc wizard (D:4) 3 adders A ribbon worm (D:4) A dart slug (D:1) 5 orcs 5 ball pythons 7 endoplasms 4 giant cockroaches 7 goblins 6 hobgoblins 6 jackals (D:3) 4 quokkas 5 bats 4 frilled lizards 7 kobolds 5 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 329 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 329 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 391 | D:1 | Learned a level 2 spell: Searing Ray 1015 | D:2 | Gained mutation: You are mostly covered in sharp spines. | [demonic ancestry] 1015 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 1500 | D:2 | Reached skill level 5 in Conjurations 1574 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 1697 | D:2 | Found Vatwugai's Assorted Antiques. 2410 | D:3 | Learned a level 4 spell: Fulminant Prism 2618 | D:3 | Found an opulent altar of Gozag. 2934 | D:3 | Noticed Jessica 2941 | D:3 | Killed Jessica 3111 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 3111 | D:3 | Reached XP level 5. HP: 35/35 MP: 6/10 3527 | D:3 | You are sucked into a shaft and drop 1 floor! 3952 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4021 | D:4 | Found Ybinysm's Assorted Antiques. 4268 | D:4 | Reached XP level 6. HP: 38/41 MP: 5/12 4529 | D:5 | Entered Level 5 of the Dungeon 4664 | D:5 | Reached skill level 6 in Conjurations 4797 | D:5 | Reached skill level 5 in Spellcasting 4797 | D:5 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 4797 | D:5 | Reached XP level 7. HP: 46/46 MP: 8/14 4805 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, chequers_jeans D:2: layout_loops_corners, serial_shops, shop D:3: minmay_spotlight, layout_basic, mainiacjoe_overflow_paths, uniq_jessica D:4: layout_rooms, overflow_temple_1_default, serial_shops, shop D:5: layout_cave_pools, mainiacjoe_sewer_entry_somewhere_in_here_2, minivault_24, nicolae_zen_rock_garden, uniq_duvessa Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 | 3.1 Conjurations | 5 6 | 6.3 Spellcasting | 3 4 5 | 5.0 Dodging | 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | 1 | || 11 Headbutt | | 1 | || 1 Cast: Magic Dart | 58 | 78 | || 136 Searing Ray | 1 | 20 | || 21 Use: Scroll | 4 | 6 | || 10 Armour: Robe | 7 | 13 | || 20 Dodge: Dodged | 12 | 13 | || 25