Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13960983384600672275 142 Clowwww the Conjurer (level 5, 19/35 HPs) Began as a Demonspawn Conjurer on Dec 14, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:06:53 (2212 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 2212, Time: 00:06:54 Health: 19/35 AC: 2 Str: 7 XL: 5 Next: 4% Magic: 3/9 EV: 11 Int: 21 God: Gold: 76 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: demonic guardian 1, magic regeneration, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery j - a ring of positive energy m - a ring of wizardry Wands k - a wand of flame (29) Scrolls i - 2 scrolls of teleportation {unknown} l - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of resistance d - 4 potions of enlightenment e - a potion of degeneration {unknown} f - 2 potions of might {unknown} g - a potion of experience {unknown} h - a potion of haste {unknown} Skills: + Level 3.0 Dodging - Level 2.0 Stealth * Level 3.1 Spellcasting * Level 4.8 Conjurations + Level 0.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 41% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate magic rapidly. You have a small tail. Message History The orc shouts! (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! Things that are here: a +0 club; an orc corpse An orc wizard comes into view. It is wielding a +0 dagger of protection. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger of protection and wearing a +0 robe (wandering, hasn't noticed you, 72% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard casts a spell at you. The puff of flame hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger of protection and wearing a +0 robe (moderately wounded, 72% to hit) The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc wizard points at you and mumbles some strange words. The magic dart hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger of protection and wearing a +0 robe (heavily wounded, 72% to hit) The searing ray hits the orc wizard. The orc wizard is almost dead. (Press . to maintain the ray.) The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Autopickup is now on. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##....####.####### ##........#.##..... #......##.#.##.#### #..>...##.#.##.#### ####.#...........<)..# #.......#########.##.# #.##.##.# #.##.# ##.##)##.# #..... #.....@#.. #.##.# #...###.#... #.##.# #.###.......%... #.##.# #.##.#.......# #....# # #.#..{....# #..### #.#.......# #..... ..# ......# ##.### ### #.##.# #.# #..#$# #.# There were no monsters in sight! Vanquished Creatures 2 orc wizards 2 adders A dart slug (D:2) A ribbon worm (D:2) 5 orcs 4 ball pythons An endoplasm (D:2) A giant cockroach (D:1) 3 goblins A hobgoblin (D:2) 2 kobolds (D:2) 4 bats A frilled lizard (D:1) 4 rats 32 creatures vanquished. Vanquished Creatures (collateral kills) An orc priest (D:2) 2 ribbon worms (D:2) A rat (D:2) 4 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 293 | D:1 | Found a faded altar of an unknown god. 387 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 387 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1154 | D:2 | Gained mutation: You have a small tail. [demonic ancestry] 1154 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1552 | D:2 | Learned a level 2 spell: Searing Ray 1759 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/8 1986 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2159 | D:3 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2159 | D:3 | Reached XP level 5. HP: 35/35 MP: 4/9 2212 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, chequers_ecumenical_altar_island D:2: layout_loops_ring, hangedman_feature_mirror D:3: layout_loops_cross, mainiacjoe_overflow_chevrons, mainiacjoe_overflow_large_starburst, minivault_11 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 3 | 3.0 Stealth | 2 | 2.0 Spellcasting | 3 | 3.1 Conjurations | | 4.8 Translocations | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 28 | 2 || 30 Tailslap | 7 | || 7 Cast: Magic Dart | 69 | || 69 Searing Ray | 1 | 10 || 11 Use: Scroll | 4 | || 4 Armour: Robe | 27 | 9 || 36 Dodge: Dodged | 19 | 3 || 22