Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11224840853381602459 75 Clowwww the Conjurer (level 4, 2/30 HPs) Began as a Demonspawn Conjurer on Dec 15, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:03:27 (2622 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 2622, Time: 00:03:28 Health: 2/30 AC: 2 Str: 8 XL: 4 Next: 11% Magic: 2/8 EV: 11 Int: 20 God: Gold: 92 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: foul stench 1, sturdy frame 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} f - 2 scrolls of fog {unknown} g - a scroll of noise {unknown} j - a scroll of blinking {unknown} Potions c - a potion of haste {unknown} d - a potion of heal wounds {unknown} h - a potion of degeneration {unknown} i - 2 potions of resistance {unknown} Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 2.7 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Your movements are slightly less encumbered by armour. (ER -2) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the kobold! You kill the kobold! The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The searing ray misses the gnoll. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. There is a large open door here. You see here 4 stones. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. Magic courses through your body. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #######...######.### #### #>...............###### #... #####......###.#......# #... #######.#.##+###.######.#### #... ........#.#....#.# #....###... ######).#.#....#.######.......... #..#.#....#g).............## #..#.##.###...............# ######..#.##.###@.......###'#### ..).....#...............# #.# ######.#####.############ #.## #........# ######..#### ########## ............. ..#.......... #.####.#### # #.# # #.. # You could see a gnoll. Vanquished Creatures 2 adders A gnoll (D:3) A ribbon worm (D:2) 3 endoplasms (D:2) 3 giant cockroaches 4 goblins 3 hobgoblins 2 jackals (D:3) 2 quokkas 3 ball pythons 4 bats 10 kobolds 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 225 | D:1 | Found Zeoj's Book Boutique. 522 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 522 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1088 | D:2 | Learned a level 2 spell: Searing Ray 1378 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1988 | D:2 | Found a faded altar of an unknown god. 2621 | D:3 | HP: 1/24 [gnoll/+0 spear (7)] 2622 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2622 | D:3 | Reached XP level 4. HP: 2/30 MP: 2/8 2622 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, serial_shops, shop D:2: layout_basic, basic_ecumenical_altar, kennysheep_generic_room_6 D:3: minmay_goblin_kobold_castle, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.6 Dodging | 2 | 2.4 Spellcasting | | 2.7 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 29 | || 29 Cast: Magic Dart | 70 | || 70 Searing Ray | 4 | || 4 Use: Potion | 1 | || 1 Armour: Robe | 20 | || 20 Dodge: Dodged | 21 | || 21