Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16560660271865841384 35 Clowwww the Conjurer (level 3, 6/24 HPs) Began as a Demonspawn Conjurer on Dec 15, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:23 (1198 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 1198, Time: 00:01:23 Health: 6/24 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 0/6 EV: 11 Int: 20 God: Gold: 99 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mildly poisoned (6 -> 4) A: horns 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of ice g - a ring of willpower (left hand) Scrolls e - a scroll of summoning {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} f - a potion of might {unknown} h - 2 potions of curing {unknown} Skills: + Level 2.2 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your touch may inflict minor irresistible damage on your foes. Message History You now have 99 gold pieces (gained 9). An adder comes into view. Found a stone staircase leading up. The adder hisses angrily. The adder moves out of view. An adder is nearby! The magic dart hits the adder but does no damage. The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the adder. The adder is moderately wounded. The adder bites you but does no damage. The magic dart hits the adder. The adder is severely wounded. The adder bites you. An adder is nearby! The magic dart hits the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You are out of magic! You miss the adder. The adder is almost dead. You feel sick. The adder bites you. x2 You closely miss the adder. Your headbutt misses the adder. The adder is almost dead. You feel sick. The adder bites you. You barely miss the adder. The adder is almost dead. You feel sick. The adder barely misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..######### #.......<.## ..........## .............. .. ............. #... ..... ..... ### #..##?.####..... ..# #...@.........( ..######## ####............ #........##................ #.######.............(..... #.## #........).......... #..#####................... ....#...................... ......##................... ..#....................#.## There were no monsters in sight! Vanquished Creatures An adder (D:2) 4 ball pythons 3 bats An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:2) 5 frilled lizards (D:1) A kobold (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 286 | D:1 | Discovered your monstrous ancestry. 286 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 286 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 454 | D:1 | Learned a level 2 spell: Searing Ray 1198 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 1198 | D:2 | Reached XP level 3. HP: 6/24 MP: 0/6 1198 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_loops_ring, nrook_campfire D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | 2 | 2.2 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 48 Armour: Robe || 9 Dodge: Dodged || 7