Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15888571593017935642 156 Clowwww the Conjurer (level 5, 24/35 HPs) Began as a Demonspawn Conjurer on Dec 16, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:05:27 (2950 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 2950, Time: 00:05:28 Health: 24/35 AC: 5 Str: 7 XL: 5 Next: 15% Magic: 0/9 EV: 11 Int: 27 God: Gold: 85 SH: 0 Dex: 11 Spells: 3/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ m - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: icy blue scales 1, foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Jewellery m - a +6 ring of intelligence (left hand) o - a ring of see invisible Scrolls c - a scroll of brand weapon {unknown} f - 3 scrolls of enchant weapon {unknown} g - a scroll of immolation {unknown} h - 2 scrolls of fog {unknown} i - 4 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} n - a scroll of blinking {unknown} p - a scroll of vulnerability {unknown} q - a scroll of enchant armour {unknown} Potions b - a potion of magic d - 3 potions of curing {unknown} e - 2 potions of degeneration {unknown} l - a potion of brilliance {unknown} Skills: * Level 2.8 Dodging + Level 2.8 Stealth * Level 3.0 Spellcasting * Level 4.7 Conjurations + Level 0.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 4% N/A 26% 3 Ozocubu's Armour Ice 4% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) You may rarely emit foul miasma when damaged in melee. Message History You see here 7 stones. There is an open door here. You see here a rat corpse. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (moderately wounded, 100% to hit) The magic dart hits the bombardier beetle. The bombardier beetle is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle but does no damage. The bombardier beetle is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetle Aim: a bombardier beetle (heavily wounded, 100% to hit) The magic dart hits the bombardier beetle! The bombardier beetle is almost dead. There is an open door here. You see here a rat corpse. You hit the bombardier beetle. You kill the bombardier beetle! Your Spellcasting skill increases to level 3! You have reached level 5! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..........##...#....#########†... ...............#....# #.##. .........###...#....# #.### .........# #........# #.# # #........###.#.#....# #.# # ##.÷.....##..#.#....# ##.# # ######.............# #.B# # ## ##....##..(#..# #.#### .# #...######@#### #####.##.. .# #.#.# #....†..# #........# .### ##.#.# #.......#....###.#### ...# #..#.# #..#♣#..#.. #B# ##.# #.##.###..# #..# #.# #.###.##...#..#♣#..# #.# #.....##...#.......# †.# ###....#(..#.......# ... #..##.....######### #.†. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) Terence (D:3) 4 adders A dart slug (D:2) 2 ribbon worms (D:2) 4 ball pythons 7 bats 2 endoplasms (D:2) 3 giant cockroaches (D:1) 4 goblins 3 hobgoblins A jackal (D:3) 8 kobolds 2 quokkas 6 frilled lizards 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 214 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 214 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 361 | D:1 | Learned a level 2 spell: Searing Ray 1220 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1392 | D:2 | Found a faded altar of an unknown god. 2060 | D:2 | Found a shimmering altar of Xom. 2150 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 2395 | D:2 | Learned a level 4 spell: Fulminant Prism 2510 | D:3 | Noticed Terence 2518 | D:3 | Killed Terence 2950 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 2950 | D:3 | Reached XP level 5. HP: 24/35 MP: 0/9 2950 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, basic_altar, hellmonk_ecumenical_altar_zigzags D:3: layout_rooms, kennysheep_generic_room_11, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.8 Stealth | 2 | 2.8 Spellcasting | 3 | 3.0 Conjurations | | 4.7 Alchemy | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 30 | 1 || 31 Cast: Magic Dart | 78 | 31 || 109 Searing Ray | 2 | 2 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 28 | 5 || 33 Dodge: Dodged | 28 | 5 || 33