Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7262185889642874705 331 Clowwww the Conjurer (level 6, 41/41 HPs) Began as a Demonspawn Conjurer on Dec 17, 2024. Quit the game on level 4 of the Dungeon. The game lasted 00:04:48 (2963 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 2963, Time: 00:04:49 Health: 41/41 AC: 3 Str: 7 XL: 6 Next: 26% Magic: 0/11 EV: 11 Int: 20 God: Gold: 152 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: demonic guardian 1, spiny 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 152 gold pieces. Inventory: Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Scrolls d - 3 scrolls of identify {unknown} f - a scroll of revelation {unknown} k - a scroll of vulnerability {unknown} m - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of degeneration {unknown} e - 2 potions of curing {unknown} g - 2 potions of ambrosia {unknown} h - a potion of experience {unknown} i - a potion of brilliance {unknown} l - a potion of attraction {unknown} n - a potion of invisibility {unknown} Skills: * Level 3.3 Dodging - Level 3.3 Stealth * Level 3.4 Spellcasting * Level 5.1 Conjurations + Level 0.5 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 14% 2d5 (+2d2 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Confusing Touch Hex 3% N/A 38% 3 Summon Ice Beast Ice/Summ 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Dispel Undead Necr 3% 3d7 80% 4 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You are partially covered in sharp spines. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is lightly wounded. The searing ray hits the ogre. The ogre is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 89% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre barely misses you. The searing ray hits the ogre! The ogre is almost dead. The searing ray hits the dart slug. The dart slug is moderately wounded. The ogre closely misses you. The searing ray hits the ogre! You kill the ogre! The searing ray hits the dart slug. The dart slug is almost dead. Your Conjurations skill increases to level 5! You have reached level 6! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Assign waypoint to what number? (0-9) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . ##. ..## ### ... .... ##.. .... #...#######..##.. #...†w)@....... #####.########... #.....###### #.###g)$...### #..<....O.. #..........# #..........# #....w.....# #..........# You could see a dart slug. Vanquished Creatures An ogre (D:4) 3 wights (D:3) 3 adders 2 dart slugs An orc (D:4) 2 ball pythons 6 endoplasms A giant cockroach (D:2) 6 goblins 11 hobgoblins 3 jackals (D:2) 4 kobolds 4 bats 3 frilled lizards 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 631 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 631 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 974 | D:2 | Learned a level 2 spell: Searing Ray 1233 | D:2 | Reached XP level 3. HP: 24/24 MP: 0/6 2081 | D:3 | Noticed a wight 2102 | D:3 | Killed a wight 2103 | D:3 | Reached XP level 4. HP: 16/30 MP: 0/8 2568 | D:3 | Reached XP level 5. HP: 26/35 MP: 3/9 2946 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2947 | D:4 | Noticed an ogre 2962 | D:4 | Killed an ogre 2963 | D:4 | Reached skill level 5 in Conjurations 2963 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2963 | D:4 | Reached XP level 6. HP: 41/41 MP: 0/11 2963 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic D:2: layout_basic D:3: layout_loops_ring D:4: layout_rooms, ebering_ghost_inner_flame Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.3 Dodging | 2 3 | 3.3 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.1 Translocations | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Cast: Magic Dart | 80 | 15 || 95 Searing Ray | 2 | 4 || 6 Armour: Robe | 20 | 4 || 24 Dodge: Dodged | 18 | 8 || 26