Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 587964996644803835 9 Clowwww the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Dec 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (197 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 197, Time: 00:00:47 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 18 God: Gold: 7 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin splashes around in the water. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Your magical contamination has completely faded away. You enter the shallow water. Moving in this stuff is going to be slow. You see here a hobgoblin corpse. A bat comes into view. The magic dart hits the bat. You kill the bat! Your Stealth skill increases to level 2! A rat comes into view. The magic dart hits the rat. You kill the rat! Your Dodging skill increases to level 2! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The magic dart hits the goblin. The goblin is heavily wounded. The magic dart hits the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ≈# #......# .###......# ≈~# ..........#### #!≈# †####.....#... .#. # ~..##.....#.##. ≈~## ≈# ~#.########.# .##.≈.#≈# ~##.#######.# ...≈.≈≈# ~###........# #)..≈≈# ###.######..####@.#~# .#..# #........†.# #.#.# #.......#### ..#.# ######### ###.# ###.# ....# ##### There were no monsters in sight! Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 197 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 197 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_cross, ebering_ecumenical_altar_petrified, serial_shops, shop, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 17 Punch || 1 Cast: Magic Dart || 11 Armour: Robe || 8 Dodge: Dodged || 5