Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3644505131589839167 72 Clowwww the Conjurer (level 4, 0/27 HPs) Began as a Demonspawn Conjurer on Dec 17, 2024. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:05:52 (1682 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 1682, Time: 00:05:52 Health: 0/27 AC: 4 Str: 7 XL: 4 Next: 6% Magic: 0/8 EV: 11 Int: 20 God: Gold: 85 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -7) A: magic regeneration, weakness stinger 1, frail 1, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Missiles j - a throwing net Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) g - a +0 pair of boots (worn) Scrolls d - 2 scrolls of identify {unknown} i - a scroll of poison {unknown} l - a scroll of brand weapon {unknown} Potions b - a potion of magic c - a potion of mutation e - a potion of attraction {unknown} h - a potion of enlightenment {unknown} k - a potion of brilliance {unknown} Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 52% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 6% 2d10 50% 3 Fulminant Prism Conj/Alch 7% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 61% 4 Vhi's Electric Charge Tloc/Air 6% N/A 87% 4 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a small tail. You are frail. (-10% HP) Your spells are a little harder to cast, but a little more powerful. Message History Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The adder barely misses you. The searing ray misses the adder. You feel sick. The adder closely misses you. The searing ray hits the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. The searing ray hits the adder. The adder is severely wounded. You finish channelling your searing ray. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 4! You feel agile. You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Okay, then. It was a potion of mutation. You feel extremely strange. You feel frail. You feel less in control of your magic. You die... ....#.##...#.## .# ...........#.##..# ..#.#.##...#.##..#### # #............ #.#.##........... .........#.##..# # ....>#.....##..##.# ##................# ..............@# .............†........ .....#..##...###..#.## ........##..... ..... ...#.#.###...#.# .### ...#.#. #...#.# .# . .. ..... . . .# ##....##. ## There were no monsters in sight! Vanquished Creatures An adder (D:3) A ribbon worm (D:2) 4 dart slugs An orc (D:3) 2 ball pythons 7 bats 2 endoplasms A giant cockroach (D:1) 8 goblins 5 hobgoblins 3 jackals (D:1) A quokka (D:2) A frilled lizard (D:2) 4 kobolds 6 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 126 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 126 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 226 | D:1 | Learned a level 2 spell: Searing Ray 677 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1526 | D:2 | You fall into a shaft and drop 1 floor! 1682 | D:3 | Discovered your monstrous ancestry. 1682 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 1682 | D:3 | Reached XP level 4. HP: 2/30 MP: 0/8 1682 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1682 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1682 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_loops_corners D:3: layout_basic, nicolae_ru_great_annihilating_truth, chequers_big_river, kennysheep_nondescript, grunt_ministairs_15, uniq_jessica Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.4 Stealth | 2 | 2.5 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Cast: Magic Dart | 80 | || 80 Searing Ray | 5 | || 5 Use: Potion | | 1 || 1 Armour: Robe | 25 | || 25 Dodge: Dodged | 18 | || 18