Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14339876928948531562 28 Clowwww the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Dec 17, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:40 (1010 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 1010, Time: 00:01:41 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 0% Magic: 2/6 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: slimy green scales 1, demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} e - a potion of haste {unknown} f - a potion of heal wounds {unknown} g - a potion of mutation {unknown} Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 2% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Curse of Agony Necr 2% N/A 99% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) A weak demonic guardian rushes to your aid. Message History You open the door. There is an open door here. You open the door. You open the door. There is an open door here. Things that are here: a +0 dagger; a goblin skeleton You open the door. There is an open door here. You see here a quokka skeleton. You open the door. There is an open door here. There is an open door here. Found a club. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. You open the door. There is an open door here. You see here a hobgoblin skeleton. Things that are here: a +0 club; a +0 club There is an open door here. A quokka comes into view. The magic dart hits the quokka but does no damage. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.###'#...###.####.... #.#.............##.... ######'#..>................ #...........######.#.#..... #...........# #.#.#..... #...........######.#.#..... +...÷.......'.)..÷......... #...........######......... #.........@.# #####'##.... #...........## #........... #...........# #........... #...........# #........... #...........# #........... #.....†.....# #........... #...........# #[.......... ........# #........... #........... There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) 3 quokkas (D:1) 4 goblins (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 245 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 245 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 401 | D:1 | Learned a level 2 spell: Searing Ray 1010 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1010 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1010 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_basic, minmay_misc_feat_enclosed Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 40 Armour: Robe || 23 Dodge: Dodged || 7