Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 11511080449220707436 191 Clowwww the Conjurer (level 5, 25/35 HPs) Began as a Demonspawn Conjurer on Dec 19, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:36 (1627 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 1627, Time: 00:02:37 Health: 25/35 AC: 2 Str: 7 XL: 5 Next: 42% Magic: 0/9 EV: 13 Int: 21 God: Gold: 112 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: claws 1, repulsion field 1, spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Armour a - a +0 robe (worn) g - an orb of guile Jewellery h - a ring of protection from fire Scrolls d - 2 scrolls of teleportation {unknown} e - a scroll of poison {unknown} f - 3 scrolls of identify {unknown} i - a scroll of revelation {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} Skills: + Level 3.0 Dodging + Level 3.1 Stealth + Level 3.1 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 13% 1 Call Imp Summ 6% N/A 21% 2 Call Canine Familiar Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You are surrounded by a mild repulsion field. (EV +2) You are partially covered in sharp spines. Message History You start resting. Magic restored. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. The magic dart hits you. The searing ray misses Sigmund. Sigmund screams, "Don't try to resist!" The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund closely misses you. The searing ray hits Sigmund! Sigmund is almost dead. You finish channelling your searing ray. The magic dart hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You scratch something. Reactivating autopickup. You feel a bit more experienced. Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 3! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You begin to radiate repulsive energy. You have reached level 5! Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund You see here a hobgoblin corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .........# #. ###.....## #. #.....# ###. ###.### #########... #. #######........#.. #. ##.......#####.#.## #.######..#####......##.# ###.........# #[#####.#.## .......<..<.@# #.# ##.#.. ...#########)# #.# ##.#. # #######.#####.#######.#. ........................ #####################... #### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 dart slugs (D:2) 4 ball pythons An endoplasm (D:2) 3 giant cockroaches 6 goblins A hobgoblin (D:2) 4 jackals (D:1) 5 kobolds 3 bats (D:1) 3 frilled lizards 2 rats (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 250 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 250 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 890 | D:1 | Found a faded altar of an unknown god. 1123 | D:2 | Learned a level 2 spell: Searing Ray 1222 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1222 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1607 | D:2 | Noticed Sigmund 1624 | D:2 | Killed Sigmund 1625 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1625 | D:2 | Reached XP level 4. HP: 21/30 MP: 0/8 1625 | D:2 | Reached XP level 5. HP: 25/35 MP: 0/9 1627 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, minmay_misc_feat_plants D:2: layout_loops_ring, minmay_pentomino_t4, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.1 Dodging | 2 3 | 3.0 Spellcasting | 3 | 3.1 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Cast: Magic Dart | 61 | || 61 Searing Ray | 1 | || 1 Armour: Robe | 10 | || 10 Dodge: Dodged | 14 | || 14