Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12567479734220236106 211 Clowwww the Conjurer (level 5, 3/35 HPs) Began as a Demonspawn Conjurer on Dec 22, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:08 (1760 turns). Clowwww the Conjurer (Demonspawn Conjurer) Turns: 1760, Time: 00:02:09 Health: 3/35 AC: 5 Str: 8 XL: 5 Next: 57% Magic: 1/9 EV: 11 Int: 20 God: Gold: 35 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: slimy green scales 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Potions c - a potion of berserk rage {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) You may rarely emit foul miasma when damaged in melee. Message History You bump into the rock wall. Sigmund is suddenly surrounded by pale red light. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe. You're too confused to move! You feel less confused. Magic courses through your body. Sigmund barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund! You kill Sigmund! Your Dodging skill increases to level 3! Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 3! You have reached level 4! You feel stronger. You have reached level 5! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########################### #...............@.).......# ##.######################.# #.# #.. .# # ... #.# #.# .###.. ..... #.# #####.# #..... ....## #†# #...#.# ##...# .#### #.# #.#.#.###...# .. #.# #†#..<#...# .# #.# #.#....#..#.### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms 3 giant cockroaches 4 goblins (D:1) 2 hobgoblins 4 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Clowwww the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 236 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 236 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 677 | D:1 | Learned a level 2 spell: Searing Ray 1150 | D:1 | Found Lateanif's Weapon Shoppe. 1223 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1735 | D:2 | Noticed Sigmund 1759 | D:2 | Killed Sigmund 1760 | D:2 | Reached XP level 4. HP: 2/30 MP: 1/8 1760 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1760 | D:2 | Reached XP level 5. HP: 3/35 MP: 1/9 1760 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_corners, serial_shops, nicolae_shop_rolling_square, wad_woods_river_04 D:2: layout_basic, grunt_ministairs_3, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 3 | 3.1 Stealth | 2 3 | 3.2 Spellcasting | 3 | 3.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 60 | || 60 Searing Ray | 3 | || 3 Use: Potion | 1 | || 1 Armour: Robe | 10 | || 10 Dodge: Dodged | 6 | || 6