Dungeon Crawl Stone Soup version 0.33-a0-294-gb28a76aa2d (webtiles) character file. Game seed: 2006549515844025857 21 CoglinRobinson the Apothecary (level 3, 23/24 HPs) Began as a Formicid Alchemist on Oct 31, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:06:17 (1150 turns). CoglinRobinson the Apothecary (Formicid Alchemist) Turns: 1150, Time: 00:06:17 Health: 23/24 AC: 2 Str: 14 XL: 3 Next: 2% Magic: 3/7 EV: 11 Int: 14 God: Gold: 33 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of curing {unknown} f - a potion of mutation {unknown} g - a potion of cancellation {unknown} Skills: * Level 0.0 Fighting - Level 2.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting - Level 1.0 Conjurations - Level 4.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Freeze Ice 8% 1d3 22% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Hailstorm Conj/Ice 3% 3d5 45% 3 Frozen Ramparts Ice 4% 1d1 54% 3 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: a hobgoblin (asleep, 100% to hit) The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin shouts! The frilled lizard hisses angrily. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, poisoned, 68% to hit) Okay, then. The hobgoblin barely misses you. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard, p - hobgoblin Aim: a frilled lizard (48% to hit) The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! The hobgoblin hits you. You kill the hobgoblin! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You need to enable at least one skill for training. You need to enable at least one skill for training. Welcome back, CoglinRobinson the Formicid Alchemist. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You need to enable at least one skill for training. Welcome back, CoglinRobinson the Formicid Alchemist. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You need to enable at least one skill for training. Welcome back, CoglinRobinson the Formicid Alchemist. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You need to enable at least one skill for training. Welcome back, CoglinRobinson the Formicid Alchemist. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 ### ######### ...##....... ...........## ............# ............### .......†....... ............#.. ............... .......@....### ......>....## ...##.....## ## ####### There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 4 endoplasms (D:1) A goblin (D:1) 2 hobgoblins 2 quokkas (D:1) 4 ball pythons (D:1) A frilled lizard (D:2) A kobold (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CoglinRobinson the Formicid Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 160 | D:1 | Reached skill level 1 in Conjurations 244 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 1150 | D:2 | Reached XP level 3. HP: 23/24 MP: 3/7 1150 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, kennysheep_boxes D:2: layout_rooms, basic_altar, corexii_item_surrounded_by_moat Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Dodging | 2 | 2.0 Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Alchemy | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Sting || 36 Armour: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1149 | 1029 | 120 | 406 | 0 | 2 | 574.5 | Dungeon | 1149 | 1029 | 120 | 406 | 0 | 2 | 574.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1144 daAuts D:2: 5 daAuts