Crash caused by signal #15: Terminated Version: Dungeon Crawl Stone Soup 0.31.0-9-g3a7656b989 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 8071067251640735732, deterministic pregen: 1 Command line: /usr/games/crawl-0.31 -name CoinPitGoblin -rc /dgldir/rcfiles/crawl-0.31/CoinPitGoblin.rc -macro /dgldir/rcfiles/crawl-0.31/CoinPitGoblin.macro -morgue /dgldir/morgue/CoinPitGoblin/ -webtiles-socket /crawl-master/webserver/sockets/CoinPitGoblin:2024-01-24.11:40:25.sock -await-connection RC options: restart_after_game = false Crash caused by signal #15: Terminated Obtained 21 stack frames. /usr/games/crawl-0.31(_Z17write_stack_traceP8_IO_FILE+0x27) [0x5644ceceec97]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.31(_Z13do_crash_dumpv+0x3fc) [0x5644cecf9a7c]: do_crash_dump() /usr/games/crawl-0.31(_Z20crash_signal_handleri+0x1ca) [0x5644cecef0da]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f303aa5afd0]: /usr/games/crawl-0.31(_Z13handle_hangupi+0) [0x5644cef6dbc0]: handle_hangup(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3bfd0) [0x7f303aa5afd0]: /lib/x86_64-linux-gnu/libc.so.6(__select+0xb4) [0x7f303ab1d744]: /usr/games/crawl-0.31(_ZN14TilesFramework11await_inputERjb+0x71) [0x5644cf389f91]: TilesFramework::await_input(unsigned int&, bool) /usr/games/crawl-0.31(_Z8getch_ckv+0x131) [0x5644cf38d151]: getch_ck() /usr/games/crawl-0.31(_ZN2ui11pump_eventsEi+0xc0) [0x5644cf2fcdd0]: ui::pump_events(int) /usr/games/crawl-0.31(_ZN17direction_chooser16choose_directionEv+0x32a) [0x5644ced8bc1a]: direction_chooser::choose_direction() /usr/games/crawl-0.31(_Z9directionR4distRK22direction_chooser_args+0x60) [0x5644ced8bf70]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-0.31(+0x4e709d) [0x5644ced8c09d]: /usr/games/crawl-0.31(_Z14do_look_aroundRK9coord_def+0x29) [0x5644ced8c109]: do_look_around(coord_def const&) /usr/games/crawl-0.31(_Z15process_command12command_typeS_+0x34a) [0x5644cf39b30a]: process_command(command_type, command_type) /usr/games/crawl-0.31(+0xaf44e2) [0x5644cf3994e2]: /usr/games/crawl-0.31(+0xaf5015) [0x5644cf39a015]: /usr/games/crawl-0.31(main+0x19f) [0x5644cec3f97f]: /lib/x86_64-linux-gnu/libc.so.6(+0x271ca) [0x7f303aa461ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7f303aa46285]: /usr/games/crawl-0.31(_start+0x21) [0x5644cec40271]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.31/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.31/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.31/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = random_map_in_depth, level layout type = open_caves, absdepth0 = 7 Level vaults: minmay_the_grid_octo_2x2 [minmay_the_grid_octo_77, minmay_the_grid_octo_horde, minmay_the_grid_octo_concentric, minmay_the_grid_octo_prize_ultimate_mussel_roller] layout_cave_pools kennysheep_mini_moat minivault_5 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You hit the bullfrog. The bullfrog is severely wounded. The bullfrog hits you but does no damage. The sting hits the bullfrog. The bullfrog looks even sicker. You kill the bullfrog! No target in view! There is an open door here. You see here a bullfrog corpse. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. Things that are here: a +0 club; a +0 scale mail You open the door. There is an open door here. There is an open door here. Things that are here: a +0 club; a +0 scale mail There is an open door here. Things that are here: a +0 dagger; a +0 leather armour You see here a +1 flail of draining. As you open the door, it creaks loudly! There is an open door here. z - a metallic blue potion You see here a +0 robe. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. A - a wand of charming (8) You open the door. There is an open door here. You open the door. A jelly comes into view. A jelly is nearby! A jelly is nearby! Found a scroll labelled HIECZI ALLOIP LEU. There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the jelly. The jelly is poisoned. The jelly is lightly wounded. The jelly quivers. The sting hits the jelly. The jelly partially resists. The jelly looks even sicker. The jelly is moderately wounded. The sting hits the jelly. The jelly partially resists. The jelly looks even sicker. The jelly is heavily wounded. The sting hits the jelly. The jelly partially resists. The jelly is almost dead. You kill the jelly! No target in view! B - a scroll labelled HIECZI ALLOIP LEU You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. You already know all available spells. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Search for what [Enter for "."]? Done exploring. Done exploring. Done exploring. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. Things that are here: a +0 leather armour; a +0 flail There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! Found a mace. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 club. There is an open door here. Things that are here: a +0 leather armour; a +0 dagger There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! You hear the faint creaking of a distant portcullis. There is a stone staircase leading up here. A shadow imp comes into view. The shadow imp shouts, "Scamper home, thou beslubbering unchin-snouted guttersnipe!" The shadow imp misses you. You hit the shadow imp. The shadow imp is heavily wounded. The shadow imp closely misses you. You hit the shadow imp. The shadow imp is almost dead. The shadow imp closely misses you. You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp hits you but does no damage. You hit the shadow imp. You kill the shadow imp! No target in view! A wyvern and an ice beast come into view. The wyvern hisses angrily. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A black bear comes into view. Found 26 gold pieces. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The wyvern is poisoned. The black bear is poisoned. A gnoll comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 club. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The orc shouts! The orc is poisoned. The gnoll is poisoned. The gnoll looks even sicker. The wyvern looks even sicker. The black bear bites you. The black bear claws you but does no damage. The black bear claws you. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. You kill the orc! The black bear looks even sicker. You kill the gnoll! The black bear goes berserk! Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (severely wounded, berserk, very poisoned) The sticky flame hits the black bear. The black bear is almost dead. The wyvern looks even sicker. The black bear burns! You kill the black bear! The wyvern barely misses you. You hit the wyvern but do no damage. Lightning courses through the wyvern! The wyvern is almost dead. You kill the wyvern! Your Spellcasting skill increases to level 10! You hit the ice beast. Lightning courses through the ice beast!! The ice beast is severely wounded. The ice beast hits you but does no damage. You closely miss the ice beast. The ice beast is severely wounded. Your toxic aura wanes. The ice beast barely misses you. You hit the ice beast. Lightning courses through the ice beast! You kill the ice beast! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You already know all available spells. You already know all available spells. You hear the faint creaking of a portcullis nearby. HP restored. Magic restored. You now have 377 gold pieces (gained 11). You see here a black bear corpse. You now have 403 gold pieces (gained 26). You see here a +0 club. Things that are here: a +0 club; a +0 ring mail C - a scroll labelled JAICHAI OXALE Found a scale mail. A scorpion and an orc warrior come into view. There are monsters nearby! The sting hits the scorpion. The scorpion is poisoned. The scorpion is lightly wounded. The orc warrior shouts! The sting misses the scorpion. The sting hits the orc warrior but does no damage. The orc warrior is poisoned. The sting hits the scorpion. The scorpion looks even sicker. The scorpion is heavily wounded. The scorpion closely misses you. The sting misses the scorpion. The sting hits the orc warrior. The orc warrior looks even sicker. The orc warrior is moderately wounded. The scorpion stings you. The sting hits the scorpion. The scorpion looks even sicker. The scorpion is almost dead. You kill the scorpion! Your Alchemy skill increases to level 8! The sting hits the orc warrior but does no damage. The orc warrior looks even sicker. The orc warrior is moderately wounded. The orc warrior closely misses you. The sting hits the orc warrior. The orc warrior looks as sick as possible! The orc warrior is moderately wounded. The orc warrior closely misses you. The sting hits the orc warrior but does no damage. The orc warrior looks as sick as possible! The orc warrior is moderately wounded. You hear the faint creaking of a portcullis very nearby. The orc warrior hits you with a +0 war axe. You completely miss the orc warrior. The orc warrior is moderately wounded. The orc warrior hits you with a +0 war axe! You hit the orc warrior but do no damage. Lightning courses through the orc warrior! The orc warrior is almost dead. You kill the orc warrior! No target in view! 2 goblins come into view. The goblin shouts! x2; You hear a shout! x2 There are monsters nearby! There are monsters nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) No reachable target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No reachable target in view! Unknown command. 2 goblins come into view. Found 10 gold pieces. Found a flagged portal and an escape hatch in the floor. The goblin shouts! x2 The goblin throws a boomerang. The boomerang closely misses you. The goblin throws a boomerang. The boomerang hits you. Found a book of Spatial Translocations. The goblin throws a boomerang. The boomerang barely misses you. The goblin throws a boomerang. The boomerang barely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The goblin is poisoned. x2 You kill the goblin! x4 An ogre comes into view. It is wielding a +0 giant club. The ogre is poisoned. Found a robe and a hand axe. The ogre looks even sicker. The ogre looks even sicker. Your toxic aura wanes. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you but does no damage. You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! You hit the ogre. You kill the ogre! Why would you want to do that? You hear the creaking of a portcullis. You enter the shallow water. Moving in this stuff is going to be slow. Found 6 stones. There is a flagged portal here. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You pick up a book of Spatial Translocations and begin reading... You add the spells Blink, Momentum Strike and Lesser Beckoning to your library. Okay, then. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. There is a flagged portal here. The world spins around you as you enter the gateway. You enter a bailey! Found a gate leading back out of this place. There is an empty arch of ancient stone here. HP restored. There is a gate leading back out of this place here. You open the gate. A kobold comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open gate here. The sting hits the kobold. The kobold is poisoned. You kill the kobold! A kobold comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the kobold but does no damage. The kobold is poisoned. The kobold shouts! You hear a shout! x3 The sting hits the kobold! The kobold looks even sicker. You kill the kobold! No target in view! Magic restored. A kobold comes into view. A kobold is nearby! A kobold comes into view. The kobold shouts! You hear a shout! A kobold comes into view. x2 You hear a shout! A kobold comes into view. The kobold shouts! The kobold throws a boomerang. The boomerang closely misses you. The kobold throws a boomerang. The boomerang hits you but does no damage. The sting hits the kobold. The kobold is poisoned. The kobold is moderately wounded. The kobold throws a boomerang. The boomerang closely misses you. The sting hits the kobold. The kobold looks even sicker. You kill the kobold! The sting hits the kobold. The kobold is poisoned. The kobold is severely wounded. The sting misses the kobold. The sting hits the kobold! The kobold is poisoned. You kill the kobold! The kobold hits you. The sting hits the kobold. The kobold looks even sicker. You kill the kobold! A kobold brigand comes into view. It is wielding a +0 war axe and quivering poisoned darts. x2 The kobold throws a boomerang. The boomerang hits you but does no damage. The sting hits the kobold. The kobold is poisoned. You kill the kobold! The kobold brigand shouts! You hear a shout! x2 The kobold throws a boomerang. The boomerang misses you. The sting hits the kobold. The kobold is poisoned. You kill the kobold! The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. The sting misses the kobold brigand. An orc warrior comes into view. It is wielding a +0 war axe. The sting hits the kobold brigand! The kobold brigand is poisoned. The kobold brigand is moderately wounded. The orc warrior shouts! The sting hits the kobold brigand. The kobold brigand looks even sicker. The kobold brigand is heavily wounded. The kobold throws a boomerang. The boomerang barely misses you. The sting hits the kobold brigand. The kobold brigand looks even sicker. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 war axe! The kobold brigand hits you but does no damage. A kobold brigand comes into view. It is wielding a +0 war axe and quivering poisoned darts. The kobold throws a boomerang. The boomerang hits you but does no damage. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc warrior is poisoned. The kobold brigand is poisoned. The kobold brigand looks as sick as possible! You kill the kobold! You hear a splash. The kobold brigand is poisoned. The orc warrior looks even sicker. The kobold brigand hits you but does no damage. The kobold brigand barely misses you. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The orc warrior looks even sicker. You kill the kobold brigand! The kobold brigand looks even sicker. The orc warrior looks as sick as possible! The kobold brigand looks even sicker. x2; The kobold brigand barely misses you. An orc warrior comes into view. It is wielding a +0 war axe. Unknown command. Unknown command. Unknown command. The orc warrior shouts! You hit the kobold brigand but do no damage. The kobold brigand is heavily wounded. The orc warrior is poisoned. The kobold brigand looks as sick as possible! The kobold brigand closely misses you. A kobold comes into view. You closely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior looks even sicker. The kobold brigand looks even sicker. The kobold is poisoned. The kobold brigand hits you but does no damage. The orc warrior hits you but does no damage. You hit the kobold brigand. The kobold brigand is severely wounded. The orc warrior looks even sicker. You kill the kobold! The kobold brigand looks as sick as possible! You kill the kobold brigand! The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. The orc warrior hits you with a +0 war axe! You miss the orc warrior. The orc warrior is severely wounded. The orc warrior looks as sick as possible! x2 The kobold brigand looks as sick as possible! Your toxic aura wanes. You feel sick. You kill the kobold brigand! The orc warrior hits you with a +0 war axe! Your Conjurations skill increases to level 6! You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. You are too injured to fight recklessly! You feel better. The orc warrior hits you with a +0 war axe. You are too injured to fight recklessly! The orc warrior attacks as it pursues you! The orc warrior closely misses you. The orc warrior attacks as it pursues you! The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You feel much better. The orc warrior hits you with a +0 war axe! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 ring mail (almost dead, very poisoned) You miscast Sticky Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. You kill the orc warrior! The orc warrior hits you with a +0 war axe! You barely miss the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 war axe! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sticky Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (severely wounded, very poisoned) The sticky flame hits the orc warrior. The orc warrior is almost dead. You kill the orc warrior! Your Dodging skill increases to level 5! There is an open gate here. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. There is an open gate here. Things that are here: a +0 war axe; a +0 plate armour Things that are here: 2 boomerangs; a kobold corpse You see here a boomerang. Things that are here: a boomerang; a kobold corpse You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 5 darts of dispersal. Found a gate leading back out of this place. Found 4 atropa-tipped darts. Found a gate leading back out of this place. There is an open gate here. You see here the +3 flail "Hobekh" {venom, rPois rF- rN+ rCorr}. You see here the +3 flail "Hobekh" {venom, rPois rF- rN+ rCorr}. D - the +3 flail "Hobekh" {venom, rPois rF- rN+ rCorr} You see here 5 darts of dispersal. You see here 4 atropa-tipped darts. As you open the door, it creaks loudly! 3 kobold brigands come into view. A kobold brigand is wielding a +0 war axe and quivering poisoned darts. A kobold brigand is wielding a +0 war axe and quivering poisoned darts. A kobold brigand is wielding a +0 war axe and quivering poisoned darts. The kobold brigand shouts! x2; You hear a shout! x2 The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. 2 orc warriors and an orc knight come into view. Found five items. You feel sick. The orc knight shouts! There is an open door here. Okay, then. Casting: Sticky Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc warrior is poisoned. The kobold brigand is poisoned. The orc warrior is poisoned. The orc knight is poisoned. The kobold brigand is poisoned. x2 The orc warrior looks even sicker. The kobold brigand looks even sicker. The orc warrior looks even sicker. The orc knight looks even sicker. The kobold brigand looks even sicker. You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart barely misses you. The orc knight roars a battlecry! The orc warrior goes into a battle-frenzy! Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The kobold brigand looks even sicker. The orc warrior looks even sicker. The orc knight looks even sicker. The kobold brigand looks even sicker. The orc warrior looks even sicker. The orc warrior looks as sick as possible! You feel sick. The kobold brigand closely misses you. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 war axe and quivering poisoned darts (moderately wounded, poisoned, chance to affect: 77%) The ball explodes into a vile cloud! The stinking cloud engulfs the kobold brigand. The kobold brigand is moderately wounded. The stinking cloud engulfs the kobold brigand. The kobold brigand is moderately wounded. The orc warrior looks as sick as possible! x2 The kobold brigand looks even sicker. The kobold brigand looks as sick as possible! You feel sick. The kobold brigand is engulfed in noxious fumes. The kobold brigand appears confused. The kobold brigand misses you. The kobold brigand hits itself with a +0 war axe. The kobold brigand is engulfed in noxious fumes. The kobold brigand appears confused. Casting: Mephitic Cloud (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The orc warrior looks as sick as possible! The kobold brigand looks as sick as possible! The orc warrior looks as sick as possible! x2 The orc knight looks as sick as possible! You feel sick. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. The kobold brigand closely misses the orc warrior. The kobold brigand misses you. Unknown command. You kill the orc warrior! The orc knight looks as sick as possible! You kill the kobold brigand! You feel sick. You are no longer poisoned. The orc knight roars a battlecry! Your Spellcasting skill increases to level 11! Unknown command. You hit the kobold brigand. The kobold brigand is severely wounded. The kobold brigand looks even sicker. You feel a bit more experienced. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel a bit more experienced. The orc knight is engulfed in noxious fumes. The orc knight appears confused. The orc knight laughs crazily. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc knight, p - kobold brigand Aim: an orc knight, wielding a +0 broad axe and wearing a +0 plate armour (heavily wounded, confused, extremely poisoned) The sticky flame hits the orc knight but does no damage. The orc knight is heavily wounded. The orc knight looks as sick as possible! The kobold brigand looks as sick as possible! The orc knight burns! The kobold brigand seems less confused. You kill the kobold brigand! Your toxic aura wanes. The orc knight is engulfed in noxious fumes. The orc knight appears confused. Casting: Sticky Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 broad axe and wearing a +0 plate armour (almost dead, confused, very poisoned) The sticky flame hits the orc knight. The orc knight is almost dead. The orc knight burns! The orc knight shakes off the sticky flame as it moves. The orc knight mumbles something. Casting: Sticky Flame (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc knight Aim: an orc knight, wielding a +0 broad axe and wearing a +0 plate armour (almost dead, confused, very poisoned) The sticky flame hits the orc knight! You kill the orc knight! Your Alchemy skill increases to level 9! There is an open door here. Found an iron altar of Okawaru. Items here: ( )) [ ††. You now have 797 gold pieces (gained 394). There are no items here. You see here the +8 Wrath of Trog {antimagic, *Rage Rampage}. E - the +8 Wrath of Trog {antimagic, *Rage Rampage} You see here 4 datura-tipped darts. You see here a book of Spatial Translocations. F - a red potion You see here a book of Spatial Translocations. You see here 4 datura-tipped darts. Items here: ( )) [ ††. There is an open door here. Things that are here: a +0 broad axe; a +0 plate armour; 4 atropa-tipped darts You see here 5 darts of dispersal. There is an open gate here. You see here a boomerang. G - 3 poisoned darts Things that are here: a +0 war axe; a kobold skeleton You see here a boomerang. G - 5 poisoned darts (gained 2) Items here: ( ) ÷÷. G - 7 poisoned darts (gained 2) Things that are here: a +0 war axe; 2 boomerangs; a kobold skeleton There is an open gate here. H - 5 darts of dispersal I - 4 atropa-tipped darts Things that are here: a +0 broad axe; a +0 plate armour There is an open door here. G - 9 poisoned darts (gained 2) You see here a +0 war axe. G - 14 poisoned darts (gained 5) Items here: )) [ ††. G - 19 poisoned darts (gained 5) Things that are here: a +0 war axe; a kobold corpse J - 4 datura-tipped darts Items here: )) [ ††. There is an open door here. There is an open gate here. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. Done exploring. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a +0 war axe; 2 boomerangs; a kobold skeleton Things that are here: a +0 war axe; a +0 ring mail; an orc skeleton There is an open gate here. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is an empty arch of ancient stone here. You enter the shallow water. Moving in this stuff is going to be slow. There is a fountain of clear blue water here. You now have 807 gold pieces (gained 10). There is a fountain of clear blue water here. Found a stone staircase leading down. A lemure comes into view. A lemure is nearby! The lemure shouts! A lemure comes into view. Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of freezing. A lemure comes into view. The sting hits the lemure. The lemure is poisoned. The lemure is lightly wounded. Pikel shouts! The lemure shouts! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. Pikel is poisoned. The lemure looks even sicker. The lemure is poisoned. x2 Pikel looks even sicker. The lemure looks even sicker. x2 A lemure comes into view. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. Pikel looks even sicker. The lemure shouts! The lemure is poisoned. Pikel looks as sick as possible! The lemure looks as sick as possible! The lemure looks even sicker. x2 The lemure closely misses you. You hit the lemure. The lemure is heavily wounded. Pikel looks as sick as possible! The lemure looks as sick as possible! The lemure looks even sicker. The lemure looks as sick as possible! The lemure looks even sicker. The lemure hits you. You hit the lemure but do no damage. The lemure is almost dead. The lemure looks as sick as possible! The lemure looks even sicker. You kill the lemure! That felt strangely unrewarding. You closely miss the lemure. The lemure is severely wounded. Pikel looks as sick as possible! The lemure looks as sick as possible! You kill the lemure! That felt strangely unrewarding. The lemure looks as sick as possible! The lemure hits you. Unknown command. You hit the lemure. The lemure is almost dead. You kill the lemure! That felt strangely unrewarding. Your toxic aura wanes. Sorry, you're not good enough to have a special ability. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Pikel Aim: Pikel, wielding a +2 whip of freezing and wearing a +0 robe (severely wounded, extremely poisoned) The sticky flame hits Pikel. Pikel is severely wounded. Pikel burns! You kill Pikel! With Pikel's spell broken, his former minion thanks you for its freedom. The lemure departs this earthly plane. Your Fighting skill increases to level 2! Your Spellcasting skill increases to level 12! You have reached level 10! Unknown command. Things that are here: a +2 whip of freezing; a +0 robe There are no items here. Things that are here: a +2 whip of freezing; a +0 robe K - a +2 whip of freezing HP restored. Magic restored. You now have 817 gold pieces (gained 10). Found a great mace. Menkaure, Prince of Dust comes into view. Menkaure is nearby! Casting: Sticky Flame (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The sting hits Menkaure. Menkaure partially resists. Menkaure is lightly damaged. Menkaure shouts! Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (dangerous; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Menkaure Aim: Menkaure (lightly damaged) The sticky flame hits Menkaure. Menkaure is burned terribly! Menkaure is moderately damaged. Menkaure burns! Menkaure misses you. Menkaure burns! You destroy Menkaure! Found a stone staircase leading down. You now have 830 gold pieces (gained 13). There is a stone staircase leading down here. You pick up a book of Spontaneous Combustion and begin reading... You add the spells Inner Flame, Irradiate and Ignition to your library. A bullfrog comes into view. Found a whip. A bullfrog is nearby! A bullfrog is nearby! The sting hits the bullfrog. The bullfrog is poisoned. The bullfrog is moderately wounded. The sting hits the bullfrog! The bullfrog looks even sicker. The bullfrog is severely wounded. The sting hits the bullfrog. The bullfrog looks even sicker. The bullfrog is almost dead. You kill the bullfrog! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bullfrog comes into view. Found 16 gold pieces. A bullfrog is nearby! A bullfrog is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the bullfrog. The bullfrog is poisoned. The bullfrog is moderately wounded. The sting hits the bullfrog. The bullfrog looks even sicker. The bullfrog is heavily wounded. The bullfrog misses you. The bullfrog closely misses you. The sting hits the bullfrog. The bullfrog looks even sicker. The bullfrog is severely wounded. The bullfrog hits you but does no damage. The sting hits the bullfrog! The bullfrog looks as sick as possible! You kill the bullfrog! Found a staircase to the Ecumenical Temple. You see here a bullfrog corpse. A jelly comes into view. A jelly is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a fountain of clear blue water here. The sting hits the jelly. The jelly partially resists. The jelly is moderately wounded. The jelly quivers. The jelly jiggles. The sting hits the jelly. The jelly partially resists. The jelly is poisoned. The jelly is moderately wounded. The sting hits the jelly. The jelly partially resists. The jelly looks even sicker. The jelly is severely wounded. The sting hits the jelly. The jelly partially resists. The jelly looks even sicker. The jelly is almost dead. The jelly completely misses you. The sting hits the jelly. The jelly partially resists. The jelly looks as sick as possible! You kill the jelly! There is a fountain of clear blue water here. You now have 846 gold pieces (gained 16). You see here a +0 scale mail. There is a stone staircase leading down here. There is a stone staircase leading down here. You see here a +0 great mace. A bullfrog comes into view. The bullfrog croaks. The bullfrog hits you. You see here 18 gold pieces. The sting hits the bullfrog. The bullfrog is poisoned. The bullfrog is moderately wounded. The bullfrog closely misses you. The sting hits the bullfrog. The bullfrog looks even sicker. The bullfrog is heavily wounded. The bullfrog hits you. x2 The sting hits the bullfrog! The bullfrog looks even sicker. The bullfrog is almost dead. The bullfrog hits you but does no damage. The sting hits the bullfrog! The bullfrog looks as sick as possible! You kill the bullfrog! You now have 864 gold pieces (gained 18). A gnoll sergeant and 3 gnolls come into view. The gnoll shouts! x3; You hear a shout! The gnoll barely misses you. You barely miss the gnoll. The gnoll sergeant shouts! The gnoll closely misses you. You barely miss the gnoll. The gnoll closely misses you. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The gnoll sergeant is poisoned. The gnoll is poisoned. x3; The gnoll sergeant looks even sicker. The gnoll looks even sicker. x2 The gnoll sergeant hits you but does no damage. The gnoll barely misses you. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The gnoll looks even sicker. You kill the gnoll! The gnoll looks as sick as possible! You kill the gnoll! x2 The gnoll sergeant hits you from afar with a +0 spear. Unknown command. Unknown command. The gnoll sergeant hits you with a +0 spear. You see here a +0 halberd. You barely miss the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant looks even sicker. Your toxic aura wanes. The gnoll sergeant hits you with a +0 spear. The gnoll sergeant blocks your attack. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you with a +0 spear! You hit the gnoll sergeant but do no damage. Lightning courses through the gnoll sergeant! The gnoll sergeant is almost dead. The gnoll sergeant hits you with a +0 spear. You hit the gnoll sergeant but do no damage. Lightning courses through the gnoll sergeant!! You kill the gnoll sergeant! A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! Things that are here: a +0 spear; a +0 scale mail; a +0 buckler The gnoll misses you. You see here a +0 spear. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. You hit the gnoll but do no damage. You punch the gnoll, but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! No target in view! Things that are here: a +0 flail; a +0 whip; a gnoll corpse A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! A gnoll is nearby! The gnoll shouts! The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The sting hits the gnoll. The gnoll looks even sicker. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 whip. You hit the gnoll. You kill the gnoll! No target in view! Things that are here: a +0 whip; a +0 leather armour Done exploring. Done exploring. Done exploring. Unknown command. Unknown command. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? You see here a +0 halberd. Things that are here: a +0 spear; a +0 scale mail; a +0 buckler L - a +0 buckler You can't go down here! You can't go down here! Unknown command. You see here a +0 halberd. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Done exploring. There is a sacrificial altar of Ru here. Search for what [Enter for "."]? There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The killer bee is poisoned. x2 The killer bee buzzes angrily. The killer bee is poisoned. The killer bee looks even sicker. x3 A killer bee comes into view. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. The killer bee looks even sicker. x2 The killer bee is poisoned. You kill the killer bee! The killer bee looks as sick as possible! You kill the killer bee! x2 You can't see any susceptible monsters within range! (Use Z to cast anyway.) The killer bee looks even sicker. You kill the killer bee! Your toxic aura wanes. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. A sky beast comes into view. A sky beast is nearby! No target in view! You open the door. Found a blossoming altar of Fedhas. Found a stone staircase leading down. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 hand axe. You see here a +0 robe. You see here a +0 giant club. There is a stone staircase leading down here. You climb downwards. Found a fuming pink potion. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. The orc shouts! The orc wizard shouts! The orc shouts! Found 13 gold pieces. There is a stone staircase leading up here. Press: ? - help, v - describe, . - travel Here: an orc priest, wielding a +0 hand axe of distortion (wandering, hasn't noticed you) The floor. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31.0-9-g3a7656b989 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_LOOK_AROUND repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [CoinPitGoblin] Species: Deep Elf Job: Alchemist HP: 53/53; mods: 0/0 MP: 37/37; mod: 0 Stats: 5 (5) 25 (25) 15 (15) Position: (22, 47), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading up Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 4 | 2 | 235 | 23/212 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 3 | 5 | 597 | 67/212 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 47 | 12 | 2771 | 363/446 Conjurations | X | 1 | 11 | 6 | 1060 | 178/295 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 1 | 35 | 9 | 2279 | 387/441 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #114: 33 Attributes: #12: 864 #23: 4873 #24: 385776794 #49: 1027 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #8: +2 dagger of electrocution eq slot #1, inv slot #14: +0 cloak eq slot #2, inv slot #0: +1 helmet eq slot #6, inv slot #23: +2 robe of positive energy eq slot #7, inv slot #4: +4 ring of protection eq slot #8, inv slot #6: ring of magical power eq slot #9, inv slot #5: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .....##...# .. ..........##... ......oo...#... .............# ......o......#. ....o..........#### .......$........... .......@........... .....#..##......... ... ....# .......!. . ......###........ ..##..####.....# # ### #..<...# ##...### #.#.# ## ## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>