ColdZer0 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -11, D:1) a cursed +0 club 2 stones (6, 0, D:1) a +0 dagger (8, -6, D:1) a stone (12, -8, D:1) a cursed +0 leather armour (12, 4, D:1) a +0 club (17, 7, D:1) 12 stones (19, 6, D:1) a +0 dagger (23, -21, D:1) a +0 whip (35, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) a +0 dagger (26, -5, D:2) a +0 short sword (39, -4, D:2) a +0 club (39, 9, D:2) 13 stones (46, 17, D:2) a +0 leather armour (48, 25, D:2) 14 poisoned needles (51, 33, D:2) a +0 club (53, 10, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of speed a +2 whip of venom (1, 0, D:3) a +0 hand axe a cursed +0 ring mail (2, 34, D:3) a +0 robe (7, 15, D:3) a +0 flail a +0 ring mail a +0 chain mail (7, 17, D:3) a +0 dagger a +0 robe (8, 15, D:3) a +0 hand axe (9, 15, D:3) a +2 morningstar of draining a +0 club (16, 30, D:3) a +1 scythe of venom a +0 robe (21, 12, D:3) a +0 robe (24, 13, D:3) a +0 club (31, 16, D:3) a +0 short sword of venom (40, 40, D:3) 22 sling bullets (44, 40, D:3) a +0 chain mail (49, 9, D:3) a +3 dagger a +0 chain mail (51, 11, D:3) a +0 dagger a +0 robe (52, 30, D:3) a +0 short sword (54, 10, D:3) a +0 ring mail (54, 11, D:3) a +0 club a +0 ring mail (54, 12, D:3) a +0 club (56, 39, D:3) a +0 great sword Level 4 of the Dungeon (0, 0, D:4) 13 poisoned needles (11, -1, D:4) 29 stones (13, -1, D:4) 17 stones (14, -25, D:4) 5 curare-tipped needles (18, 20, D:4) 13 stones (24, -31, D:4) 10 arrows (26, -18, D:4) a +0 chain mail (32, -23, D:4) a +0 hand axe (37, -3, D:4) a +0 giant club (46, 6, D:4) a +0 giant spiked club (54, -13, D:4) 13 bolts Level 5 of the Dungeon [Shop] Xiumn's Food Emporium a bread ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a royal jelly (28 gold) a meat ration (70 gold) a bread ration (70 gold) (0, 0, D:5) a cursed +0 dagger a cursed +0 ring mail (8, 15, D:5) 14 poisoned needles (14, -19, D:5) the +10 flail "Jaddoteq" {antimagic, rElec Int-5 Dex+2 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-5). It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. (14, -10, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -3, D:6) 13 stones (2, -11, D:6) a +0 mace a +0 leather armour a +0 hand axe (2, -10, D:6) a +0 dagger a +0 robe (4, 2, D:6) a +0 spear (12, 13, D:6) a +0 dagger a +0 robe (14, 11, D:6) a +0 dagger a cursed +0 robe (18, -2, D:6) a +2 shortbow of freezing 11 arrows (22, 5, D:6) a +0 dagger a +0 robe (22, 6, D:6) a +0 dagger a +0 robe (26, 2, D:6) a +0 pair of gloves (27, 2, D:6) 24 stones (48, -14, D:6) 13 stones Level 7 of the Dungeon (0, 0, D:7) a royal jelly (6, 2, D:7) 2 arrows (7, 2, D:7) a +0 shortbow 32 arrows a +4 ring of protection a scroll of identify a centaur corpse (9, 2, D:7) a +0 shortbow 18 arrows a centaur corpse (9, 4, D:7) an arrow (10, 4, D:7) 2 arrows (10, 5, D:7) an arrow (11, 9, D:7) an arrow (12, 32, D:7) a cursed +0 mace (17, 31, D:7) a cursed +0 morningstar a +0 robe a +2 dagger a +0 robe (18, 32, D:7) a +3 short sword a +0 robe (19, 32, D:7) a +0 robe (21, 10, D:7) a +2 hat (21, 34, D:7) a +0 dagger a +0 robe a +3 short sword of flaming a +0 ring mail (38, 8, D:7) 28 stones