Dungeon Crawl Stone Soup version 0.26-a0-639-g72c4674329 (webtiles) character file. Game seed: 7372101220401479329 4 Colgate the Grave Robber (level 1, 9/9 HPs) Began as a Vine Stalker Necromancer on Sept 17, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:01:57 (238 turns). Colgate the Grave Robber (Vine Stalker Necromancer) Turns: 238, Time: 00:01:58 Health: 9/9 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 3/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 22 stones (quivered) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Pain Necr ##.. 3% 1 b - Animate Skeleton Necr ##.... 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Vampiric Draining Necr ##........ 12% 3 Animate Dead Necr ##........ 36% 4 Agony Necr ##...... 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (asleep) You throw a stone. The stone hits the ooze. The ooze quivers. The ooze is lightly wounded. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Throwing (i - inventory) b - 23 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (lightly wounded) You throw a stone. The stone hits the ooze but does no damage. The ooze is lightly wounded. Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You attempt to give life to the dead... Before your eyes, flesh is ripped from the corpse! The dead are flying! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......≈.≈....## (. .....#..≈.....## .(......#.).......## ...##...............# ...J.............##..# # ......#........# #.# ...#.Z# #........# .. #.$....##........# .......@........... ...........##...#### ............#.### ......#####.#.# .....# ... ..##. ##.. # # ##. You could see an ooze and a friendly bat skeleton. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A frilled lizard (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 13 | D:1 | Learned a level 1 spell: Animate Skeleton 238 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_rooms, st_stairs_13, minivault_26 Action || total -------------------------++------- Melee: Unarmed || 3 Bite || 1 Throw: Stone || 2 Cast: Pain || 7 Animate Skeleton || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 226 | 12 | 0 | 196 | 1 | 238.0 | Dungeon | 238 | 226 | 12 | 0 | 196 | 1 | 238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 238 daAuts