Dungeon Crawl Stone Soup version 0.26-a0-639-g72c4674329 (webtiles) character file. Game seed: 796772305685762439 8 Colgate the Vexing (level 2, 16/16 HPs) Began as a Kobold Arcane Marksman on Sept 20, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:03:33 (327 turns). Colgate the Vexing (Kobold Arcane Marksman) Turns: 327, Time: 00:03:34 Health: 16/16 AC: 2 Str: 7 XL: 2 Next: 15% Magic: 3/3 EV: 15 Int: 14 God: Gold: 5 SH: 0 Dex: 15 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Faith . (shield restricted) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles d - 18 bolts (quivered) Armour b - a +0 plate armour e - a +0 robe (worn) Skills: - Level 1.1 Fighting - Level 2.4 Crossbows - Level 2.4 Dodging - Level 1.1 Spellcasting + Level 3.5 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex ##..... 6% 1 Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex ##...... 9% 2 Inner Flame Hex/Fire #....... 36% 3 Portal Projectile Hex/Tloc #..... 36% 3 Cause Fear Hex ##........ 52% 4 Leda's Liquefaction Hex/Erth #......... 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, chance to defeat MR: 63%) The goblin is outlined in light. You shoot a bolt. The bolt hits the goblin but does no damage. The goblin is heavily wounded. The goblin barely misses you. The goblin misses you. You shoot a bolt. The bolt hits the goblin. You kill the goblin! Your magical contamination has completely faded away. d - 18 bolts (gained 2) You see here a +0 dagger. A rat comes into view. You see here a bolt. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #..# #..# #..# #..# #.)# #..# #..# #.@# #..# #..# ...# ##r## You could see a rat (asleep). Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Kobold Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 175 | D:1 | Reached XP level 2. HP: 12/16 MP: 0/3 327 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic Action || total -------------------------++------- Melee: Unarmed || 9 Fire: Hand crossbow || 16 Cast: Corona || 4 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 332 | 332 | 0 | 0 | 232 | 1 | 332.0 | Dungeon | 332 | 332 | 0 | 0 | 232 | 1 | 332.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 332 daAuts