Dungeon Crawl Stone Soup version 0.26-a0-648-g87339cca5e (webtiles) character file. Game seed: 9416107156096386603 2 Colgate the Skirmisher (level 1, 14/14 HPs) Began as a Gargoyle Monk on Sept 25, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (126 turns). Colgate the Skirmisher (Gargoyle Monk) Turns: 126, Time: 00:00:30 Health: 14/14 AC: 5 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour (curse) rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe b - a cursed +0 leather armour (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of fear {unknown} Skills: + Level 3.4 Fighting - Level 2.4 Dodging - Level 2.1 Stealth - Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The goblin barely misses you. You hit the goblin. You kill the goblin! You see here a leather armour. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your leather armour. x5 You finish putting on your cursed +0 leather armour. Oops, that feels deathly cold. Unknown command. c - a scroll labeled XUZESU QY YSMI d - a scroll labeled LEAGUACVIPP You now have 11 gold pieces. You open the door. There is an open door here. Found a stone staircase leading down. A ball python comes into view. Found 8 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ####....############ ......>............# ###....##########.# #....# .. ...#.. $ #....#.#. ###.### ..S.####.##.#....#.....# .......@.##.##...#.#.#.# #.#########.##.........# #.# ..##.#.#.#.### #.# ..# #.#.... ##.# .# #.##### ... #.# .#.# ###### #.# #.#.##.#.... #.# #.#....#...#########.# You could see a ball python (asleep). Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 126 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, interstate_on_off Action || total -------------------------++------- Melee: Unarmed || 5 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 0 | 101 | 1 | 125.0 | Dungeon | 125 | 125 | 0 | 0 | 101 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts