Dungeon Crawl Stone Soup version 0.28-a0-1622-gc30f734a66 (console) character file. Game seed: 8083221030416002365 297 Colgate the Conjurer (level 5, 38/38 HPs) Began as a Demigod Conjurer on Jan 23, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:25:10 (3031 turns). Colgate the Conjurer (Demigod Conjurer) Turns: 3031, Time: 00:25:10 Health: 38/38 AC: 6 Str: 8 XL: 5 Next: 87% Magic: 10/10 EV: 10 Int: 24 God: Gold: 63 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 ring mail rPois . Reflect . e - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: high mp 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) h - a +3 whip of electrocution Missiles b - 161 stones Armour a - a +0 animal skin e - a +0 helmet (worn) g - a +0 ring mail (worn) j - a +0 scale mail Scrolls d - a scroll of vulnerability {unknown} f - a scroll of teleportation i - 3 scrolls of enchant weapon Potions k - a potion of curing l - a potion of resistance m - a potion of might Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 6.5 Conjurations + Level 1.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 66% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 22% 3 Stone Arrow Conj/Erth 36% 3d9 28% 3 Sandblast Erth 4% 2d4 36% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 41% 2 Passwall Tmut/Erth 1% N/A 50% 2 Fulminant Prism Conj/Hex 10% 3d9 58% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 67% 4 Spider Form Tmut/Pois 2% N/A 73% 3 Anguish Hex/Necr 2% N/A 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:2 ( Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. The hound barks! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hound Aim: a hound (73% to hit) The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) The searing ray hits the bat. You kill the bat! The searing ray hits the hound. The hound is severely wounded. The searing ray hits the hound! You kill the hound! Your Hexes skill increases to level 1! Okay, then. Okay, then. Okay, then. Okay, then. You see here a hound corpse. m - a fuming black potion You now have 63 gold pieces (gained 11). You open the door. There is an open door here. Found a stone staircase leading down. As you read the scroll of identify, it crumbles to dust. m - a potion of might A goblin comes into view. It is wielding a +2 dagger of freezing. Search for what [Enter for "d:2", or ? for help]? shop Unknown command. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! Your magical contamination has completely faded away. d - a scroll labelled XOUDYQ TOUL Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...#.# ##+##.#..#. ........... ## .......... .# ......#..#####.### ............... #..........###.# .#########..####....... >...............@....... ..###........####..###.# ............)......... #............####......# ######.#####.# ...#### ##'#####.# ...# #......#.# ...# #......#.# #+## #......#.# #......#.# #......#.#####.. There were no monsters in sight! Vanquished Creatures Sigmund (D:2) A hound (D:3) Terence (D:2) Robin (D:2) 2 worms A dart slug (D:2) An orc (D:3) 7 ball pythons 4 endoplasms 12 goblins 9 hobgoblins 9 kobolds 8 bats A frilled lizard (D:1) 5 rats 63 creatures vanquished. Vanquished Creatures (others) 11 demonic plants (D:2) 7 fungi (D:2) 8 plants (D:2) 3 withered plants (D:2) 29 creatures vanquished. Grand Total: 92 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 146 | D:1 | Reached skill level 4 in Conjurations 176 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 179 | D:1 | Learned a level 2 spell: Searing Ray 1273 | D:1 | Reached XP level 3. HP: 23/26 MP: 2/8 1409 | D:2 | Noticed Terence 1427 | D:2 | Killed Terence 1613 | D:2 | Found Jaeges's Antique Weapon Boutique. 1692 | D:2 | Reached skill level 5 in Conjurations 1708 | D:2 | Noticed Robin 2022 | D:2 | Noticed Sigmund 2264 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/9 2399 | D:2 | Killed Robin 2473 | D:2 | Killed Sigmund 2474 | D:2 | Reached skill level 6 in Conjurations 2474 | D:2 | Reached XP level 5. HP: 38/38 MP: 0/10 2948 | D:3 | Reached skill level 1 in Hexes 3031 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, minmay_pentomino_v4 D:2: layout_loops_ring, shapermc_ecumenical_altar_gd, serial_shops, shop_statue, chequers_avenue, nicolae_concentric_dashed_squares_wild, uniq_robin, uniq_sigmund, uniq_terence D:3: layout_basic, minmay_ogre_servants Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 4 5 6 | 6.5 Spellcasting | 2 | 2.0 Hexes | 1 | 1.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 45 | 16 || 61 Searing Ray | 21 | 5 || 26 Use: Scroll | 5 | 1 || 6 Potion | | 1 || 1 Armor: Ring mail | 1 | || 1 Dodge: Dodged | 7 | 1 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3031 | 2933 | 98 | 31 | 2260 | 3 | 1010.3 | Dungeon | 3031 | 2933 | 98 | 31 | 2260 | 3 | 1010.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1524 daAuts D:1: 1336 daAuts D:3: 170 daAuts