Colgate Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 0, D:1) 13 gold pieces (7, -5, D:1) a book of Burglary (19, -4, D:1) a +0 spear (23, -13, D:1) a +0 whip (31, -10, D:1) a +0 dagger (39, -1, D:1) a +0 dagger (41, -7, D:1) a +0 whip (43, -24, D:1) 25 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (6, 27, D:2) a +0 short sword (7, 16, D:2) a +0 dagger (16, 23, D:2) a +0 animal skin (16, 28, D:2) a +0 dagger (21, 22, D:2) a +0 club (22, 8, D:2) a +0 dagger (30, -6, D:2) a +0 dagger (37, 1, D:2) a +0 club a +0 club (41, 0, D:2) a +0 spear a +0 animal skin (43, -1, D:2) a +0 club (44, 1, D:2) a +0 dagger (44, 13, D:2) a +0 club a +0 dagger (45, -10, D:2) a +0 club a +0 dagger (48, -4, D:2) a +0 dagger (48, -1, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Kaathou's General Store 9 stones (12 gold) 28 stones (39 gold) a book of Flames (420 gold) a +2 leather armour of poison resistance (224 gold) (3, 2, D:3) 18 sling bullets (14, 3, D:3) a book of Blood (21, 12, D:3) a +0 dagger (29, 20, D:3) 2 scrolls of amnesia (30, -8, D:3) a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour (31, 13, D:3) a +0 whip (34, 15, D:3) a +0 club a +0 dagger (34, 16, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail (35, -6, D:3) a +0 war axe (35, 10, D:3) a +1 scale mail of cold resistance a +2 robe of cold resistance a +0 ring mail (35, 16, D:3) a +0 mace (36, -7, D:3) a +0 short sword a +0 ring mail (36, 16, D:3) a +0 club (40, -6, D:3) 15 bolts (54, -15, D:3) a book of Geomancy Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (41, -19, D:4) a +0 falchion (58, 20, D:4) 18 arrows a +0 shortbow (61, -14, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +3 dire flail a +0 robe (2, 0, D:5) a +1 mace of protection a +0 robe (19, 41, D:5) 10 bolts (24, 38, D:5) a +0 leather armour (24, 39, D:5) a +0 giant club (30, 29, D:5) a +0 giant club (35, 13, D:5) a +0 spear (36, 13, D:5) a +0 spear (36, 14, D:5) a +0 club (36, 15, D:5) a +0 robe a +0 whip (38, 7, D:5) a +0 flail (39, 8, D:5) a +0 flail (41, 38, D:5) 4 large rocks (56, 18, D:5) 26 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (0, 24, D:6) a book of Frost (10, -3, D:6) a +0 mace (11, -2, D:6) a +0 mace (11, -1, D:6) a +0 mace (11, 0, D:6) a +0 mace (11, 1, D:6) a +1 mace of protection (12, -5, D:6) a +0 mace (12, 5, D:6) a +0 mace (13, -5, D:6) a +0 mace (13, 3, D:6) a +0 mace (14, -5, D:6) a +0 mace (14, -4, D:6) a +0 mace (14, -2, D:6) a +1 vorpal mace (14, 0, D:6) a +2 quarterstaff of chaos a +0 cloak (15, -4, D:6) a +0 mace (16, -2, D:6) a +0 mace (16, 5, D:6) a +0 mace (17, -7, D:6) a +0 mace (17, -5, D:6) a +0 mace (17, -1, D:6) a +0 mace (18, -1, D:6) a +0 mace (18, 2, D:6) a +0 mace (18, 4, D:6) the +6 mace of Guile {vorpal, rC+ SInv Stlth+} It inflicts extra damage upon your enemies. rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (24, 19, D:6) a book of Spatial Translocations (24, 21, D:6) a +0 dagger (48, -8, D:6) a +0 club (53, 26, D:6) a +0 robe (59, -5, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (5, -39, D:7) a +0 short sword (9, -43, D:7) a +0 whip a +0 short sword (9, -42, D:7) a +0 dagger a +0 short sword a +0 hand crossbow 17 bolts (35, -30, D:7) a +0 whip (37, -36, D:7) a +0 leather armour (46, -25, D:7) a +0 giant spiked club (48, -23, D:7) 11 bolts (57, -8, D:7) a +0 short sword a +0 dagger a +0 short sword a +0 dagger (58, -8, D:7) a +0 short sword of protection Level 8 of the Dungeon (3, 2, D:8) 12 arrows (3, 16, D:8) 19 arrows (10, 17, D:8) a +0 ring mail (14, -6, D:8) 21 sling bullets (15, 34, D:8) 14 bolts (18, 11, D:8) a +0 ring mail (21, 33, D:8) 21 arrows a +0 shortbow (23, 5, D:8) a +0 chain mail a +0 buckler a +0 club (24, 4, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (34, -5, D:8) a staff of earth (39, 15, D:8) a +0 leather armour a +0 whip (40, 13, D:8) a +0 ring mail a +0 mace (40, 16, D:8) a +0 ring mail a +0 dagger (42, 17, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (0, 3, D:9) a +0 war axe (7, 14, D:9) a +0 ring mail (17, 6, D:9) a +0 dagger a +0 robe (18, 0, D:9) a +0 flail of holy wrath a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (21, 1, D:9) a +0 falchion a +0 ring mail (23, -18, D:9) 12 arrows a +0 shortbow (23, 14, D:9) a +0 robe (26, -1, D:9) 23 bolts (29, 16, D:9) a +0 club (34, -10, D:9) a +0 lajatang (42, -16, D:9) 9 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (9, -14, D:10) a +0 robe (11, -20, D:10) a +0 dagger (11, -18, D:10) a +0 spear (11, -5, D:10) a +0 falchion (18, -34, D:10) a +0 club (20, 5, D:10) a book of the Senses (22, 5, D:10) the Handbook of Frigorific Air Spells Type Level Known a - Ice Form Ice/Transmutation 4 no b - Conjure Ball Lightning Conjuration/Air 6 no c - Polar Vortex Ice 9 no Trog disapproves of the use of such an item. (33, -26, D:10) a book of Changes (33, -16, D:10) a +0 flail (35, -28, D:10) a +0 robe of the Archmagi (49, -42, D:10) a +0 robe (49, -17, D:10) a +0 pair of gloves (52, -5, D:10) a +0 leather armour (71, 8, D:10) a +0 robe Level 11 of the Dungeon (11, 10, D:11) a +0 leather armour (17, 0, D:11) a +0 giant club a +0 giant club (18, -10, D:11) a +0 battleaxe (23, 12, D:11) a +0 giant club a +0 giant spiked club (26, 15, D:11) a +0 mace (27, 14, D:11) a +0 trident (27, 15, D:11) a +0 plate armour a +0 morningstar (28, 14, D:11) a +0 club (28, 29, D:11) a +6 ring of dexterity the +3 leather armour of Conscience {Dex+4} Dex: It affects your dexterity (+4). a +3 plate armour of cold resistance a +2 helmet the amulet of Lugonu's Fury {Acrobat Harm +Blink rC+} [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It protects you from cold. +Blink: It lets you blink. Harm: It increases damage dealt and taken. (33, -4, D:11) a +0 scimitar (34, 0, D:11) a +0 war axe (42, 21, D:11) a +0 battleaxe of freezing a +0 scythe (45, 21, D:11) a +0 whip (47, 6, D:11) 6 sling bullets Level 12 of the Dungeon (0, 0, D:12) 22 sling bullets (0, 5, D:12) a +0 hand axe (1, -1, D:12) a +4 giant spiked club a +0 robe (1, 7, D:12) a +0 club (2, -3, D:12) a +2 vorpal mace (4, -29, D:12) a +0 ring mail (6, -10, D:12) a +0 halberd a +0 chain mail (6, -7, D:12) a +0 dagger a +0 scale mail (6, -6, D:12) a +0 short sword a +0 leather armour (7, -9, D:12) a +0 whip (7, -8, D:12) a +0 short sword a +0 club a +0 leather armour a +0 hand axe (8, -13, D:12) a +1 flail of protection (8, 3, D:12) a +0 dagger a +0 robe (11, -37, D:12) a +0 ring mail (13, -39, D:12) 18 bolts (13, -9, D:12) a +1 ring mail of fire resistance (17, -34, D:12) a +0 halberd (17, 4, D:12) 13 arrows (23, -30, D:12) a +0 mace (25, -13, D:12) an amulet of magic regeneration a ring of magical power (27, -30, D:12) 26 arrows (30, -46, D:12) a +0 robe a +0 dagger (31, -17, D:12) a +0 club (32, -17, D:12) a +0 dagger a +0 robe (32, -15, D:12) a +0 falchion (33, -17, D:12) a +0 flail (33, -15, D:12) a +0 club (34, -41, D:12) a +0 ring mail (36, -37, D:12) 6 large rocks (37, -38, D:12) 3 potions of brilliance (41, -18, D:12) a +0 mace (44, -24, D:12) 15 sling bullets (61, -1, D:12) a +0 hunting sling (62, -27, D:12) 4 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 hat (0, 1, Orc:1) a +0 ring mail (1, 31, Orc:1) 3 large rocks (1, 45, Orc:1) a +1 great sword of flaming (1, 46, Orc:1) 5 large rocks (2, 29, Orc:1) 3 large rocks (2, 44, Orc:1) 2 large rocks (3, 1, Orc:1) a +0 giant club (3, 4, Orc:1) a +0 giant club a +0 giant club (3, 5, Orc:1) a +0 robe a staff of earth (3, 7, Orc:1) a +0 giant club a +0 giant club (3, 8, Orc:1) a +3 bardiche of flaming (3, 20, Orc:1) a +0 giant club (4, 38, Orc:1) a +2 mace of venom (4, 39, Orc:1) a +0 hand axe of venom (4, 40, Orc:1) the +6 great sword "Villes" {vorpal, Dex+6} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). (4, 41, Orc:1) a +2 trident of protection (4, 42, Orc:1) a +1 hand axe of electrocution (5, 15, Orc:1) 4 large rocks (5, 38, Orc:1) a +2 hand axe of freezing (5, 39, Orc:1) a +4 antimagic war axe (5, 40, Orc:1) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (5, 41, Orc:1) a +3 vorpal falchion (5, 42, Orc:1) a +2 hand axe of freezing (5, 53, Orc:1) a +0 spear (6, 18, Orc:1) 2 large rocks (7, 29, Orc:1) a +3 great mace a +2 vorpal dire flail (8, 20, Orc:1) 5 large rocks a +0 giant club (8, 51, Orc:1) a +5 spear of venom (8, 52, Orc:1) a +1 great sword of holy wrath (9, 19, Orc:1) 4 large rocks (9, 51, Orc:1) an Inescapable Atlas (9, 52, Orc:1) a +1 vorpal trident (10, 20, Orc:1) 4 large rocks (10, 21, Orc:1) 5 large rocks (10, 22, Orc:1) 4 large rocks a +0 dire flail a +2 dire flail of venom (17, 21, Orc:1) 3 large rocks (17, 52, Orc:1) a +0 mace (18, 50, Orc:1) a +0 dagger a +0 whip (18, 51, Orc:1) a +0 club a +0 mace a +0 plate armour (21, 20, Orc:1) a +0 robe a +0 dagger (22, 19, Orc:1) a +0 ring mail a +0 whip (23, 17, Orc:1) a +0 leather armour a +0 flail (23, 18, Orc:1) a +0 robe a +0 dagger (23, 19, Orc:1) a +0 whip (32, 20, Orc:1) a +0 giant club (46, 36, Orc:1) 2 large rocks Level 2 of the Orcish Mines [Shop] Worhitoy's General Store a +0 flail of protection (86 gold) 13 stones (18 gold) 16 stones (22 gold) a +0 mace (42 gold) 14 arrows (39 gold) a potion of flight (42 gold) 16 stones (22 gold) a +2 dagger of protection (201 gold) a book of Annihilations (840 gold) [Shop] Ystishramp's Magic Scroll Shop a scroll of noise (16 gold) a scroll of amnesia (56 gold) a scroll of amnesia (56 gold) [Shop] Jestroc's Jewellery Shop an amulet of the acrobat (390 gold) a ring of see invisible (195 gold) a ring of willpower (325 gold) a ring of fire (325 gold) an amulet of the acrobat (390 gold) an amulet of the acrobat (390 gold) a +6 ring of strength (760 gold) a ring of positive energy (260 gold) [Shop] Hosinouq's General Store a ring of fire (325 gold) 16 bolts (41 gold) 11 stones (14 gold) a scroll of identify (26 gold) (0, 0, Orc:2) a +0 hand axe (3, 0, Orc:2) a +0 club (4, -4, Orc:2) a +0 plate armour a +0 mace (4, -3, Orc:2) a +0 whip (6, -7, Orc:2) a +0 flail (6, -6, Orc:2) a +0 leather armour a +0 whip a +0 robe a +0 dagger (8, -6, Orc:2) a +0 war axe (9, 21, Orc:2) a +0 chain mail a +0 hand axe a +0 mace a +0 hand axe a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 short sword (10, 20, Orc:2) a +0 robe a +0 dagger (10, 21, Orc:2) a +0 short sword (11, 20, Orc:2) a +0 dagger (11, 21, Orc:2) a +0 chain mail a +0 trident (15, -11, Orc:2) a +0 whip a +0 robe a +0 dagger (15, 18, Orc:2) a +0 hand axe (16, -13, Orc:2) a +0 chain mail a +0 club (20, 9, Orc:2) a +0 club (21, 11, Orc:2) a +0 club (22, 7, Orc:2) a +0 spear (23, 10, Orc:2) a +0 flail (25, -11, Orc:2) a +0 mace (26, 17, Orc:2) a +0 robe a +2 dagger of speed (29, -8, Orc:2) a +0 plate armour a +0 glaive (30, -7, Orc:2) a +3 glaive a +0 plate armour a +0 war axe a +0 plate armour a +3 war axe (31, -5, Orc:2) a +0 dagger (31, 31, Orc:2) a +0 hand axe (32, -5, Orc:2) a +0 scale mail a +0 club a +0 robe a +0 dagger (34, -3, Orc:2) a +0 dagger (35, 32, Orc:2) a +0 flail a +0 leather armour (36, 32, Orc:2) a +0 flail (38, 3, Orc:2) a +0 club a +0 robe of cold resistance a +0 dagger (39, 3, Orc:2) a +0 plate armour a +0 mace a +0 plate armour a +0 great mace a +0 chain mail a +2 vorpal dire flail (40, 3, Orc:2) a +0 plate armour a +0 scimitar a +0 robe a +0 dagger (41, 3, Orc:2) a +0 flail a +0 chain mail a +0 glaive a +0 plate armour a +0 halberd a +3 chain mail a +0 short sword a +0 hand axe a +0 dire flail a +0 leather armour a +0 hand axe a +2 robe of willpower a +0 dagger a +0 chain mail a +3 battleaxe (42, -3, Orc:2) a tin of tremorstones (2/2) (44, -8, Orc:2) 6 potions of flight (44, -3, Orc:2) a +0 robe a +0 dagger (45, -9, Orc:2) an amulet of reflection (45, -6, Orc:2) 2 scrolls of noise (45, -1, Orc:2) a +0 ring mail a +0 battleaxe a +2 robe of cold resistance a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (7, -20, Lair:1) a +0 plate armour (10, 4, Lair:1) 18 sling bullets (12, 12, Lair:1) a +0 war axe (14, -13, Lair:1) a +0 scale mail (19, 7, Lair:1) a +0 dagger (20, 26, Lair:1) 28 arrows 14 bolts (24, -8, Lair:1) a +0 robe (38, 18, Lair:1) +0 acid dragon scales a +0 scimitar (38, 28, Lair:1) a +0 ring mail (41, 31, Lair:1) a book of Winter (43, 7, Lair:1) a +2 leather armour of cold resistance Level 2 of the Lair of Beasts (17, -38, Lair:2) a +2 robe of cold resistance a +0 quarterstaff of freezing (25, -35, Lair:2) a +0 shortbow of flaming (31, -35, Lair:2) a +0 dagger (34, -45, Lair:2) a +0 chain mail (36, -43, Lair:2) 10 arrows (40, -43, Lair:2) a +0 ring mail (54, -17, Lair:2) the +12 trident "Undertaker" {drain, rPois rF+ Str+3 Dex-2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rF: It protects you from fire. rPois: It protects you from poison. (66, -45, Lair:2) an amulet of guardian spirit Level 3 of the Lair of Beasts (2, -15, Lair:3) a +0 mace (3, 5, Lair:3) a +4 ring of protection (4, 5, Lair:3) a +0 cloak a +2 pair of boots +0 acid dragon scales a +4 ring mail of positive energy a +2 great mace of draining a +2 chain mail of fire resistance (8, 20, Lair:3) 10 sling bullets (13, -20, Lair:3) a +2 hunting sling of flaming (21, 23, Lair:3) a +1 rapier of flaming (29, -17, Lair:3) 18 sling bullets (36, -16, Lair:3) the +5 whip of the Witching Mosquito {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). Trog disapproves of the use of such an item. (39, -13, Lair:3) 2 potions of mutation 3 potions of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 war axe (15, -31, Lair:4) a +0 scale mail (34, 4, Lair:4) a +0 pair of gloves (44, -27, Lair:4) a staff of death (60, -33, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (4, -24, Lair:5) a +0 ring mail (16, -26, Lair:5) a +0 leather armour (19, -5, Lair:5) a Fen Folio (29, -42, Lair:5) 16 arrows (32, -9, Lair:5) a +0 pair of gloves (45, -34, Lair:5) a +0 chain mail (60, -26, Lair:5) a book of Dreams Level 6 of the Lair of Beasts (0, 0, Lair:6) a +3 dagger (23, 10, Lair:6) 22 arrows (26, 15, Lair:6) an amulet of the acrobat (27, 27, Lair:6) a book of Scorching (27, 28, Lair:6) an amulet of faith (29, -2, Lair:6) a +0 robe (29, 17, Lair:6) a +0 falchion (31, 21, Lair:6) a +8 glaive of freezing a +1 antimagic halberd a +4 vorpal halberd (33, 31, Lair:6) a +0 quarterstaff (35, -4, Lair:6) a +0 long sword (39, 17, Lair:6) 12 gold pieces (still there?) 15 stones (still there?) (39, 20, Lair:6) 11 gold pieces (40, 17, Lair:6) a book of Ice (41, 19, Lair:6) a +4 scimitar of protection (43, 19, Lair:6) a potion of mutation (51, 30, Lair:6) a book of Fire (53, -7, Lair:6) a +0 leather armour (54, -5, Lair:6) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (55, -4, Lair:6) 19 arrows Level 1 of the Spider Nest (0, 0, Spider:1) a Trismegistus Codex (6, -23, Spider:1) a +0 barding (8, -11, Spider:1) a +0 war axe a +0 robe a +0 war axe a +0 leather armour (8, -10, Spider:1) a +0 war axe a +0 robe (14, 8, Spider:1) a scroll of enchant armour (14, 28, Spider:1) a condenser vane (17, -29, Spider:1) a potion of degeneration (23, -9, Spider:1) a book of Sloth (36, 7, Spider:1) a +5 antimagic quarterstaff (43, -14, Spider:1) a scroll of amnesia (49, 13, Spider:1) 10 arrows (49, 21, Spider:1) a +0 hand axe (50, 16, Spider:1) a +3 hand axe a +0 robe (51, 16, Spider:1) a +0 war axe a +0 robe (51, 17, Spider:1) a +0 falchion a +0 robe (58, -28, Spider:1) a +0 ring mail Level 2 of the Spider Nest (0, 0, Spider:2) a +0 leather armour (2, -13, Spider:2) a +0 cloak (3, 10, Spider:2) a +0 mace (29, -6, Spider:2) a +0 war axe a +0 leather armour (32, 8, Spider:2) a +0 war axe a +0 robe (34, 4, Spider:2) a +0 hand axe a +0 leather armour an amulet of magic regeneration (36, 13, Spider:2) a scroll of amnesia Level 3 of the Spider Nest (0, 0, Spider:3) a wolf spider corpse (0, 1, Spider:3) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 robe (still there?) a meliai corpse (still there?) (1, -1, Spider:3) 11 gold pieces (1, 3, Spider:3) a +0 hand axe (still there?) a +0 leather armour (still there?) (2, 1, Spider:3) a jumping spider corpse