Colgate Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -22, D:1) 20 arrows (10, -28, D:1) a +0 dagger (12, -11, D:1) a +0 dagger (15, -3, D:1) a +0 dagger (25, 6, D:1) a +0 club (44, -25, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Tirchim Viun's Armour Boutique a +0 ring mail (40 gold) a +0 robe (7 gold) the +0 leather armour "Foisch" {rCorr Int+3} (209 gold) Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a +0 robe (7 gold) a +0 leather armour (20 gold) a +3 plate armour of positive energy (420 gold) the +2 pair of boots "Qajos" {rF- rC+ MP+9 Int+4} (488 gold) Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. MP: It affects your magic capacity (+9). a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +4 chain mail (265 gold) (0, 0, D:2) a +0 short sword (26, 18, D:2) a +0 whip (33, -18, D:2) a +0 robe (36, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, 35, D:3) a +0 dagger (16, 25, D:3) a +0 buckler a +0 club (25, -1, D:3) a +0 dagger (26, 29, D:3) a +0 ring mail (28, 9, D:3) a +0 short sword (28, 16, D:3) a +0 mace a +0 longbow a +0 chain mail (33, 33, D:3) a staff of poison (34, -6, D:3) a +4 whip (40, -8, D:3) a +0 cloak (45, -9, D:3) a +0 falchion (47, -1, D:3) 3 gold pieces (47, 0, D:3) an Inescapable Atlas (47, 1, D:3) 19 arrows (48, -4, D:3) a +0 ring mail (48, -1, D:3) a scroll of enchant weapon (48, 0, D:3) a +0 cloak (48, 1, D:3) 18 stones (49, -1, D:3) a +0 ring mail (49, 0, D:3) a potion of mutation (49, 1, D:3) 4 poisoned darts (51, 0, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (11, 13, D:4) a +0 leather armour (14, 31, D:4) a +0 hunting sling (24, 9, D:4) a +2 war axe of venom (28, 20, D:4) a +0 leather armour (39, 34, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +1 chain mail of cold resistance (2, 17, D:5) a +0 ring mail (2, 26, D:5) a +1 vampiric hand axe a +0 leather armour (4, -6, D:5) 11 bolts (11, 8, D:5) a +0 club (13, -6, D:5) the +9 hand axe of Extremism {protect, rElec rPois} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. rPois: It protects you from poison. (17, -12, D:5) a +0 club (20, -13, D:5) 14 arrows (22, -5, D:5) a +0 dagger a +0 robe (22, -4, D:5) a +0 short sword a +0 leather armour (24, 34, D:5) a +0 shortbow 16 arrows (28, 36, D:5) a +0 mace (34, 38, D:5) a +0 cloak (47, 24, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 flail (1, -7, D:6) a +0 whip (2, -12, D:6) a +0 mace a +0 whip a +0 robe (3, -11, D:6) a +0 spear a +0 whip (5, 0, D:6) a +0 club (18, -11, D:6) 18 bolts (22, -8, D:6) a +0 spear (23, -12, D:6) 23 arrows a +0 shortbow (26, 0, D:6) a +0 spear (27, -10, D:6) an amulet of reflection Level 7 of the Dungeon (0, 0, D:7) a +0 spear a goblin corpse (0, 2, D:7) a +0 spear (1, 0, D:7) a potion of invisibility a scroll of summoning a scroll of fear a scroll of immolation a potion of berserk rage a potion of cancellation a scroll of silence a potion of might 2 scrolls of enchant armour a scroll of fog a potion of ambrosia 2 potions of haste a potion of brilliance a potion of mutation 2 potions of attraction 4 scrolls of magic mapping a scroll of vulnerability a staff of poison (2, 0, D:7) a +0 spear (2, 2, D:7) a +0 spear (still there?) 6 stones (still there?) (5, -4, D:7) a scroll of identify (19, 10, D:7) a bullfrog corpse (skeletalised by now) (27, 1, D:7) a +0 hand axe a +0 leather armour (29, 7, D:7) a +0 chain mail a bailey (0, 0, Bailey) a sling bullet (2, 1, Bailey) 23 gold pieces (2, 3, Bailey) 5 gold pieces (3, 2, Bailey) 2 sling bullets (15, 1, Bailey) a +0 trident a +0 chain mail a gnoll corpse (15, 2, Bailey) a +0 halberd a +0 chain mail (16, 2, Bailey) a hound corpse (16, 3, Bailey) a hound corpse