Dungeon Crawl Stone Soup version 0.29-a0-218-gf2abdc9806 (webtiles) character file. Game seed: 17641709196027218439 25 Colgate the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Feb 25, 2022. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1395 turns). Colgate the Conjurer (Demonspawn Conjurer) Turns: 1395, Time: 00:02:29 Health: 0/19 AC: 1 Str: 7 XL: 2 Next: 82% Magic: 1/5 EV: 12 Int: 21 God: Gold: 77 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . g - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . (no body armour) rPois . Reflect . f - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: big brain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons g - a +0 spear (weapon) Missiles h - 4 poisoned darts Armour a - a +0 robe b - a +7 plate armour of ponderousness f - a +0 helmet (worn) Scrolls d - a scroll of vulnerability e - a scroll of enchant armour {unknown} Potions c - a potion of curing {@q1} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 14% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Wereblood Tmut 2% N/A 22% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Spider Form Tmut/Pois 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Anguish Hex/Necr 1% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) Message History You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +7 plate armour of ponderousness. x5 You finish putting on your +7 plate armour of ponderousness. You feel rather ponderous. Unknown command. Casting: Searing Ray (potentially lethal; 100% risk of failure) Aiming: Searing Ray (potentially lethal; 100% risk of failure) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Your magical contamination has completely faded away. A goblin comes into view. It is wielding a +0 club. The goblin shouts! Casting: Searing Ray (potentially lethal; 100% risk of failure) Aiming: Searing Ray (potentially lethal; 100% risk of failure) Aim: a goblin, wielding a +0 club (72% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. You are caught in a violent explosion! Casting: Searing Ray (potentially lethal; 100% risk of failure) Aiming: Searing Ray (potentially lethal; 100% risk of failure) Aim: a goblin, wielding a +0 club (72% to hit) You miscast Searing Ray. Strange energies run through your body! * * * LOW HITPOINT WARNING * * * You start removing your armour. You continue taking off your +7 plate armour of ponderousness. The goblin hits you but does no damage. Keep disrobing? You continue taking off your +7 plate armour of ponderousness. The goblin hits you but does no damage. You continue taking off your +7 plate armour of ponderousness. The goblin hits you but does no damage. You continue taking off your +7 plate armour of ponderousness. The goblin hits you but does no damage. You finish taking off your +7 plate armour of ponderousness. That put a bit of spring back into your step. The goblin hits you with a +0 club. Keep equipping yourself? You die... #.. #.. #. #.. #. #.# ##.## #.# #...# #+# #.###...### #.# #####.........###.# #.@................ #g###.#..<....##... #. #.###...###.... #. #.......# ##... #. #####.### ##># #. #.# #.# #.#######.# #.. #.........# ### ######### You could see a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Colgate the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 494 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 494 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 607 | D:1 | Learned a level 2 spell: Searing Ray 1395 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic D:2: layout_loops_corners, kennysheep_crisscross, kennysheep_jessica_study, uniq_natasha Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 17 Searing Ray || 2 Use: Scroll || 2 Armor: Robe || 1 Plate armour || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1395 | 1318 | 77 | 0 | 1222 | 2 | 697.5 | Dungeon | 1395 | 1318 | 77 | 0 | 1222 | 2 | 697.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1267 daAuts D:2: 127 daAuts