Colgate Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 3, D:1) a +0 dagger (10, -32, D:1) 15 stones (42, -12, D:1) a +0 spear (44, 0, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -20, D:2) a +0 short sword a stone (5, -1, D:2) a +0 short sword 5 stones (12, -7, D:2) 25 stones (16, -1, D:2) a +0 club (23, -4, D:2) a +0 dagger (42, 8, D:2) a +0 dagger (44, 14, D:2) a +0 dagger (46, -11, D:2) a +0 rapier (47, 21, D:2) a +0 dagger (52, -11, D:2) a +0 club (53, -7, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 21 stones (9, 27, D:3) 13 stones (11, 22, D:3) a +0 buckler (11, 26, D:3) a +0 club (12, -3, D:3) a +0 leather armour (13, 3, D:3) 21 stones (13, 42, D:3) a +0 scale mail (15, 36, D:3) 11 stones (19, 12, D:3) 19 stones (20, -6, D:3) a +0 dagger (26, 36, D:3) a +0 robe a +0 scythe (30, 16, D:3) a +0 halberd (31, 16, D:3) a +0 flail (31, 17, D:3) a +0 flail (32, 17, D:3) a +0 ring mail a +1 hand axe of electrocution (39, 13, D:3) a +0 hunting sling (40, 1, D:3) a +0 flail a +0 leather armour a +0 club (40, 6, D:3) a +0 dagger (41, 39, D:3) a +0 trident (41, 51, D:3) a +0 dagger (41, 52, D:3) a +0 dagger a +0 robe (42, 21, D:3) a +0 robe (42, 46, D:3) a +0 ring mail (42, 51, D:3) a +0 short sword a +0 scale mail (46, 52, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -9, D:4) a +0 club (2, 13, D:4) a +0 dagger (3, -3, D:4) a +0 dagger of draining (4, -12, D:4) a +0 dagger (5, -18, D:4) a +0 spear (12, 1, D:4) a +0 hand axe (20, 15, D:4) a +0 leather armour a +0 flail (20, 16, D:4) a +0 robe a +0 dagger (21, 20, D:4) a +0 scale mail (22, 15, D:4) a +0 robe a +0 dagger (22, 16, D:4) a +0 mace (22, 17, D:4) a +0 flail (23, -15, D:4) 12 stones (23, 1, D:4) a stone a +0 whip (25, 1, D:4) a +0 ring mail (26, 14, D:4) a +0 chain mail (26, 26, D:4) a +0 scale mail a +2 flail of draining (28, 23, D:4) a +0 club (35, -15, D:4) a +0 buckler (44, -2, D:4) 3 javelins (52, -8, D:4) a +0 club (62, 6, D:4) 24 stones Level 5 of the Dungeon [Shop] Zooddaomiy's Assorted Antiques a +0 robe (14 gold) a +0 dagger (40 gold) a +0 long sword (70 gold) (0, 0, D:5) a +0 whip (1, 0, D:5) a +3 whip a +0 whip a +0 leather armour (4, -18, D:5) a +0 giant spiked club (15, 9, D:5) a +0 whip a +0 leather armour (17, -35, D:5) 22 stones (23, 9, D:5) a +0 spear (24, 9, D:5) a +0 flail a +0 whip a +0 spear (25, -30, D:5) a +0 short sword a +0 scale mail (32, 5, D:5) 5 poisoned darts (42, -24, D:5) a +0 robe (46, -15, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 mace (3, 0, D:6) a +0 short sword a +0 scale mail (3, 1, D:6) a +0 club (6, -17, D:6) 23 stones (10, -11, D:6) a +0 robe a +0 dagger (11, -11, D:6) a +0 dagger (12, -10, D:6) a +0 scimitar (38, 6, D:6) a +0 giant club (40, 12, D:6) a +0 quarterstaff (47, -24, D:6) 18 stones (48, 3, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 long sword a +0 robe a +2 great sword a +0 robe a +0 falchion a +0 robe a +1 trident a +0 robe (2, -11, D:7) a +0 flail a +0 ring mail a +4 dagger of speed a +0 dagger a +0 mace a +0 short sword a +0 scale mail (10, 2, D:7) a +0 flail (29, 1, D:7) 23 stones (34, -27, D:7) a +0 whip (34, -26, D:7) a +0 spear (35, -27, D:7) a +0 halberd (35, -26, D:7) a +0 flail (35, -3, D:7) 14 stones (35, 9, D:7) a +0 robe (36, -27, D:7) a +0 club a +0 leather armour (38, -1, D:7) a +0 helmet (39, 1, D:7) 22 stones (45, 11, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (1, 11, D:8) a +0 dagger a +0 flail (2, 11, D:8) a +0 flail (2, 12, D:8) a +0 war axe a +0 plate armour (2, 13, D:8) a +0 short sword a +0 leather armour (2, 29, D:8) a +0 flail a +0 scale mail a +0 hand axe (2, 30, D:8) a +0 dagger a +0 plate armour a +0 scimitar (2, 31, D:8) a +0 leather armour a +0 dagger (3, 10, D:8) a +0 flail 2 boomerangs a +0 short sword a +0 whip a +0 leather armour (3, 11, D:8) a +0 falchion a +0 ring mail (5, 7, D:8) a +0 short sword a +0 plate armour (6, 7, D:8) a +0 club a +0 whip of venom a +0 flail (6, 8, D:8) a +0 whip a +0 leather armour (7, 6, D:8) 2 potions of degeneration (7, 12, D:8) a +0 club a +0 leather armour (8, 5, D:8) a +0 hand axe 2 boomerangs (25, -4, D:8) a +0 long sword (25, 1, D:8) 21 stones (29, -1, D:8) a +0 hand axe a +0 robe (30, 11, D:8) a +3 short sword of freezing a +0 robe a +4 dagger a +0 robe (30, 12, D:8) a +0 dagger a +0 robe (30, 13, D:8) a +1 halberd a +0 robe (31, -3, D:8) a +0 robe (31, -2, D:8) a +0 long sword a +0 robe (32, -3, D:8) a +0 long sword a +0 robe a +4 great sword of freezing a +0 robe (32, 14, D:8) a +0 leather armour (41, -5, D:8) 17 stones (43, 11, D:8) a +0 hand axe 3 boomerangs a +0 club (43, 12, D:8) a +0 dagger a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (2, -7, D:9) a +0 ring mail (2, 18, D:9) a +0 hand axe (3, 17, D:9) a +0 trident (4, -18, D:9) a +0 robe (11, 16, D:9) a +0 dagger a +0 robe (19, 12, D:9) a +0 short sword (27, -25, D:9) a +0 shortbow (50, -9, D:9) a +0 club (50, 24, D:9) 4 javelins (51, -11, D:9) a +0 dagger (52, -11, D:9) a +0 dagger Level 10 of the Dungeon (6, -27, D:10) a +0 dagger 6 poisoned darts a +0 short sword 5 stones (19, -3, D:10) a -2 spear (20, 1, D:10) 5 large rocks (22, 0, D:10) a +0 dagger (28, -22, D:10) a +0 spear (41, 10, D:10) a +1 vampiric hand axe the +4 falchion of Eye-covered Valiance {elec, *Slow rF+ Int+6 Dex+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). rF: It protects you from fire. *Slow: It may slow you when you take damage. the +10 dagger "Fuptug" {freeze, *Corrode rN++ Will+ Stlth+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Stlth: It makes you more stealthy. Level 11 of the Dungeon (49, -35, D:11) a +0 robe a +0 dagger of chaos Level 12 of the Dungeon (0, 0, D:12) the +7 quarterstaff of Midsummer {pain, rF+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). rF: It protects you from fire. (25, -13, D:12) a +0 halberd (26, -12, D:12) a +0 trident Level 13 of the Dungeon (0, 0, D:13) 6 large rocks (4, 1, D:13) a +0 flail Level 14 of the Dungeon (1, -8, D:14) a +0 robe a +0 dagger (3, -4, D:14) 4 large rocks (7, 5, D:14) a +1 scimitar of flaming (21, -1, D:14) a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe (25, -36, D:15) a +0 shortbow a +0 shortbow (25, -35, D:15) a +0 longbow (26, -35, D:15) a +0 shortbow (28, 5, D:15) the +7 great mace "Undeadhunter" {disrupt, rN+} It inflicts significantly more damage against the undead. rN: It protects you from negative energy. (37, -5, D:15) the +0 ring mail of the Armadillo {*Corrode rC+ Will++ Stlth+} rC: It protects you from cold. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you more stealthy. the -4 pair of boots "Ufagop" {Int+3} Int: It affects your intelligence (+3). (39, -35, D:15) a +0 scale mail (51, 11, D:15) 7 stones the Ecumenical Temple Level 1 of the Orcish Mines (44, -23, Orc:1) a +0 dagger a +0 hand axe of electrocution Level 2 of the Orcish Mines [Shop] Borisch Raetu's Antique Armour Emporium a +0 buckler (117 gold) a +3 ring mail of cold resistance (676 gold) quicksilver dragon scales (1560 gold) a +0 chain mail (117 gold) a +2 ring mail of willpower (546 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) [Shop] Peejit's Armour Shop a +1 ring mail of poison resistance (143 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) a +1 robe of positive energy (106 gold) a +0 leather armour (22 gold) a +2 robe of cold resistance (194 gold) [Shop] Achupp's Weapon Emporium a +0 falchion of electrocution (142 gold) a +0 mace (45 gold) 26 stones (39 gold) a +0 hand crossbow (52 gold) a +0 long sword (52 gold) a +0 mace (45 gold) a +4 trident of flaming (424 gold) a +0 battleaxe (97 gold) 23 stones (34 gold) 4 atropa-tipped darts (36 gold) [Shop] Zeiserecukh's Jewellery Shop a ring of fire (325 gold) a ring of protection from cold (325 gold) a ring of protection from fire (325 gold) a ring of flight (227 gold) a ring of magical power (260 gold) a ring of wizardry (390 gold) a ring of willpower (325 gold) a ring of fire (325 gold) the amulet of Efeiluch {Faith Str+2 Int+5} (802 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+2). Int: It affects your intelligence (+5). a ring of poison resistance (260 gold) (0, 0, Orc:2) a +1 demon trident of distortion a +2 plate armour (0, 9, Orc:2) 21 stones (22, 7, Orc:2) a +0 dagger (36, 34, Orc:2) a +4 ring mail of fire resistance Level 1 of the Elven Halls (0, 0, Elf:1) a +1 dagger of freezing a +0 shortbow a +0 leather armour (0, 2, Elf:1) a +0 long sword (0, 3, Elf:1) a +0 long sword a +0 ring mail (1, 3, Elf:1) a +0 long sword a +0 short sword (1, 4, Elf:1) a +0 vampiric rapier (4, -3, Elf:1) a +0 scimitar a +0 buckler (4, 25, Elf:1) a +0 scale mail (4, 35, Elf:1) a +0 long sword a +0 leather armour (4, 36, Elf:1) a +0 long sword (5, -8, Elf:1) a +3 trident of venom (5, 34, Elf:1) a +0 rapier (6, -8, Elf:1) a +0 long sword of protection (7, -5, Elf:1) a staff of earth (8, -6, Elf:1) a +2 scale mail of poison resistance (9, -3, Elf:1) a +2 short sword of speed (10, -11, Elf:1) a +3 ring mail a +0 dagger (10, -4, Elf:1) a +0 long sword a +0 leather armour (15, -10, Elf:1) a +0 scale mail a +0 long sword (17, -10, Elf:1) a +0 rapier (19, -13, Elf:1) a +0 long sword (19, -12, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (19, -11, Elf:1) a +0 scimitar (34, 48, Elf:1) a +0 short sword (35, 49, Elf:1) a +0 short sword a +0 short sword a +0 ring mail (35, 50, Elf:1) a +0 scimitar (35, 51, Elf:1) a +0 long sword a +0 scale mail a +0 buckler (39, 36, Elf:1) a +2 short sword of flaming a +0 ring mail Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword (2, -9, Elf:2) a +1 vorpal long sword (2, -6, Elf:2) a +0 scimitar (2, 0, Elf:2) a +2 trident of flaming (3, -18, Elf:2) a +0 short sword a +0 longbow (4, -10, Elf:2) a +0 short sword (5, -26, Elf:2) a +0 leather armour a +0 dagger (5, -12, Elf:2) a +2 glaive of venom (5, 3, Elf:2) a +0 dagger a +0 scale mail (9, -23, Elf:2) a +0 dire flail of pain (11, -34, Elf:2) a +0 dagger (11, -33, Elf:2) a +0 scimitar a +0 shortbow (11, -32, Elf:2) a +3 trident of protection (12, -35, Elf:2) a +0 long sword (12, -34, Elf:2) a +0 long sword a ring of wizardry a +0 dagger a +0 leather armour (12, -33, Elf:2) a +0 dagger (15, -31, Elf:2) a +0 long sword a +0 leather armour (22, -43, Elf:2) a +0 scale mail (29, -7, Elf:2) a +0 short sword (29, -6, Elf:2) a +1 mace of protection (32, -43, Elf:2) a +0 long sword a +0 ring mail (32, 4, Elf:2) a +2 battleaxe of flaming (33, 3, Elf:2) a +0 scimitar (34, 0, Elf:2) a +4 short sword of electrocution (34, 3, Elf:2) a +1 glaive of freezing (34, 4, Elf:2) a +0 leather armour a +0 long sword (35, 0, Elf:2) a +2 flail of draining (35, 3, Elf:2) a +2 executioner's axe of holy wrath (36, 4, Elf:2) a +0 scale mail a +2 long sword of electrocution (45, -13, Elf:2) a +0 mace of draining (57, -12, Elf:2) a +0 long sword (59, 0, Elf:2) a staff of death a +0 leather armour a +2 short sword of venom a +0 longbow (65, -15, Elf:2) a +0 scimitar a +0 longbow (66, -16, Elf:2) a +0 rapier a +0 leather armour (66, -14, Elf:2) a +0 long sword a +0 ring mail a +2 long sword of holy wrath a +0 short sword Level 3 of the Elven Halls (0, 0, Elf:3) Viykkel's Grimoire of Floating Changing Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Dragon Form Transmutation 7 (2, -4, Elf:3) the +6 arbalest "Junov" {vorpal, Contam rC+++ Str+6} Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (+6). rC: It renders you almost immune to cold. Contam: It causes magical contamination when unequipped. (3, -7, Elf:3) the +0 cloak of a treasure trove {+Blink rF- SInv} rF: It makes you vulnerable to fire. SInv: It lets you see invisible. +Blink: It lets you blink. (3, 26, Elf:3) the +5 rapier of Past Mistakes {venom, rF- Will+ Dex+2} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. Will: It increases your willpower. a +0 chain mail the ring "Poung" {+Blink rPois rCorr Str-5 Int-3} [ring of resist corrosion] Str: It affects your strength (-5). Int: It affects your intelligence (-3). rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (7, 27, Elf:3) the +5 hunting sling of Kismet {speed, rC+} Attacks with this weapon are significantly faster. rC: It protects you from cold. a +0 ring mail a +0 long sword of draining (9, -11, Elf:3) a +2 pair of gloves (11, -11, Elf:3) the +2 hood of the Assassin {Detection Stab+ Stlth++} It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. (30, 1, Elf:3) the +4 chain mail "Eraujo Iloo" {Regen+} Regen: It increases your rate of health regeneration. (36, 1, Elf:3) the ring "Paliquex" {MP+9 Dex+2} [ring of magical power] Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). (44, 27, Elf:3) the +8 demon blade "Leech" {vamp, Harm Drain rN+} It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (54, -8, Elf:3) a +0 rapier a +0 ring mail (54, 46, Elf:3) a +0 leather armour (62, 40, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (63, 40, Elf:3) a +0 long sword a +0 dagger a +0 longbow a +0 short sword a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 29 stones (14, -12, Lair:1) a ring of positive energy (15, -13, Lair:1) a scroll of immolation (15, -12, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (1, -1, Lair:2) a +0 robe (7, 46, Lair:2) a +0 robe (12, 5, Lair:2) a +0 robe (30, -1, Lair:2) 17 stones (43, 47, Lair:2) a +0 plate armour (59, 55, Lair:2) a +2 vorpal mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (20, -12, Lair:3) a +0 hunting sling (29, -1, Lair:3) 23 stones (33, -42, Lair:3) 5 javelins (42, -3, Lair:3) a +0 robe (47, -44, Lair:3) a staff of cold (48, -30, Lair:3) 17 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 stones (7, 33, Lair:4) a +0 robe (9, 51, Lair:4) a +0 great sword (12, 49, Lair:4) a +0 whip (33, 32, Lair:4) a +0 leather armour (38, 25, Lair:4) a +0 hand axe (41, 11, Lair:4) 16 stones (42, 13, Lair:4) a +0 ring mail (67, 3, Lair:4) 16 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of death Level 6 of the Lair of Beasts Level 1 of the Shoals [Shop] Gubadd Wipo's Weapon Boutique the +8 shortbow of Pyrus {venom, rPois rF- Str+8 Dex+7} (1189 gold) Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (+8). Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rPois: It protects you from poison. a +0 arbalest (67 gold) a +0 war axe (52 gold) 16 stones (24 gold) a +0 dagger (30 gold) a +0 fustibalus (225 gold) a +0 great mace (97 gold) a +0 glaive (97 gold) (0, 0, Shoals:1) 12 large rocks (unseen) (28, 6, Shoals:1) a +0 trident 2 boomerangs of dispersal (40, -15, Shoals:1) a +0 kite shield Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (19, -1, Shoals:2) a +0 long sword (22, 0, Shoals:2) a +0 trident (37, 22, Shoals:2) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] HP: It affects your health (+15). Regen: It increases your rate of health regeneration. (51, 12, Shoals:2) 19 stones (55, 12, Shoals:2) 27 stones (55, 15, Shoals:2) 3 scrolls of amnesia Level 3 of the Shoals (17, -16, Shoals:3) a +0 lajatang (19, -7, Shoals:3) a +0 trident (23, -13, Shoals:3) a +0 trident (29, -17, Shoals:3) a book of Winter (45, -7, Shoals:3) the +3 scale mail of the Falcon {-Tele *Corrode rF+++ Int+6} Int: It affects your intelligence (+6). rF: It renders you almost immune to fire. -Tele: It prevents most forms of teleportation. *Corrode: It may corrode you when you take damage. Level 4 of the Shoals [Shop] Ithyadog's Antique Weapon Boutique a +0 hand axe (66 gold) a +1 mace of pain (319 gold) a +1 vorpal mace (253 gold) a +0 glaive (143 gold) a +0 club (22 gold) a +0 long sword (77 gold) a +0 hand crossbow (77 gold) the +11 plutonium sword {Contam Stlth-} (2200 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +0 rapier (88 gold) a +0 flail (77 gold) (27, -42, Shoals:4) a +0 trident (27, -41, Shoals:4) a +0 spear (35, -10, Shoals:4) a +2 vorpal spear (51, -4, Shoals:4) a +0 trident Level 1 of the Spider Nest (0, 0, Spider:1) a +0 falchion (3, -3, Spider:1) a +0 scimitar (20, 9, Spider:1) a +0 great sword (24, -6, Spider:1) a +0 leather armour (33, 4, Spider:1) a +0 leather armour Level 2 of the Spider Nest Level 3 of the Spider Nest (0, 0, Spider:3) the +6 short sword of the First Mystics {distort, *Corrode rPois Str+3 Dex+2} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (5, -15, Spider:3) a lightning rod (4/4) (9, -26, Spider:3) a +6 ring of intelligence (21, -19, Spider:3) the +1 Delatra's gloves {ID++} It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. (50, 10, Spider:3) the +4 moon troll leather armour {Spirit, Regen++ MP+5} MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. Level 4 of the Spider Nest (0, 0, Spider:4) a +0 dagger (0, 1, Spider:4) a +0 hunting sling (3, -7, Spider:4) a +0 ring mail (19, 21, Spider:4) 3 potions of attraction (46, 17, Spider:4) +1 pearl dragon scales (62, 1, Spider:4) 3 potions of lignification Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (15, 0, Slime:5) 20 stones (16, 1, Slime:5) a +2 scimitar of protection (16, 2, Slime:5) an amulet of regeneration (16, 9, Slime:5) the +5 quarterstaff of Utekadda {freeze, rElec Str+3 Int-2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (-2). rElec: It insulates you from electricity. (17, -1, Slime:5) 4 potions of brilliance (17, 0, Slime:5) a +0 flail of protection (17, 1, Slime:5) a +3 chain mail of cold resistance (18, -2, Slime:5) a +0 helmet (18, -1, Slime:5) 3 javelins (18, 0, Slime:5) a staff of fire (18, 1, Slime:5) a +0 falchion (18, 9, Slime:5) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (19, 2, Slime:5) a staff of earth (19, 7, Slime:5) the +6 mace "Quisiod" {freeze, rElec Str+3 Int+3 SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+3). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. (19, 11, Slime:5) 22 stones (24, -2, Slime:5) a scroll of noise (24, 0, Slime:5) a +0 robe (24, 2, Slime:5) a +0 hand crossbow (25, -1, Slime:5) an orb of wrath (25, 0, Slime:5) the +3 scale mail of Terror {Will+} Will: It increases your willpower. (25, 1, Slime:5) a book of Spatial Translocations (25, 9, Slime:5) a +0 plate armour of cold resistance (25, 12, Slime:5) 24 stones (26, -1, Slime:5) a +2 plate armour of fire resistance (26, 1, Slime:5) a staff of earth (26, 10, Slime:5) a +5 scythe of protection (27, 0, Slime:5) a +2 pair of gloves a +0 hat of stealth (27, 10, Slime:5) 12 stones (28, 9, Slime:5) a +0 hand axe of freezing Level 1 of the Vaults (20, -17, Vaults:1) a +0 ring mail a +0 long sword a +0 ring mail a +0 falchion a +0 ring mail a +0 long sword a +0 arbalest Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest (1, 17, Vaults:2) a +0 ring mail a +0 great mace (5, 11, Vaults:2) a +0 long sword (6, 10, Vaults:2) a +0 great mace (6, 12, Vaults:2) a +0 scale mail a +0 kite shield a +0 chain mail a +0 troll leather armour (7, 9, Vaults:2) a +0 ring mail a +0 dire flail (8, 5, Vaults:2) a +0 robe a +2 dagger of venom (27, -2, Vaults:2) the +0 hat of the Game of Life {-Tele rN+ Str+6} Str: It affects your strength (+6). rN: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (35, 5, Vaults:2) a +0 whip (41, -34, Vaults:2) a +2 vorpal dire flail (46, -16, Vaults:2) a +0 robe a +0 dagger (53, 0, Vaults:2) a +0 great sword a +0 plate armour (56, 2, Vaults:2) a +0 morningstar a +0 ring mail (57, -15, Vaults:2) a +0 ring mail a +0 morningstar (57, -14, Vaults:2) a +0 short sword a +0 ring mail (60, -28, Vaults:2) a +0 dagger of protection a +0 robe (63, 16, Vaults:2) a +0 pair of gloves of hurling Level 3 of the Vaults (20, 21, Vaults:3) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. Level 4 of the Vaults (52, 29, Vaults:4) a +0 chain mail a +0 great mace a +0 arbalest a +0 chain mail a +2 demon whip of flaming (53, 29, Vaults:4) 24 stones a +0 plate armour a +0 battleaxe (53, 30, Vaults:4) a +0 robe a +0 dagger a +0 chain mail a +0 war axe a +0 arbalest a +3 plate armour of cold resistance a +0 bardiche (53, 31, Vaults:4) a +0 arbalest a +0 arbalest (54, 30, Vaults:4) a +0 scale mail a +0 arbalest (55, 29, Vaults:4) a +0 ring mail a +0 great mace a +0 chain mail a +0 long sword a +0 arbalest of flaming a +0 arbalest Level 1 of the Crypt (0, 0, Crypt:1) the ring of the Open Hand {Ice Will- Int+4 SInv} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. Will: It decreases your willpower. (30, 11, Crypt:1) a +0 leather armour Level 2 of the Crypt (6, -8, Crypt:2) a scroll of identify (8, -32, Crypt:2) a +0 trident (9, -35, Crypt:2) a +0 dire flail (9, -34, Crypt:2) a +0 war axe (9, -33, Crypt:2) a +0 dire flail a +2 short sword of draining (10, -16, Crypt:2) 15 stones (21, -32, Crypt:2) the +2 robe of Dice, Bag, and Bottle {rElec Dex+3} Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Level 3 of the Crypt (12, -9, Crypt:3) a +2 vampiric great sword a +0 chain mail (23, 27, Crypt:3) a scroll of identify (24, 16, Crypt:3) a +0 chain mail a +0 war axe a ring of protection from cold (24, 28, Crypt:3) a scroll of identify (31, 32, Crypt:3) a +0 battleaxe a scroll of identify {@r1} a +3 plate armour of willpower (32, 33, Crypt:3) a +2 whip of draining a +0 hand axe (33, 38, Crypt:3) a +0 halberd a +0 hunting sling (37, -3, Crypt:3) a +0 chain mail (38, 11, Crypt:3) a +0 chain mail a +4 morningstar (38, 42, Crypt:3) a +1 flail of holy wrath (38, 43, Crypt:3) Great Wizards, Vol. II (39, 11, Crypt:3) a +0 chain mail a +4 glaive (39, 43, Crypt:3) a staff of air (40, 11, Crypt:3) a +0 war axe (40, 43, Crypt:3) a staff of poison (41, 16, Crypt:3) a +0 flail (42, 16, Crypt:3) a +0 short sword (43, 13, Crypt:3) a +0 dire flail (44, 13, Crypt:3) a +0 flail of draining (50, 32, Crypt:3) a +2 vorpal scimitar a +3 leather armour of poison resistance (52, 32, Crypt:3) a +0 scimitar (54, 27, Crypt:3) 2 scrolls of amnesia (54, 28, Crypt:3) a +0 ring mail (55, 26, Crypt:3) a +1 leather armour of cold resistance Level 1 of the Realm of Zot (3, 3, Zot:1) the +1 leather armour of Grace {rC- Str+5 SInv} Str: It affects your strength (+5). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (26, 3, Zot:1) +0 shadow dragon scales (27, 2, Zot:1) a scroll of identify Level 2 of the Realm of Zot (4, -12, Zot:2) a +0 war axe (4, -11, Zot:2) a +0 halberd (8, -8, Zot:2) a +0 short sword a +0 cloak (10, -9, Zot:2) a +0 mace (11, -6, Zot:2) a +0 long sword a +0 cloak (12, -6, Zot:2) a +0 vorpal flail (13, -6, Zot:2) a +0 flail of protection (15, 2, Zot:2) a +0 club (17, 8, Zot:2) a +0 ring mail (21, -18, Zot:2) an amulet of the acrobat Level 3 of the Realm of Zot (0, 0, Zot:3) a potion of brilliance (1, -2, Zot:3) a tin of tremorstones (2/2) (10, 7, Zot:3) a scroll of identify (11, 7, Zot:3) a +0 battleaxe (11, 8, Zot:3) 15 gold pieces (12, 7, Zot:3) a +0 falchion Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 hand crossbow (3, 13, Zot:4) 4 javelins (6, -1, Zot:4) a +0 ring mail (14, 1, Zot:4) a staff of earth (15, 22, Zot:4) 20 gold pieces (17, 12, Zot:4) a +0 robe (17, 16, Zot:4) a +0 hand axe a +0 war axe of electrocution a +0 short sword a +0 war axe a +0 cloak a +0 tower shield Level 5 of the Realm of Zot (52, -31, Zot:5) the +0 scale mail "Xosked" {rPois rC+} rC: It protects you from cold. rPois: It protects you from poison. (53, -43, Zot:5) a +0 battleaxe (54, -47, Zot:5) a +0 long sword a +0 cloak (54, -45, Zot:5) a +0 battleaxe (54, -43, Zot:5) a +0 trident (55, -43, Zot:5) a +0 hand axe (55, -30, Zot:5) a +0 flail (56, -46, Zot:5) a +0 scimitar (58, -45, Zot:5) a +0 chain mail Level 1 of the Depths (0, 0, Depths:1) a +0 leather armour (3, 25, Depths:1) the +2 faerie dragon scales {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (16, -5, Depths:1) a +0 scale mail Level 2 of the Depths (6, 22, Depths:2) +0 fire dragon scales (22, -13, Depths:2) a +1 great sword of flaming (25, -8, Depths:2) a +0 robe (25, 0, Depths:2) a +0 scale mail (27, -5, Depths:2) a +0 scale mail (39, -19, Depths:2) a +2 robe a +0 trident of venom (57, 0, Depths:2) a +0 ring mail a +1 vorpal great mace (58, -3, Depths:2) a +0 trident (58, 0, Depths:2) a +0 dagger a +0 robe (59, 1, Depths:2) a +0 scale mail (63, 2, Depths:2) a +2 pair of gloves Level 3 of the Depths (0, 0, Depths:3) a +1 great sword of flaming (5, -10, Depths:3) a +0 mace (5, -8, Depths:3) a +1 cloak of preservation (6, -17, Depths:3) a +3 great sword a +2 chain mail of poison resistance (7, -18, Depths:3) a +1 spear of freezing a +0 leather armour (8, -17, Depths:3) a +2 dagger of electrocution a +0 robe (9, -5, Depths:3) a +0 robe (10, -5, Depths:3) 18 stones (10, 22, Depths:3) a +0 plate armour a +1 vampiric long sword (12, -16, Depths:3) 21 stones (12, -15, Depths:3) a potion of ambrosia (12, 13, Depths:3) a staff of cold (13, -16, Depths:3) a +0 giant spiked club (16, -13, Depths:3) a +0 plate armour (16, -11, Depths:3) a +0 morningstar (18, 22, Depths:3) 5 large rocks (20, 4, Depths:3) a +2 battleaxe of freezing (23, 1, Depths:3) a +0 leather armour a +1 great sword (29, 3, Depths:3) a +0 chain mail a +0 war axe (30, -4, Depths:3) a +0 leather armour a +0 battleaxe (34, -23, Depths:3) a +0 leather armour (36, 20, Depths:3) a +0 long sword a +0 robe a +0 buckler (36, 21, Depths:3) +0 shadow dragon scales (37, -21, Depths:3) +0 ice dragon scales (38, -24, Depths:3) a +0 scale mail (45, 16, Depths:3) a +0 helmet Level 4 of the Depths (41, -22, Depths:4) a +0 dagger (42, -26, Depths:4) a +0 cloak (43, -25, Depths:4) a +0 cloak (44, -26, Depths:4) a +0 morningstar (44, -19, Depths:4) the +3 buckler of the Moon Troll {Str+8} Str: It affects your strength (+8).